Commando Archive

Thread: THE HAR, THE HAR IS COMING!!!

Straws
Mon Mar 15, 2004 7:55 pm
#14

I have mine but it sucks. The thing is all the HAR's I ever found were made with crappy resources and priced really high. Why make a good one when the 'want to try everything' commando's will buy a bugged gun?
Hellshot
Mon Mar 15, 2004 8:23 pm
#15






maddogs wrote:





Hellshot wrote:
Sorry I didnt get a chance to post this earlier, but newer HAR's will probably be better than older HAR's, owing to the crafting change. Also, if you compare a roughly even HAR and FT in terms of damage, your FT will signficantly outdamage your HAR (by something like 2-3 fold) owing to it getting a boost since the FT applies a DOT. I would have exact numbers, but have not had much time to log on lately.






no hell shot from what i understand they maybe actuly wors amaterafect all weps may be worse with new changes expacily the rebuplic blaster from what iv seen


see now your experment points matter on the qulity of the recorses you use were you had a fix amount befor i think use to be 10 (cant quit remaber ) so if you have recorses with 1000 qulity on the things you need you could posiply get more experment points then what you have now my +2 but most rcorses have really low stats like the stuf for rebuplice blasters the highest ive ever seen it is like 190 oq wich means makeing rebuplic blasters now you will have maybe 2 or 3 experment points so the stats on rebuplic blasters will really go down


and a few other weps will go down in stats to becous of this new stym only the best of the best recorses now will be abel to keep the same stats we have now on most are weps and armor


so get out there tonight and buy like all hells braking loos becous tommarow prenerf stuf will shoot up in price







I got a HAR on TC before the crafting changes went and after, and the new is faster (around 5.4 seconds) than the old one (around 6.2s). Damage was a little better with the new one also (dont have the exact numbers handy, but it was only abouat a 10-30 pt difference). You are correct in that crafting will now be more dependent on resource qualitity, but a master ws with good resources could make a more powerful weapon then before, not just HAR's, but all types of weapons. And yes there will be certain weapons that will probably suck for a while owing to crappy resources, but the HAR should be better somewhat, knock on wood.


I think the issue of greater concern is that unless you face a mob that is 75% heat resistant, you still have little reason to bust out the HAR.




Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
Hellshot
Mon Mar 15, 2004 8:26 pm
#16

Just caught this in today's (3/15)Test Center patch notes. I would buy a new HAR this week if you can:


"Crafting: Based on your feedback we are reverting out the crafting experimentation change. (The changes will be going to live with the publish but will be reverted on live later this week.)
Rate of experimentation will again be affected by the item attribute maximum
Attribute maximum will again be affected by the resource maximum"



Ancient weapons and hokey religions are no match for a rocket launcher in your backpack.

Lowca- Col Hoopo Gringo 0/0/2/0 Commando, 0/0/0/2 Fencer
Test Center - Ahab Crestingrunner Master Commando and stuff

First player to wear Mandalorian armor
maddogs
Mon Mar 15, 2004 8:35 pm
#17






Hellshot wrote:

Just caught this in today's (3/15)Test Center patch notes. I would buy a new HAR this week if you can:


"Crafting: Based on your feedback we are reverting out the crafting experimentation change. (The changes will be going to live with the publish but will be reverted on live later this week.)
Rate of experimentation will again be affected by the item attribute maximum
Attribute maximum will again be affected by the resource maximum"





woot alot of ppl have ben really upset* about this chang becous it really messed up alot of higher lvl weps that called for wacked recourses


its a god thing its not going to stay live becous a few of my wep smiths told me that they were going to quite if this stayed


Message Edited by maddogs on 03-15-2004 07:36 PM



===============================================================


Daniel' Judson-Leonheart

SkipMalone
Mon Mar 15, 2004 8:52 pm
#18

Hey maddoggs I think your English is starting to Improve bro. Good times good times. And once again thanks for the detailed info. Im still not coming back to commando after patch 8 though.






NCresslinN


MDFRM


First mohawk on Flurry, tallest human in the galaxy







Loto68
Mon Mar 15, 2004 9:03 pm
#19

ive got myself two. my second one is kinda wierd though.

my first one has high damage but is slow (600-800about and 5.5 speed) cost me 16k

my second one though i picked up off the corone bazaar for 1 credit stats are : 877/877 500-600 damage and "drum roll" 3.1 speed sliced



Loto McCleod






Loto McCleod
Ex-Master Commando
Master Smuggler
Master Marksman
Bounty Hunter (coming soon)


Protteus
Mon Mar 15, 2004 9:34 pm
#20

I will never use this for one reason, the HAM costs. I would buy a kickass 45 speed sliced one if the costs didnt take away half my pool(full comp hurts). I'll master TKA tomorrow and that will be my new killer for any MOBS 100 to heat, and the only thing I use in PvP. Although I may pick up a HAR and see how much they still suck. BTW where are you getting a min of 600 and a max of 800 with a speed of 3.1 that is crazy. All the ones I have seen are 3xx-7xx and 5.2 speed unsliced, and go down to the lowest speed I have seen sliced is 3.7, but how in the hell do you get 3.1 with the damage of 600-800.



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-=Protteus Zarkof=-
Jedi Knizight
"No Mercy for the Weak"
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Raptor2k1
Mon Mar 15, 2004 10:36 pm
#21

My personal HAR as of now has a max damage of around 950 with a delay of 5.2. Not sure how this will reflect upon the crafting changes myself.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


ElrohirSoR
Mon Mar 15, 2004 10:49 pm
#22

the crafting changes will only be in effect for one day, tuesday. They are hot fixing it wednesday and taking it out due to all the protest and uproar over it. Since the crafting changes were built into what already got downloaded in to computers from the segments of the patch we got in the last few days they are using these method.



Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
JohboBocal
Mon Mar 15, 2004 11:44 pm
#23






ElrohirSoR wrote:

the crafting changes will only be in effect for one day, tuesday. They are hot fixing it wednesday and taking it out due to all the protest and uproar over it. Since the crafting changes were built into what already got downloaded in to computers from the segments of the patch we got in the last few days they are using these method.







ditto.


You may want to ask your friendly neighborhood weaponsmith to make you one tommorrow, just to se what kind of changes, if any , occurs.







Jobo & Jobi

Vendor located at -2483 -5643
Mos Nova, Tatooine
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