Commando Archive

Thread: so I can do more damage with my fists than a Rocket?

Rennyn
Fri Dec 12, 2003 5:02 pm
#14

Vanrok, you're the retard here.


I am a TKA. I specialize in obliterating unarmored/light armored targets.


You are a Complainto err Commando. You specialize in blowing up big heavily armored targets.


The numbers I make might be higher and faster. But it all depends on the target.


If I'm in melee range of some unarmored kamurith, **edit** right I'm gonna be tearing it to shreds while you pitifully try to load the next rocket into that overgrown cannon of yours. **edit** right I'll outdamage you on any 'soft' target, and that's how it should be. Meanwhile you can blow away huge portions of a crystal hunter's ham while I'm chinking away for 20's and 30's. That's called 'balance'.

KnightHawk420
Fri Dec 12, 2003 8:22 pm
#15

The other thing to consider is that 2 - 3k is only possible with VK's, and UH3... and if your using both... your entirely more likely to die faster than whatever your hitting.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Stormtrooper1234
Fri Dec 12, 2003 8:41 pm
#16

as i explain agian and agian.... TKA DOES so much dmg only because of the speed... A rocket is slow. if u would fire a rocket like an unamred hit 3 u would do 100kof dmg.



Johnnyrico- Master rifleman/ Master Swordsman
Alliance pilot: 1/1/1/1
Galaxy_Horizon
Sat Dec 13, 2003 2:09 am
#17

Thats been a question of mine all along! TKA is way over powered.



Tars Tarkas
Master Commando on Flurry

Johnn Carter
Master Brawler / Heavy Swordsman - Tempest
"Every man dies, but not every man truly lives" - Braveheart
Tal-N
Sat Dec 13, 2003 5:06 am
#18

Someone can be shot in the torso and never actually die or suffer serious injuries from it. However a well placed strike to the face can push someones nose bone through their brain and kill them instantly. A TKA is a master of targetting fatal parts of the opponents body for the maximum inpact. Now admittedly an explosion should almost always kill however gameplay and reality never go perfectly hand in hand, a TKA master is dead meat at range so they need to be compensated by causing alot of damage at melee distance.



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

FC3
Sat Dec 13, 2003 5:12 am
#19

You cannot defeat me ... I am superman!!!



Jozan
Master Chemist
Tal-N
Sat Dec 13, 2003 5:45 am
#20

Never underestimate the power of the nerf!



Tal-N Chratk
Ahazi Master Bioengineer / Hunt Master / Rifleman
______________________
Tal'N Chratk
Shadowfire Bounterhunter / Commando

Cango
Sat Dec 13, 2003 9:42 am
#21

In real life, with enough (read: a ton) training, a person can punch someone in the head, crushing it, assuming there head is against a wall, or some other kind of backstop.



Now picture that same person with Vibro Knuckles?



no, we arent too strong.



_______
Cagno Kyraic
Teräs Käsi Master
mega3113
Sat Dec 13, 2003 10:54 am
#22




Thats been a question of mine all along! TKA is way over powered.






Because it's so hard to get kinetic def or to keep someone 20m or more away from you.... Use your Marksman skills and kite a TKA then tell us how overpowered they are. Add some 50% plus kinetic resist armor and watch the TKA do no damage to you even if they catch up. Over powered my _ss.

spaceman-susan
Sat Dec 13, 2003 11:20 am
#23

If you think TKA is way overpowerd you are an idiot. You ca n kite a TKM with a CDF so quit your whining.
ScootieJoogab
Sat Dec 13, 2003 11:47 am
#24

All the melee classes typically have more powerful attacks than the ranges ones. This is to compensate for the fact that they actually have to get right in there and tear it up...well...in melee range.


We're really the only exception to this rule, because we're designed to have powerful, but slow attacks, not to mention our almost-melee range on all of our specials.


Though I've never used a rocket launcher before. Not enough bang for way too much buck. That's one weapon that could really stand to be powered up, if not in damage than at least in utility. I saw LordS has this mentioned in his State of the Profession post.




Scootie Joogab - Modern Pirate - United Pirates - Kettemoor
----------------------------------------------------------------------------------------------
The first Master Smuggler on Kettemoor named Scootie Joogab
Azhara
Sat Dec 13, 2003 4:46 pm
#25

i kind of agree with all...


a rocket launcher should do Massive damage to a player, and to all players near them, and cause big wounding. if your running and a rocket randomly explode by you, that chance of you walking away relativly unscathed s just about 0%. rockets in this game are pretty good in this regard, except for the lessened damage versus players. i agree with the implementation but it should prolly be a great dcrease in accuracy instead.


a Tka truly is a master of unarmed combat, and there are SEVERAL ways to one hit kill someone without a weapon, as was said before, shoving the nose into ones brain is very effective. IF someone who knows all these tricks ofthe body gets close to you, your screwed, and rightly so


so it pretty much evens out, theres work to do on the classes and balacing but its all good, just go out and try to have fun

YarahIronfist
Sun Dec 14, 2003 1:02 am
#26

It's not that TKA is overpowered, it's other classes are underpowered

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