Commando Archive
Thread: StarNick: No more flamethrower??
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Iron-Monkey
Wed Mar 30, 2005 12:57 pm
#14
Jandel-Har wrote:
you mean my looted cdef pistol with mind fire?
He means that your looted cdef pistol with mind fire will become a cdef pistol that sucks post-CU. It has already been said (and quoted countless times), DOT weapons are going bye-bye. Professions, whose skills cause a DOT remain, but looted weapons with DOTs attached to them are losing that ability.
Wolfmann31
Wed Mar 30, 2005 10:41 pm
#15
I must have 20 Flamethrowers on Wanderhome..All of them more than a year old, none above 850 damage, none below 3.5 speed....
I'm too cheap to buy new ones. And I used to have 15 HAR's....I think I have one left now..I think, hanging on the wall above my bed, or the HAR shrine I built a long time back..I think.
On Bria, I have a few flamers, nothing really good, I'm just too cheap to buy new ones if they aint totally broken. I don't have any HAR tho, that I suddenly realised the other day when I faced a 100% heat resist animal somewhere in the bushes.
JohboBocal
Thu Mar 31, 2005 1:00 am
#16
Iron-Monkey wrote:
He means that your looted cdef pistol with mind fire will become a cdef pistol that sucks post-CU.
I thought cdef pistols sucked currently? ![]()
Iron-Monkey
Thu Mar 31, 2005 1:11 am
#18
JohboBocal wrote:
Iron-Monkey wrote:
He means that your looted cdef pistol with mind fire will become a cdef pistol that sucks post-CU.
I thought cdef pistols sucked currently?
JoKen_Jash
Thu Mar 31, 2005 1:39 am
#19
CyberData4 wrote:
I have so many flamethrowers that I don't know what to do with them!!!!!
Haha, same here. I have my two main ones that I use for just goofing around, pve, some pvp...stuff like that. Just standard stuff with one good speed slice and one good damage slice.
Then I have my two twins. Two krayted flamerthrowers. One with a fantastic speed slice and one with an amazing damage slice. I only use those when someone makes me mad, lol.
Then are all the rest. I don't even know how many.....some are just in my houses, or in my ship, or in a droid somewhere...lmao.I'll collect them all once the CU gets close by and sell em post CU for half of what the going rate is. Ugh....it's 10pm....time for bed
Yo, cyber, what are the stats on your damage one? I've got a 600-something - 1221 damage at like 4.7 speed.
Draycan
Thu Mar 31, 2005 1:46 am
#20
I have my first flame thrower hanging over my bed in my guild hall.
Cloggy
Thu Mar 31, 2005 2:52 am
#21
Well surely all specials that has Bleed, Fire etc. as a special move,like the flamer special, should work after CU ?
Personally i cant wait to see all the damn DOT weapons get the booty 
Draycan
Thu Mar 31, 2005 2:54 am
#22
I wonder how much damage, though, we will be doing with the flame specials after the CU. Also wonder if we will be getting any OTHER DOT specials with our other weapons both known and unmentioned so far.
Mantellonero
Thu Mar 31, 2005 4:18 am
#23
Afterthe CU only commando and fencer have DoT?
Message Edited by Mantellonero on 03-31-2005 03:18 AM
Ackehece
Thu Mar 31, 2005 8:18 am
#24
Mantellonero wrote:
Afterthe CU only commando and fencer have DoT?
Message Edited by Mantellonero on 03-31-2005 03:18 AM
combat medic as well.
Reydon
Thu Mar 31, 2005 9:16 am
#25
Always been curious... how can a stun baton make you bleed?..... A baton at most could bruise you I would think.... And Pistols shouldnt have their health bleeds stolen 
Jandel-Har
Thu Mar 31, 2005 11:12 am
#26
Iron-Monkey wrote:
Jandel-Har wrote:
you mean my looted cdef pistol with mind fire?
He means that your looted cdef pistol with mind fire will become a cdef pistol that sucks post-CU. It has already been said (and quoted countless times), DOT weapons are going bye-bye. Professions, whose skills cause a DOT remain, but looted weapons with DOTs attached to them are losing that ability.
Yes , i was giving that pistol as an example of what will be going away in the cu.
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