Commando Archive
Thread: NERF That Flamethrower, or NOT -- Commandos still powerful? Lets balance....
Don't care about PVP. Never have. I also think that trying to balance PVP is a ridiculous cause because there will always be people upset because they believe they're on the losing team.
I want the ability to hunt, and hunt well. Especially for faction missions, or any other missions where it's me versus other intelligent bipeds. The creature handlers and hunters are the experts of fighting with creatures, let the commandos and the BHs be the experts of fighting with humanoids.
ya mishap your right 100%
be or a commandos can make what we use to day some typ of thermal blanket that some would rap around u for 30secs to putout the flame this blanket suficats the fire and can only be used3-5 times and has to have some one els use it on u and u have to do it for 30 secs ur friend will be abel to do it in combat that way some one just dont keep u in combat to u die (like those stupied combat medics keep u in combat so u cant meditat GRRRR)
and in no way should watter put out flames
Besides all those wounds help your fellow healer classes out...quit whining.
Can this game get anymore rediculous, cummon were commandos we are supposed to be be power. How can a pistoleer or whatever expect to be be as powerful. ON the DOT issue, dont take it away just make a way to stop it to shut up all the little babies. CO2 pack, whatever. Taking away the DOT will kill all of us that PvE. MOst of the people using flame all the time in PvP are commando 0040 flamers and nothing more. If u see a master he is going to use HW's or grenades, at least I do. I can 1 hit with a particle beam from around 38-40m, does anyone ever say anything about that, no. Thats because of all the flamers out there flame everyone. so dont try and kill our prof because of some power hungry kids.
Master Commando of Invictus
* learn how to use your arsenal and u will prevail
"MOst of the people using flame all the time in PvP are commando 0040 flamers and nothing more. If u see a master he is going to use HW's or grenades, at least I do. I can 1 hit with a particle beam from around 38-40m, does anyone ever say anything about that, no. Thats because of all the flamers out there flame everyone. so dont try and kill our prof because of some power hungry kids."
If you can 1 hit with a different weapon from further range, how is adjusting flame DoT 'killing the profession'? It sounds to me like it might discourage some of the 0040 you seem upset about.
I don't PvP at all, so I really couldn't care less what they do with flamethrowers, but you seemed so angry I thought I'd help you sort through your rage a bit *laugh*
to say again what has been said in other threads.
the only way to get rid of the PvP 0040 commandos is move flamesingle 2 to the master slot. keep the dot the way it is when using flamesingle 2 and cut the DoT in half when using flamesingle 1. same effect on flamecone 1 and 2.
also to stimulate professions like doctor, CM, and BE allow then to make pack that put out the flames. then they can hit you with a regualr wound pack to heal your health bar.
i agree with pretty much everything terfpan posted. i also agree we should not use the word NERF. how bout modify, reconfigure, change.... you get the idea.
one more constructive suggestion is that reaching master of an elite profession should really mean something, and keep the dabblers out. i propose raising the xp needed for every level. but also make the rewards for reaching master greater. to keep the monotony down allow players to earn xp in a couple ways instead of solely by running missions, crafting, dancing, whatever. lets stop suggesting nerfs and start suggesting new content