Commando Archive

Thread: NERF That Flamethrower, or NOT -- Commandos still powerful? Lets balance....

sofrash
Wed Oct 29, 2003 5:05 pm
#14

well then just go up in heavy sopport weapons if you want speed an stuff



-::Opiak Sofrash::-
*Elder Swordsman Forced Jedi Respec Nub*
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"Si Vis Pacem, Para Bellum"

ScootieJoogab
Wed Oct 29, 2003 8:15 pm
#15

Don't care about PVP. Never have. I also think that trying to balance PVP is a ridiculous cause because there will always be people upset because they believe they're on the losing team.


I want the ability to hunt, and hunt well. Especially for faction missions, or any other missions where it's me versus other intelligent bipeds. The creature handlers and hunters are the experts of fighting with creatures, let the commandos and the BHs be the experts of fighting with humanoids.




Scootie Joogab - Modern Pirate - United Pirates - Kettemoor
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The first Master Smuggler on Kettemoor named Scootie Joogab
maddogs
Thu Oct 30, 2003 1:11 am
#16

ya mishap your right 100%


be or a commandos can make what we use to day some typ of thermal blanket that some would rap around u for 30secs to putout the flame this blanket suficats the fire and can only be used3-5 times and has to have some one els use it on u and u have to do it for 30 secs ur friend will be abel to do it in combat that way some one just dont keep u in combat to u die (like those stupied combat medics keep u in combat so u cant meditat GRRRR)


and in no way should watter put out flames




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Daniel' Judson-Leonheart

JudoBike2000
Thu Oct 30, 2003 1:56 am
#17

There are risks with PVP and if you engage in PVP, or allow yourself to get a TEF then I say PAY ATTENTION to who is around you. If you allow a guy with a Flame Thrower to get that close to you I believe that you deserve to be cooked like a goose.

Besides all those wounds help your fellow healer classes out...quit whining.



Colonel Ingor'Stenn
Master Smuggler
Wanderhome
Mavarus
Thu Oct 30, 2003 6:43 am
#18

Can this game get anymore rediculous, cummon were commandos we are supposed to be be power. How can a pistoleer or whatever expect to be be as powerful. ON the DOT issue, dont take it away just make a way to stop it to shut up all the little babies. CO2 pack, whatever. Taking away the DOT will kill all of us that PvE. MOst of the people using flame all the time in PvP are commando 0040 flamers and nothing more. If u see a master he is going to use HW's or grenades, at least I do. I can 1 hit with a particle beam from around 38-40m, does anyone ever say anything about that, no. Thats because of all the flamers out there flame everyone. so dont try and kill our prof because of some power hungry kids.


Master Commando of Invictus


* learn how to use your arsenal and u will prevail




Telkhar
^-^-^-^-^
-I would support keeping & balancing the current combat system.
But I get the feeling they don't care.

Syd1
Thu Oct 30, 2003 9:21 am
#19

"MOst of the people using flame all the time in PvP are commando 0040 flamers and nothing more. If u see a master he is going to use HW's or grenades, at least I do. I can 1 hit with a particle beam from around 38-40m, does anyone ever say anything about that, no. Thats because of all the flamers out there flame everyone. so dont try and kill our prof because of some power hungry kids."



If you can 1 hit with a different weapon from further range, how is adjusting flame DoT 'killing the profession'? It sounds to me like it might discourage some of the 0040 you seem upset about.



I don't PvP at all, so I really couldn't care less what they do with flamethrowers, but you seemed so angry I thought I'd help you sort through your rage a bit *laugh*


Kane_Firestalker
Thu Oct 30, 2003 10:19 am
#20

I know of a way to completely slow down or nearly stop the burn dot, but I wont say it on here because I dont want to help out the whiners and no its not water



-=tEh ChEf's fOod & dRinK=-
Oasis, Naboo -1227, -4936

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Drkapprntice
Thu Oct 30, 2003 11:08 am
#21

to say again what has been said in other threads.


the only way to get rid of the PvP 0040 commandos is move flamesingle 2 to the master slot. keep the dot the way it is when using flamesingle 2 and cut the DoT in half when using flamesingle 1. same effect on flamecone 1 and 2.


also to stimulate professions like doctor, CM, and BE allow then to make pack that put out the flames. then they can hit you with a regualr wound pack to heal your health bar.


i agree with pretty much everything terfpan posted. i also agree we should not use the word NERF. how bout modify, reconfigure, change.... you get the idea.


one more constructive suggestion is that reaching master of an elite profession should really mean something, and keep the dabblers out. i propose raising the xp needed for every level. but also make the rewards for reaching master greater. to keep the monotony down allow players to earn xp in a couple ways instead of solely by running missions, crafting, dancing, whatever. lets stop suggesting nerfs and start suggesting new content




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Xale

growing old is inevitable, growing up is optional
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