Commando Archive

Thread: Can't decide second profession

NuukiWookiee
Sat May 01, 2004 10:59 am
#14






TranyBoy wrote:


Smuggler is worthless at the moment, you could spend those precious skill points into a melee profession, Pistoleer is only good if you master it and get the 105 pistols speed, at master pistoleer all you need is some action buffs and fan shot and your combat cue cant stay full. You can spam a shot like every second, and with fan shot you are hitting any target in your cone.


The pistol bonuses I belive will stack with t he LP, and along with the dodge and damage mittigation. IMHO the DF tree is junk, for the most part. LD's 4x modifyer is nice but the 14 skill points to get it isnt.







Master Pistoleers only get +74 speed not +105. That is a big difference. You are right that Fan Shot is your best DPS special with pistols unless you are master pistoleer with a 1.7 spd pistol then you can do more DPS with Last Ditch if you have Dirty 4. And BTW, LD is a 6x modifier not 4x. Fan Shot is 4x. The modifiers are below if you are curious:


Last Ditch

Dam mod 6x

SpdMod 4x


Fan Shot

Dam Mod 4x

Spd Mod 2.4x





I'KAIKA - Rebel JediNUUKI - Rebel Wookiee Colonel
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Logitition
Sun May 02, 2004 5:07 pm
#15

The best u can prolly do is forgo the medic and go with fencer.. the defence will make it so u do not lose too badly. Keep a CoB running and u will be hard as hell to hit.


Holding onto the commando will make it so u cannot go up against FOTMs tho.. too many points in the cammando that does not work. In pvp u will find yourself using the fencer way more. If melee catches u with that FT in your hand u are a sitting duck.. all ranged weapons grant a 2.5 MULTIPLIER to the targets accurac y if he is using melee against u.. so if he had 100 acc before, he will then have 250.


With only 110 acc on that FT u are going to be hard pressed to touch a true capped def. template. U will need the fencer to stack the statuses on your targets.. like Dizzy, stun, Intimidate1, blind.. without these statuses u will never touch the target.. If he is armored and buffed your FT will be useless, all it will be good for is wounds.


Don't let those guys talk u into a launcher pistol either.. they are garbage in pvp. It is a AP0 weapon. U will spend all day trying to take out a buffed armored afk target with one. Heck.. my armor alone has 83% blast.. swordsmen have a hard time with their AP2 hammer and a head hit..


Really I hate to say it but untill the combat rebalance, commando is ONLY good for pve.. they are a joke in pvp nowadays.. it is why I had to drop it. Too many points for crappy pistol and a torch that only works on unbuffed and unarmored targets or pve. U will spend millions in rockets if u go with them, u will kill yourself with grenades and hit 1 outta 10 times.. the HAR is not for real combat.. more of a show piece.


Sure u will win sometimes, but when the hardcore get to the field u will die too fast and will be able to do nothing about it cause of the wasted points. If u want to go into pvp and have a chance u will have to drop the commando all together and get a couple of the fixed elites to hold u over.



sorry guys.. I miss commando and I believe I got a little ranty there, but it is the truth and I hate it.







g!g (()beh )(aum'jmi)\~
][][][][][][][][][][][][][]Imperial Servant of the People][][][][][][][[][][][][[][]
Curxcha
Sun May 02, 2004 5:33 pm
#16








NiveusSWG wrote:


...but when you're in a tight spot and getting hit by kinetic damage just switch to the VK's and that Melee Damage Mitigation starts to kick in, potentially saving your life.








Melee mitigation works all the time no matter what weapon you got equipped. only defensive acuity and unarmed toughness you need to be unarmed or equipping a vk. Else all TK defences works all the time no matter what weapon you use.



_______________________________________________________________________________________
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Zaax
Mon May 03, 2004 1:35 am
#17






Logitition wrote:

The best u can prolly do is forgo the medic and go with fencer.. the defence will make it so u do not lose too badly. Keep a CoB running and u will be hard as hell to hit.







hehe thats exactly what i am doing. another box or so and i have to give up my medic.


ok here is the deal; the CoB does not work when equiped with flamer. It does not work even when shooting a heavy wepon. But, i started to practice doing it fast (i shoudl really make a macro) and it works not bad.


last night a 2240 commando and I went to the force cave, i was never there and wanted to see. anyway it was half cleaned out. so we went up first agianst 2 28k ham 80% resist everything. my cl10 7k ham pet was incaped almost right away. so i tanked (was buffed/brandied) with my fencer 0434 and every so often did a flame cone II. my m8t was flaming away.


anyway, i was doing allright, my CoB macro was running. AS SOON AS I EQUIPED MY FLAMER OR DID AN ACID STREAM, my i saw my ham bar start to shrink. then i reequiped my gaffi and it slowly climbed back up. (no loot off em darn it) still it took us a couple minuts to kill them.


we then died after being agroed by6 at once. As much as i hate to say this, i am begining to like fencer for itself too.


the biggest prob with fencer / commando is the4 points left over that you cant do anything with.





p ~~~ Your Life is in My Hands~~~ p
Elyone, (MD 4/2004-5/2005)( Rebel BH ~RM <--- RIP) & 2x Rebel Ace ~ NGE Master (Elder) Commando~ Chalalit, Master Shipwrite ~ Dantooine, Sarpedon, WP -6485 -6350.
Sabre Squadron Fighter Wing
john_p
Mon May 03, 2004 2:22 am
#18

Thanks for the comments people, I realise there is no point trying to use commando for anything pvp except for perhaps a last ditch "flame them while they're KD" or to stick a flame DOT on them. I just enjoy it too much.


There is clearly no right answer! I don't want to become a PvP duelling legend but it would be nice to go along on base defences/base raids and not become cannon fodder.


I think I may go with TKM just to see what it's all about.. I will certainly set up a "quick flame" macro which will swap to FT, flamesingle2 and back to VK (or whatever) .. although lots of dodge would be nice .. hmm still can't decide




Lariso <Hoods> Officer
Demosthenes <Hoods> Jedi, Master Pilot

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