Commando Archive

Thread: The Echo of Commando...

DeneziB
Wed Feb 11, 2004 11:17 pm
#14

Boo hoo?




Barris wrote:



Well, this patch did it. It took commando and set it in a blaze of prepatch nalpalmy goodness.


The patch was coming and the commando forum was in an uproar. We told TH we didn't want commando's only decent skill nerfed. He ignored us and now the commando profession is as good as 100% broken and useless. The forums here were loud and full of input... With in the next few days all you will hear on this forum will be the echos of fallen commandos taken out by a riflemen which our weak burns can't everhit. Good job to SOE, you totally obliterated commandos. All that will remain of this forum will be posts long forgotten by people who have left this game in hopes to find something better. Many of my friends are leaving SWG these days... some that I have known since I first started playing.


You gave us a giant ball of candy and then replaced it with a few cloves of garlic.


/salute the long time commandos ofSWG who are leaving the game or getting a new professions completely.









Denezi Bo'o: The Hero of Naboo
Queen of the Bantha. The Emperor's Right Pinky. The Slayer of Jedi (35)
Imperator Defensoris: "Vulpem pilum mutat, non mores."
What is <id>?

Lifylos
Wed Feb 11, 2004 11:34 pm
#15






TheRealChriss wrote:





Barris wrote:
It's going to make krayt soloing really hard now that burns do only a fraction of what they did.







do you really think that people are meant to solo krayts in this game?








No they were never meant to be soloable. But I went out today. Grabbed 3 commandoes, and a full other group with random proffesions like Doc CH TKA, and combat medic. In 14 minutes we took a 360k HAM beast down to 20k. Pretty good eh? Well not really. If you take into account that a Kraty does what./....1-4k damage a hit?and they attack quite quickly. by the time there is 14 minutes passed, everyone is dead, or dieing. Not to mentioin the grief factor this adds against things like Rancors. Whats to stop me from following someone around someone IO dont like who is rancor hunting, throwing a dot on the rancor theya re attacking, then say whipping out my Launcher pistol? Sure with my launcher pistol I probably owuldnt outdamage them, but with the extra DoT, no matter how weak, Adds to the DPS.



All in all, this is a negative thing. And looking around, we are not the only ones this damages. Swordsmands have it rough too...



Oh well with my rifleman I can get a 960 bleed on the mind pool...with conceal shot, and never be hit while it ticks away.




Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Usurpere
Thu Feb 12, 2004 12:16 am
#16

So let me get this straight. Burn will have no affect on things like 100% heat resist nightsisters?
cajundeef
Thu Feb 12, 2004 1:17 pm
#17

i agree that the nerf was total BS. i dont agree with it at all. a rifleman is gonna do me in when i try and cover the distance to get them to flame them im gonna die. in the mean time while im going for TKM/MC i cant have the FT as backup as it may be as useful as the grennades now. whoopde friggin do.
im gonna have to sit down and think about whether or not the SEVERAL HOURS i spent making master commando is worth having it now as useful as being a master slingshotist in Pvp or master pea-shootist for taking any sort of animal worth decent cred or xp.

I have a friend who is doing the big bad mother melee/ master melee almost all. HE does INSANE damage at the cost of his hams. if it costs me about the same for the FT s thathe is charged with his melee,and do LESS damage as a master commando which was supposed to be death-in-boots, i might as well hang up the ol' FT and take all those SP and put them to use into something that WASNT degraded and handicapped....say chef....y-e-a-h....ill kill with my monster pastries. might as well at the downward slide this profession is going at.



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