Commando Archive

Thread: Bandwagonners....where are they?

Shadusdarkmour
Wed Sep 10, 2003 1:21 pm
#27

i guess i would count as one but i'm going commando for the damage i going for it as range support. Wiith last patch they removed most of carbineer ability to support his team (suppresion and charge)so i thought i try something new just so much xp to gain to get there.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
Shadusdarkmour
Wed Sep 10, 2003 1:25 pm
#28

man messed up that first sentence. Should read i'm NOT going commando for the damage , i'm doing it for the range support.



Master Brawler
Master Fencer
Master Swordsman

Why wasnt i supposed to bring a knife to this gun fight again?
StarNick
Wed Sep 10, 2003 7:16 pm
#29

usually in AH on chilastra youd see at max..2 commandos..now like 4 with titles, and 3-5 with fts...


blast it, they had to put the patch after summer ended so my xp gain has slowed dramatically..but only a bit more till i can finally get off novice and into expert (then soon..muhaha..master!)


annoying that the devs didnt fix our lp with the xp bug a month before they shouldve...i had the title since 3 weeks after launch (when i finally leveled everything) yet was stuck with 200 xp from my har/ft switching before the lp was fixed..meanwhile if it was fixed..heck all the commandos that stayed on wouldve been nearly masters by now =)




--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Falator
Wed Sep 10, 2003 7:33 pm
#30

I guess i am what many people refer to when they say bandwagonner.


Before i played swg, i wanted to be a commando in it. I messed with the character designers and found a character combo that looked fun (tka/commando), but when i got swg, i soon found out through the boards that the commando was not yet aworking class. I just didn't feel like playing a broken class for 2 months so i became a bounty hunter instead. Then i went commando when they got fixed.


Now, I am 2/0/2/1 (I had a bunch of exp saved up for just this moment) in commando and i have some minor pistoleer skills. I am enjoying commando much more than bounty hunter even though my old character was MUCH more effective (bh/ch). I can't solo that well any more, but i am great in groups when someone can keep the enemies attention while i go prone and fire away with my heavy acid rifle (i hunt a lot of tuskans and they have good heat resist). If the group gets in trouble i can fire a flamecone1 at the tuskans and if they are usingrifles, kill them in short order, but this is of course risky because they will most likely all target me once they get hit for tons of damage (thus i wear full composite). This is another thing i like about commandos. we can do tons of damage,butwe have toget close and stare our target in the eye and then not be able to do anything for 15 seconds in which the enemy is probably beating on us.


So i guess the question everyone is asking is if i will dump commando and go back to bounty hunter and the answer is no. Commando, while not being as effective, is much more fun in my opinion than bounty hunter. The animations are cool, the specials are devestating and the weapons are interesting (ugh if i ever use another scout blaster again it will be too soon). Just last night i used my first grenade and it did good damage, but sadly, i was unable to throw any more grenades the rest of the night for some reason (bug?).




Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
DarthFingers
Wed Sep 10, 2003 8:50 pm
#31

I'll be honest i didn't start really grinding to become a commando until after the fix


I bow down to all of you who endured the class being broken for so long and stuck it out. You're all getting your just rewards now from what i hear. That's not to say that commando is now the god class or unstoppable like some people who have never played one would think. I know there are limitations to the class just like every other class.


I don't consider myself a bandwagoner however. I've been patiently waiting for the class to be fixed before persuing it. I purposely did not take any other elite professions yet (except novice pistoleer which i got 2 days ago to help grind the 40k combat xp) because i knew from the beginning that i wanted to be a commando.



I'm glad to now be a part of your community though





Severic - Corbantis
Currently Guildless
Drakronis
Wed Sep 10, 2003 10:00 pm
#32

At this point, I wouldn't mind seeing the flamethrower nerfed some. A number of people I have chatted with couldn't care less about grenades, acid rifles, particle beams etc and are ONLY going commando so they can pown people with their uber flamethrower. "When I make commando, I will do 7000 points of damage a shot with my flamethrower, LOL!" I heard last night. If rangers were boosted and given some powerful weapon, I'm sure these same people would all flock over there.
Falator
Wed Sep 10, 2003 10:37 pm
#33

Drakronis, the problem is that grenades are so-so and are buggy (i can't even use them inside the tuskan fort for some reason) and the acid rifle seems like it is just a weak flamethrower. oh and the support line weapons have charges which turns a lot of people away from them.



Eune Masew
Omnipotent Jedis + laughable death penalties = "Star Wars Galaxies: Jedi Counterstirike"
Jarrax
Thu Sep 11, 2003 1:34 am
#34

I'm a wookiee, we always "Go Commando"


I started this game later than most people (didnt get the gameuntil late july) Went MCH 1st, then addedBH, dropped that for commando about 1 week before i even heard of the fixes, as BH missions are boring imo.


