Commando Archive
Thread: Top Question of our 10 Questions...Please Help Me Pick...
And again, feel free to re-write any of the questions (even combining some) if you think it will help...
8.) If other professions are gaining access to weapons that do Blast Damage, which encroaches on the Commando purpose, has our status as the "Heavy Weapon Specialists" changed in the minds of the Devs? We were led to believe that we were the specialists at taking down Turrents and ATSTs via Blast Damage, yet if other's can out Blast Damage us via speed and accuracy, our role appears reduced. Will we see a new purpose/theme for our profession coming down the road?
Number 1, but try to add number 6 in there also.
You could throw it in at the end
The HAR is the only Acid weapon in the game without any AP. Is this a bug, or do you intend to put in another weapon similar to it that takes a looted schematic to build?
Maybe you will get an answer about their plans for new weapons along with finding out if the HAR is bugged.
I don't care, so long as we start getting some answers - ANY answers
Druce Bayne
Im going with #7 first,i would really like to know if all those SEAattachments garvin is hoarding work or not?
Then i guess about the har for a second place.
when you brought this up to me on tuesday ingame...my choice is still #1...but also #10 as well....#10 i would love to hear the dev's answer this question..and not only answer it, but actually reveal our purpose
They better not give a standard response like on some Q's they've done for this week...
I'd like question #1 answered first, followed by question #5.
Dengathar - Master Commando - Kettemoor
3.) Can we combine the HAR and flamer tree to make room for a launcher pistol (or alternatively an unarmed dirty move tree) that has LP only specials and additional pistol accuracy/speed bonuses? Alternatively, is there any way we could have additional pistol accuracy/speed bonuses and maybe LP only specials added to one of the existing commando trees?
By the way Garvin....if you ask TH #1, please add a notation that if he answers us by saying"we will be addressing this in the combat balance," we will track him down and beat him with a stick.
We need to know EXACTLY what they are going to do to fix the HAR, or we need to ask a different question. Several professions have already gotten shafted with their answers (ex: doctors, who got an answer to a question that the patch notes answered 3 days ago; DEs who got a "boy, that's a good question, I dunno" answer).
As a backup, I think the perfect question would be one that combines all the following ideals: Can we (1) go back to heavy weapon mods (instead of separate ones for flamer and acid rifle; (2) combine the flamer and acid rifle trees; and (3) have anLP tree with specials and pistol speed/accuracy bonuses. Asking the LP tree question would kill about 14 birds with one stone, because we would be fixing the LP, as well as heavy weapons modifiers and redundant specials in 2 trees (in addition to maybe getting a dot on the acid rifle when the specials are combined).
Message Edited by Daker-Naritus on 04-23-2004 11:58 AM
Message Edited by garvin on 04-23-2004 10:59 AM