Commando Archive

Thread: Commandos Demand: Petition for Assault Rifle (New Weapon) Give us something back!

Rianna_Rose
Thu Apr 29, 2004 8:53 pm
#365


I'm /signing...


I'm still wondering how a weak combat medic can throw his "grenades" up to 64m (by design and easily exeeded) yet big strong commandos can only throw grenades out to 32m (no way to exceed)....


I also love how theideal range on the Proton grenades is inside the blast radius.. I used to blow myself up all the time... hehe, itwas quite fun back before decay.


you have been incappacitated!


your proton grenade hits a syck for 4000 damage!


your proton grenade hits a syck for 3500 damage!


your proton grenade hits a syck for 4200 damage!


your proton grenade hits apile of bonesfor 6100 damage!


your proton grenademisses a syck.


your proton grenade hits a syck for 4000 damage!

you've been hit by a proton grenade for 3000 damage!




__Rianna Loveless__
"around since forever and a day and I'll be here tilltwo minutes past infinity"
My Bunker at 3800 -6445 is free for all to use, fully decorated for Guild meeting and is only 100m from Rori's Rebel outpost and its Starport
Aalamyen
Thu Apr 29, 2004 8:55 pm
#366

/sign


PLEASE fix commando. I am so happy FT is fixed but you forgot the other 3 trees and dont sqwawk about how good we are in pvp because we arent. I know there are many professions to fix but please consider it as commando is utterly boring now.





albino wookies > devs
Rebbo_1
Fri Apr 30, 2004 12:31 am
#367

/sign


I also like some of the ideas posted poster in this thread, like camoflage bonuses and better special attacks.



Nik Mortane
Master Rifleman
Master Swordsman
JaekRi
Fri Apr 30, 2004 12:33 am
#368

/sign



Jaek Bear
EmperorWoody
Fri Apr 30, 2004 8:54 am
#369

/sign



-Syek Styek-
Keeper of Wooch
-Wooch-
Keeper of peace
I still support the old combat system


jedi_master_horn
Fri Apr 30, 2004 2:32 pm
#370

/sign



Garnett Starstorm
Commando888
Fri Apr 30, 2004 4:27 pm
#371

/sign

Arrichiir
Skwall
Fri Apr 30, 2004 4:51 pm
#372

/sign



011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


Loogosha
Fri Apr 30, 2004 8:46 pm
#373

/sign





Caan Daro


NiveusSWG
Fri Apr 30, 2004 10:22 pm
#374

/sign



Immune to you.
DKVoltar
Fri Apr 30, 2004 10:45 pm
#375

/sign (and a stealth tree. need a stealth tree)



Vellata Rar (TKM / Master Rifleman)Voltar (Dark Jedi Fisherman)
...but beware the darkside, it has a rediculously higher force cost and will lead to being ganked by exploiters...
(oh and little Catone's my boy too...the doctor buffbot that runs around playing swordsman)

-oh why bother...
DaBza
Sat May 01, 2004 12:59 am
#376

/sign


Here! Here!


or is it Hear! Hear!.....hmmm



-----------------------
Syrak Kalderan
TKM/Master Commando
Gorath

"Those loonies are going to blow up the ocean!!"
-Silent Rip speaking of Blue Laser's vile plans
-----------------------
HaloBlaze
Sat May 01, 2004 12:17 pm
#377

/sign



Epic
Master Commando/TKM Setting GImps on Fire since Beta
Vendor Sina's Loot house Mos tyrenia Tatooine 5712 4245

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