Commando Archive

Thread: What's so great about being a commando?

tacwraith
Wed Jan 14, 2004 4:15 pm
#14

if you're the type of person that takes a magnifying glass and pass the afternoon sunburning ants, then BH is your ticket. But, if you take a lighter and use a can of flammable hairspray to torch the entire anthill just for the heck of it, then Commando is for you.




'Foolish boy. Don't you know anything about Fantasia? It's the world of human fantasy. Every part, every creature of it, is a piece of the dreams and hopes of mankind. Therefor, it has no boundaries.'
'But why is Fantasia dying then?'
'Because people have begun to loose their hopes and forget their dreams. So the nothing grows stronger. It's the emptiness that's left. It's like a despair, destroying this world. And I have been trying to help it.'
'But why?'
'Because people who have no hopes are easy to control. And whoever has control has the power'
RNA - Master Bio Engineer pet-maker of Flurry (email your order!)

Fireboy94
Wed Jan 14, 2004 9:18 pm
#15

I was in exactly the same situation as you. I had everything I needed for BH, but while I was getting the combat xp (which tookforever!!!) for it I had tossed around the idea of going commando. Anyways I went BH and made it to 0-1-1-2 and had about 8k of investigation xp when I got a holo that said master commando. Not to disapointed I finished my unarmed combat line and started commando. I only just got it and am 0-0-2-0 and it rules!!! The flamethrower is WAY better that the LLC. The only thing I notice about it is that the flamethrower is more inaccurate than the LLC at first but now that I'm half way its so much better. The fire is awesome. I can solo, bol and picket lairs on dant which I couldn't as a BH 0-1-1-2 so. Overall commando is more fun inmy opinion.


Sires


"The only thing it takes for evil to prosper is for good man to do nothing"

Grunzer
Wed Jan 14, 2004 9:34 pm
#16

You get to burn stuff.






CANCELLED

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HoppySchlitz
Thu Jan 15, 2004 1:23 am
#17

How do commandos stack up against bounty hunters in P v. P? My guild is moving towards P v. P and I want to contribute and be able to put up a good fight.




**************************************************************************************
Ryyhnykame
Master of the Pan Flute
Lord of the Dance
Master of His Own Domain

Can you handle the truth?
Xx_Predator_xX
Thu Jan 15, 2004 3:50 am
#18

Commando is fun. It isnt about how much I kick ass because I still do way more dmg over time with my pistoleer and smuggler skills, its about its really **edit** fun to set stuff on fire. Maybe I am immature.



Layne - Last Day 2/27/04 -
First Day 5/11/05
Radioactive power 1 cr/u Contact Layne or Fenriz in game for delivery (Vendor or person)
Jandel-Har
Thu Jan 15, 2004 12:40 pm
#19

There are 2 things I really like about being a commando, and I 'm not even a master yet. The first is seeing your friend surrounded by gurreck hunters (I think thats what they are called) getting jacked up and I run in and in a few seconds I have that mob cooked to a nice medium rare. Second, same friend and a few others saying " Could you turn that thing down so we can get some xp too." Got to love going Commando.




Just Dak - Flurry
HoppySchlitz
Fri Jan 16, 2004 1:11 am
#20

Commando sounds like the life for me if simply for the fact that I have some skill pts left to use for other stuff. Now, the next question is what to give up so I have enough skill pts. to make it through the commando tree. I'm a master scout, a 0/0/0/0 medic, a 1/1/1/1 ch, and I'm dabbling in pistoleer. (Can you tell that I'vehad troubletrying tofigure out what I want to be?) What complements commando? Pistoleer? TKA? Should I keep any scout skills? Decisions, decisions...



**************************************************************************************
Ryyhnykame
Master of the Pan Flute
Lord of the Dance
Master of His Own Domain

Can you handle the truth?
DeusManus
Fri Jan 16, 2004 1:28 am
#21

pistoleer or tka are wonderful compliments for commando. you will need to drop scout, however. you'll only have 17 skill points left over after master commando and tka/pistoleer, so chose wisely.



Morauz
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