Commando Archive
Thread: Commando weapons worthless
My first impressions from test center is that you guys are going to be fairly happy with the changes. The jump in combat power from Master Marksman to Novice Commando is now HUGE.
I was playing around with one of Popo's flamthrowers this morning and even without any skill mods the accuracy is reasonable at close range. As a matter of fact for the first time with any weapons I was trying to work out tactics so that I could get close to ranged combatants to make it more effective which is how it should be.
The max damage on the flamethrower I was using is 800 and I was hitting most of the time for 450 - 1400 per attack. Thats without any special moves as well. It is fairly slow though. With that and a laucher pistol I was completing level 22 faction missions without too much trouble.
All in all I think you will like the changes. There will always be SOME people who are going to gripe. Notice the guy on the TC forum who is so upset that his AT-STs might actually be vulnerable now ![]()