Currently Master CH, commando 0/3/4/0, going for 0/4/4/0then willrun out of skill points. Though already have 170k combat xp capped, will cap out my HW xp as well, for the day i decide to go for Master Commando. (reluctant to give up MCH atm)

Wolfmann31
Thu Sep 11, 2003 6:34 am
#35

I posted earlier in this thread.


Yes, I run around with a flame thrower, and enjoy it alot.


I am a corellia native, with hometown of Coronet. And I enlisted to the service of the Empire. I own no pets, well, exept a lil wrix baby I borrowed from my cousin, so I could have some company when I patroled the streets of Coronet, usually alone.


As I was a carbineer/Squad Leader before, being a lone Imperial storm trooper in Coronet was a scary thing. Just as you turned your back to one of the 2 recruiters, there could be 20 rebels going overt there just to spank you. Altho I did have a small fighting chance with my carbine...but after the posture change nerf..Eyeshot, grauls, Rebel marines, mindshots were my usual day.


Going commando, as it was finally fixed, was one of the best decisions made so far(Dreaming of and actually going SL have been my worst decision so far ) and it have given me a fighting chance.


Right now, I am studying the pets of the rebels, learning of their weaknesses and strenghts. Like finding out what animal has a strong heat resistance, wich one is vulnerable to heat, or acid..or even blast. (Theres pets out there that have 100% resist to heat....Yay for the acid or launcher eh? )


I'm exploring the profession still, and having a blast while doing it. I am sitting here grinning madly thinking about using my rocketlauncher on a few of the Rebels I have made friends with..


Currently , I am 1-0-2-0 Commando, upping heavy weapons or acid next..Haven't really decided yet.



/beginrant (skip this part if you want to)


Am I a worse commando than those who been commando longer than me? Am I a bandwagoner? Am I to be looked down on? I am reworking my skills in the favor of the Empire, I am making my character stronger, more efficient...What is wrong with that? Is it maybe because I did the unthinkable of waiting till Commando was fixed, and I knew what I walked into?


If making a character into something that benefits my faction, something that makes my playtime more enjoyable is looked down on by the "old veteran" Commandos...I have no words to describe how sad I feel because of how "Elite'ist" you guys are behaving.


/end



P.s:


I'm having a ball, and so are those I have fought the last days...well, exept for my Imperial cousin..who I had to "healwalk" to the park lake.....Too bad he was playing with his LLC instead of eyeshotting me with his 220max 1.6 scout after I burned him





RK-31
In memory of Stormtrooper Detachment Epsilon

We will not become a shadow of our former self

When the Star Wars world ends, my reason for being here ends. Thank you Helios_SOE for making that clear to me
All Access Pass Status: 4'th of July cancelation
Morik
Thu Sep 11, 2003 7:40 am
#36

Because it will probably be corrected, at least for PVP. It is in fact UNbalanced if you can one shot someone for 5k damage in PVP as a commando. On the server I use, i rarely see anyone overt anymore except for commandos with their 1k-2k weapons and special attacks that hit my friend for 5000 damage. Alot of people figure why jump in when theyll actually make it BALANCED... I mean doing mass damage in PVM is cool, but since you cant use it to raise pistol or anything like that, just commando weap skills, which you may not want later... seems like a waste i suppose. Either way, when its changed for PVP fairness (No im sorry, commandos should NOT dominate 1 shot kill everyone in pvp) and hopefully left alone for vs Monsters, any bandwagoners will probably leave it.



Nal Do'Urden - Teras Kasi Master (Pre-Boost) - Master Architect
Shop at -3240 750 (Kintan Naboo)
If you dont find what you need, send in an Order.

Former Master Bounty Hunter
Former Master Smuggler
Former Master Doctor (Pre-Boost)

Thank God for all of you non-FOTM TKMs
wookycommando
Thu Sep 11, 2003 8:22 am
#37

Just for the record! I am not a Bandwagonner. I had a novice commando who was a wookie, and I was going with the empire and play PvP. That is a really bad combination, so I decided to re-roll. I wish Sony would have given me a little more warning. I did not see anything in the text when I was creating the wookie. Maybe there was something there and I did not see it. I am a female human commando now, which I think will be fun. Guys will see the pretty blonde approaching and boom they are in a world of hurt. My new character's name is Nuket.


Nuket


Architects and engineers may have built the death star, but I am certain it was a commando who pulled the trigger. Maybe we should request Death Stars for commandos in the next report!!!

Mooko
Thu Sep 11, 2003 9:03 am
#38

I was TKA with a load of combat xp already sitting there when i decided to give commando a shot, just filling up the rifle side of marksman now. Don't know if im a bandwagonner just sick and tired of the poor excuse that is TKA heard command weapons were working and i liked the idea using a flamethower.

Meo_Usquirum
Thu Sep 11, 2003 9:07 am
#39

/raise





Meo Usqui'rum
Starsider Guardian
"Luck if the tool of the skilled." ~ Stephen Hawthorne
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