Commando Archive

Thread: Is master commando/master bounty hunter going to be possible post CU?

StarNick
Mon Mar 21, 2005 2:49 pm
#14

Only problem with that thinking though, it doesn't do us any good if we can't reach our target to deliver that powerful blow or even last long enough to get a few shots off. That was the mistake they did with our profession the past year and a half...


We won't be getting tanker-like defenses mind you, but the ratio of offensive-defensive abilities will be far more balanced Post-CU...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

StarNick
Mon Mar 21, 2005 7:04 pm
#15






No matter when the developers transform us into, it CAN'T be worse than it is now, so I welcome all changes with open arms. The CU will either make or break this product. I've mastered commando about 15 times on the same character....after reading the most recent CU doc...I no longer have the urge to re-spec all the time.


I'm just waiting until they give us what we need: A working profession. I want to be a commando like most players want to be a Jedi.....




This is exactly why I love this community...we usually only think of how we can improve, how we can build up rather than come crashing down. As garvin once said, any change that is coming in the CU is great for us...as we've already hit the bottom. (ok im paraphrasing )


I think thats a true success for a community...and I regard you guys as more of an extended family rather than a bunch of players gathering abouts in some virtual forum.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Dougful
Mon Mar 21, 2005 9:51 pm
#16



StarNick wrote:

No matter when the developers transform us into, it CAN'T be worse than it is now, so I welcome all changes with open arms. The CU will either make or break this product. I've mastered commando about 15 times on the same character....after reading the most recent CU doc...I no longer have the urge to re-spec all the time.
\

technically it could get worse, they could break the FT too...



~Daviin Lioma
Master Commando
Teras Kasi Master
How do I like my Stormtroopers done?
Extra Crispy.
CyberData4
Tue Mar 22, 2005 1:22 am
#17

Well, I don't care much about defenses. I hope commandos get no increased defenses at all. We are suppose to be damage dealers. I think with the right fixes we could be just that.


The only way to justify our high damage is by having crap defense. However, with the ability to master more than one profession we will have versatility to fall back on.


I just wanna hunt some npc bounties and light them on fire. =)
Xix13
Tue Mar 22, 2005 5:00 am
#18

Oh! My favorite combo, commando/SL, will be possible too then! Very cool! Oh wait...24 skill pts to unlock the second character slot. Never mind. :-(



-- Xixor (FS Master Doc/Master Pistoleer -- CANCELLED) "I know what you're thinking: Why, oh why, didn't I take the BLUE pill?"
-- Xixasaurus (Padawanasaurus/Privateer) "Green is Good"
-- Xixette (12pt-Master Artisan/12pt-Master DE/12pt-Master WS) "Think Pink!"
-- Xixell (FS Master Pikeman/Master Swordsman/Rebel Pilot) -- "Anybody for some ants?"
-- Xixdoggie Dawg (Master Rifledogg/Master Ranger) "Woof"
-- XixTheFish (12-pt Master Chef)
Ratape
Tue Mar 22, 2005 6:48 am
#19



StarNick wrote:

No matter when the developers transform us into, it CAN'T be worse than it is now, so I welcome all changes with open arms. The CU will either make or break this product. I've mastered commando about 15 times on the same character....after reading the most recent CU doc...I no longer have the urge to re-spec all the time.
I'm just waiting until they give us what we need: A working profession. I want to be a commando like most players want to be a Jedi.....
This is exactly why I love this community...we usually only think of how we can improve, how we can build up rather than come crashing down. As garvin once said, any change that is coming in the CU is great for us...as we've already hit the bottom. (ok im paraphrasing )
I think thats a true success for a community...and I regard you guys as more of an extended family rather than a bunch of players gathering abouts in some virtual forum.





I hope all other ranged professions can think this way. BHs should be happy, Commando's should be happy, Carbineers should be happy. Heck, I bet even Squad Leaders will be happy. I tend to see far more negative posts then positive posts. Very few forums seem to keep a positive attitude these days. I don't think anything bad will come from the CU, of course there are always naysayers.



Fernishku Dirakeen
Master Marskman
Master Pikeman
Pistoleer 0\0\4\0
Bounty Hunter 4\0\0\0
Ace Freelance Pilot
Lowca
Thatguyfubu
Tue Mar 22, 2005 7:00 am
#20

After Master Commando / Master Squad Leader you have 37 free points. I think you have enough for your 24 FS boxes.


-Zaran




X Zaran Moonwalker X
[]g[c]g[g][gg]: (gg) (gg) (gg)
__.'///_/ Strength * Honor * Unity
__.///REBEL ALLIANCE SPECIAL OPERATIONS


Warrior03
Tue Mar 22, 2005 7:28 am
#21

With the new Combat curb will there be those blue frog things where we get option of changeing toproffs we've mastered in the past etc? Hope so!



"When Sony and Lucas set out, we said, 'How can we do this and not make another EQ?' We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen." - Julio Torres

ACCOUNT CANCELLED! ENDS 10th DECEMBER 2005. 2003 VET SIGNING OFF!
Iron-Monkey
Tue Mar 22, 2005 8:05 am
#22






StarNick wrote:



This is exactly why I love this community...we usually only think of how we can improve, how we can build up rather than come crashing down. As garvin once said, any change that is coming in the CU is great for us...as we've already hit the bottom. (ok im paraphrasing )


I think thats a true success for a community...and I regard you guys as more of an extended family rather than a bunch of players gathering abouts in some virtual forum.




Well....ummm, then can I borrow $20?




---------------------------------------------------------------------------------------------------
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Warmaker01
Tue Mar 22, 2005 9:49 am
#23

In the current/old system, Commando/BH templates are pretty fun (but hurt).


In the newer system, I believe it could work rather well provided we get more CR information.


A Master Commando / Master Bounty Hunter template feels like very "Mandalorian-esque" to me.

LittleChuck
Tue Mar 22, 2005 1:59 pm
#24






Dougful wrote:





StarNick wrote:






No matter when the developers transform us into, it CAN'T be worse than it is now, so I welcome all changes with open arms. The CU will either make or break this product. I've mastered commando about 15 times on the same character....after reading the most recent CU doc...I no longer have the urge to re-spec all the time.


\

technically it could get worse, they could break the FT too...





OMG! Hope not! With our 2300(PVP) dmg S2 shot and the fire DOT against a single Health bar....it will be nice to see who wins in the PVP battles to come.


[edit]: As for taking down jedi...our ParticleBeam cannons & rocket launchers work 'great' against them. Don't think they can saber block our disp. weapons. I tried a PBCannon on a jedi and - when I got a hit - it took more than 1/3 of his health bar down. *For the BH wanabe's - have a few bh/commando's get the same bounty...get at the ideal range..fire the PBcannons & BOOM! Execution commando style.

Message Edited by LittleChuck on 03-22-2005 01:30 AM

StarNick
Tue Mar 22, 2005 9:06 pm
#25

Always the first question is about money isn't it? Im only a bank to my immediate family - with my extended family, the bank's closed.

Also...if they break the FT...damn, the devs better start packing.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

RankorCity
Tue Mar 22, 2005 9:58 pm
#26






CyberData4 wrote:

Anyone know? I'm hoping they will be due to the reduction of SP required. These are my two favorite professions and it would be AMAZING to have them in one template.







well..umm...yeah...


basic math, when it comes down to it.




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