Commando Archive
Thread: COMMANDO GUIDE version 2.0 I LOVE THE SMELL OF NAPALM
Ivoni
Mon Sep 08, 2003 3:44 pm
#14
Healthshot1 and 2 both have different DOT components which stack.
That's 2 bleeds. Extra damage is always good.
That's 2 bleeds. Extra damage is always good.
Warlock_The_Darkone
Tue Sep 09, 2003 9:55 am
#15
Ivoni wrote:
Healthshot1 and 2 both have different DOT components which stack.
That's 2 bleeds. Extra damage is always good.
He is 100% right
Ivoni hey bud... can u mail me the new one...
Glug
Wed Sep 10, 2003 12:33 am
#16
Stupendous. I feel much better about starting that second character now. I was so tired of not being able to fight with my architect *grin* and thought Commando would be a great asset for base raids and the like. It sounds like I'll be forced to truly be a master of all weapons at my disposal if I'm going to be a successful commando. With someone like you on the team, this should be a fun ride =)
_Ben_Kenobi_
Thu Sep 11, 2003 8:09 pm
#18
Absolutly a great guide! I'll be a commando real fast, just have to get unarmed...
tanhauser
Fri Sep 12, 2003 12:58 am
#19
Boy good guide...
I saw a commando blast away an Imp on Tatooine and instantly knew that was my calling... so I'm (slowly) working my way up the proverbial skill tree. Reading your guide Ivoni has cleared all the unanswered questions I had.
Thank you and please keep us updated once the patch hits...
F
I saw a commando blast away an Imp on Tatooine and instantly knew that was my calling... so I'm (slowly) working my way up the proverbial skill tree. Reading your guide Ivoni has cleared all the unanswered questions I had.
Thank you and please keep us updated once the patch hits...
F
Ripsher0311
Fri Sep 12, 2003 12:22 pm
#21
very well writtin guide, im no rambo, but if i wanted to be id have all the tools id need, kudos to ya very nice.
Ripsher
Jezekiell
Mon Sep 15, 2003 3:30 pm
#22
Ivoni, I tryed to make that tripple bleed macro in the guide but it dident work out as intended. I had to set it up a bit differntly useing /pause otherwise I'd get the "this slot is already occupied" because two weapons would try to equip at the same time or close too the same time.
After experimenting on several critters on naboo with the macro you listed in the guide, I finaly managed to set it up so it worked for me.
It ended up like this.
/ui action toolbarSlotXX; (Pistol)
/healthshot1;
/pause 2;
/ui action toolbarSlotXX; (Carbine)
/actionshot1;
/pause 2;
/ui action toolbarSlotXX; (Rifle)
/mindhit1;
/pause 2;
/peace;
Other then that nice guide.
After experimenting on several critters on naboo with the macro you listed in the guide, I finaly managed to set it up so it worked for me.
It ended up like this.
/ui action toolbarSlotXX; (Pistol)
/healthshot1;
/pause 2;
/ui action toolbarSlotXX; (Carbine)
/actionshot1;
/pause 2;
/ui action toolbarSlotXX; (Rifle)
/mindhit1;
/pause 2;
/peace;
Other then that nice guide.
The_Swain
Tue Sep 16, 2003 9:44 am
#25
If you have a macro that queues up the following: Equip Rifle; Mindbleed; Equip Carbine; Actionbleed; Equip Pistol; Healthbleed, won't that simply que up Mind, Action, and Health bleed attacks while equipping you with a pistol? By using a macro that does this, you will only get off your mind bleed and then your health bleed, skipping action.
Ivoni
Tue Sep 16, 2003 11:14 am
#26
Sorry. I was just giving a guide to using macros.
I left out the /pause
Sorry.
Was just pointing out some possibilities.
I left out the /pause
Sorry.
Was just pointing out some possibilities.