Commando Archive
Thread: Discussion on our Question/Answer
garvin wrote:
With a current influx of new weapons and equipment appearing for various profession, Commandos would like to know what ideas the Devs have for new weapons, fixes to our weapons, or revamps of our current Commando weapons, when we might see them (i.e. publish 10, publish 12, etc) and will they include ranged specials, AP and/or be non-consumable? In other words, beyond the Combat Rebalance, what do Commandos have to look forward too in the way of new Commando related content?
TH: There will definitely be changes to the weapons in all professions and since the Commando is a very combat oriented profession, the CB will definitely be a big change in the Commando experience. What they will be exactly will really start to take shape during the combat balance. There are many ideas for all the specials that will be experimented with throughout this process. Since it is such an important issue, we will be giving access to a special test server where correspondents and veteran testers can help with the feedback. When those activities take place, the community can look for updates and news posts about the ongoing progress as well as respond to upcoming CB In-Development threads. As to the degree of how profound this change will be is something I will be working with the correspondents on.
On the issue of specific Commando content, I would say that there is a drive to develop combat oriented content almost constantly. On the near horizon, there is the Death Watch Bunker and the GCW revamp which I am sure will feel the boot heels of many commandos.
OK, heres my take on it.
1) Our weapons are going to get looked at extinsively during the combat balance to make them more commando like and on par with how other professions put out damage. Its important to keep in mind that the new HAM system is supposed to put an end to spamming specials, which makes base damage more important ,which would be a big boost to us.
2) I hope that I get to test this stuff, but if I don't the few other commandoes on test center are all good people and they will do right by us. Trust me when I say that all the vetrans on test center realize how borked our profession is.
3) This is pure speculation about the deathwatch bunker. Right now bounty armorparts aredropping from death watch and black sun npc's both in the new dungeon and on Yavin (some people may have found these already). It seems anyone can wear the bounty hunter armor. However, no one on test center has crafted the Mandalorian armor as the mobs that are presently in there need a solid group of20-30 combat masters totake them down andyou also need a master tailor, a master armorsmith, and a masterdroid engineer for the actual crafting. It may be that once this armor gets crafted, it will berestricted to certain professions, but we just don't know, though I may have moreto report after this weekend.
4) With regards to the GCW, I am guessing this means we will see more armored targets, but really can't say much until we see whathappensboth in this regard and with regard to our weapons.
ok..thanks garvin for that 2nd Post..helped to clear up some misgivings on TH's answer....
....but rather than hinting at big changes...they should really be hinting more at what that will entail (revamp of gernades? combination of things? an assault tree? these are vague concepts..not specifics)
They've already hinted more than enough how big CB will be...
garvin wrote:
Here is what I got out of TH's CommandoAnswer:
- TH may be dropping a hint in the end that some new content coming out, like the DW, could be Commando friendly…Does this mean there might be high level content with low level Heat resists?
I take this to mean that we get Mandalorian Armor.
Yeah, nothing direct, but lots of possible really good hints.
garvin wrote:
As I said in an earlier post (when I had a preview of this)...it's not the answer I was hoping for...but the fact that TH told us the reason for the CB delay, that we will actually have a chance to test it, that our specials (and I'm thinking HAR especially) will be "adjusted" and once again he sited Commandos as being majorly impacted....I think we got some useful intel...
Personally, the thing I was most worried about was a major league disappointment when the CB is launched with Publish 10...I figured we may have to wait until then to find out anything...But now knowing that not only will we have info on the CB prior to Publish 10, but that we'll actually get to go in, test it out, and hopefully provide feedback before we have to "just live with it"...this is very good news...
Besides...something TH didn't mention...I've throwna lotof our weapon and weapon alteration ideas at him lately...nothing concrete, but I did get a "I like that idea...let me pass it on to the programmers"...a response I hadn't seen before...so that's promising...doesn't guarentee anything, but is promising (hint...what do you get when you combine a Trap Throwing Droid with the Rocket Launcher)...