Commando Archive
Thread: A Commando Melee Attack: Garvin's Idea and My Own
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Ster
Wed Jul 07, 2004 5:37 am
#14
veegen wrote:
Unarmed 4 is a prerequisite for commando ...... hello?
Just get some TKA if you want melee, there is plenty SP left for that even after mastering commando.
A Fire DoT along with dizzy+KD + some spammingis great for PvP even in these days of crazy good armour,
What they are saying is that with the weapon delay it is not as easy to do the switch anymore from VK's, to FT, to VK's. Also, many people are not wanting to go up brawler and instead want another tree as a pre-req. This is in light of the BH pre-req revamp that has been talked about so much. In my opinion, leave the unarmed branch because it gives us a reason to say we are the elite soldier. I dont want engineering like in Beta.
TKA-MC
Wed Jul 07, 2004 6:28 am
#15
Yorukaze said:
"However, these close ranged attacks must have penalties, of course. For the flame thrower, at least, you must think logically. You would probably burn yourself if you tried to shoot flame into a person a meter away. Thus, some of your HAM (probably health or action) should go down when you use it at close range."
We got enough to deal with at the moment then getting MORE penalties for our abilities......I mean (ability) since only one thing is worth having at the moment. I guess we have to wait till the combat revamp to know what we really need.
yorukaze
Fri Jul 09, 2004 6:21 am
#16
TKA-MC wrote:
Yorukaze said:
"However, these close ranged attacks must have penalties, of course. For the flame thrower, at least, you must think logically. You would probably burn yourself if you tried to shoot flame into a person a meter away. Thus, some of your HAM (probably health or action) should go down when you use it at close range."
We got enough to deal with at the moment then getting MORE penalties for our abilities......I mean (ability) since only one thing is worth having at the moment. I guess we have to wait till the combat revamp to know what we really need.
I wasn't really thinking when I said that
StarNick
Fri Jul 09, 2004 8:07 am
#17
Yeah problem with the weapon delay now, usually the KDed mob/NPC gets up -before- you can even fire off your flame special....only unless they're dizzied/kd...which...guess what, means you gotta invest in even more SP to get something that nearly every combat profession has save us.
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