Commando Archive

Thread: WHY SHOULD I BECOME A COMMANDO

Ecaterina
Tue Sep 09, 2003 1:58 pm
#14






MarshMallo wrote:
With your laser rifle that does 150-420 every 4.3 seconds and faster when you are master, that pierces even the strongest composite armor like it were a 3 piece suit. Id say yeah screw the rifle man.





hmm gee, with a flame thrower that does 4k damage every 3.4 seconds(that's unmodified by flamethrower speed bonus)on a rifleman, and 2 ae special and 2 single target special that hit for 6k normally and dot the target for 2k damage every 6 seconds.. I would agree with you. "Screw the rifleman"





Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
Ecaterina
Tue Sep 09, 2003 2:40 pm
#15

yes it's true


since flamethrower counts as a melee weapon at moment(still sure it's not a bug due to the fact holo post on the commando weapons) if you are using pistol you take 1.5x more damage. 2.0x for carbine and 3x if you are using rifle and the dot effect is 1/3 of the initial damage inflicted highest I got was 9.8k on a npc mob with flame single 1, poor rebel high general.. 1 tick 3k health gone and inflict around 900 wounds..


even on melee mobs I deal out around 3k-4k or so.






Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
Caylie_Deathwalker
Tue Sep 09, 2003 2:46 pm
#16

A point of clarification...


I am a Novice Riflegirl, and I can tell you the x2.5 damage modifier to melee damage (and many Commando weapons do melee damage for some strange reason) is *NOT* a bug. The Devs added it in their generosity to our poor profession. It is currently THE biggest issue with the class, and is being actively petitioned by most rifleman, myself included. I wish it was a "bug", as that would have meant they did not intend to do it (in theory). Instead it is, well, it is what it is...


I am working towards becoming a Commando btw - almost there, just need to get a few more apprentice points and finish up my Unarmed4. Are there any other Rifleman/Commandos out there, or am I just insane?


Cayle Deathwalker
Novice Riflegirl
Commando-In-Training

Ecaterina
Tue Sep 09, 2003 2:49 pm
#17

thanks for the clarification, I'm too lazy to find the post where holo post on the commando weapons.






Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
TickTock
Tue Sep 09, 2003 3:01 pm
#18

I wouldn't take the class for that reason though, as I doubt that "feature" will be staying. Even I have to admit it's probably a bad idea.
Ecaterina
Tue Sep 09, 2003 3:05 pm
#19






Caylie_Deathwalker wrote:

A point of clarification...


I am a Novice Riflegirl, and I can tell you the x2.5 damage modifier to melee damage (and many Commando weapons do melee damage for some strange reason) is *NOT* a bug. The Devs added it in their generosity to our poor profession. It is currently THE biggest issue with the class, and is being actively petitioned by most rifleman, myself included. I wish it was a "bug", as that would have meant they did not intend to do it (in theory). Instead it is, well, it is what it is...


I am working towards becoming a Commando btw - almost there, just need to get a few more apprentice points and finish up my Unarmed4. Are there any other Rifleman/Commandos out there, or am I just insane?


Cayle Deathwalker
Novice Riflegirl
Commando-In-Training







heavy acid rifle does not count as a rifle you let you know. you don't use any bonus or move from the rifle line.





Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
intvsteve
Tue Sep 09, 2003 3:16 pm
#20

Be careful about the 'uber damage' pitfall! So far, I've only spent much time with the LP and FT. (Some call those the Lag Pistol and Frame-Thrower )


(Mind you, these comments are not intended to cover PvP.)


The LP is OK, since you can use pistol specials. Since it does blast damage, you'll have to check for resistances to it - so your choices for weaponry against specific opponents is important (as always).


The Flamethrower is an interesting story. If you have an old (pre-patch) flamethrower, trash it. It is completely useless. Really. I spent MINUTES killing BABY GUBBERS! You'd miss 9/10 of the time!


With a NEW flamethrower, the/flameSingle1/2 /flameCone1/2 specials can dish out some major damage on the initial hit - IF YOU HIT! Plus, as so many others have mentioned, there is the 15 second recovery (at novice commando). During this time, you can DO NOTHING - no /burstrun, heals, traps - NOTHING! Since you're at 16m or less, you're gonna take some pain unless you've got some support - a good pet is the best support now that KD is nerfed.


Since the fire rate is so low on the Flamethrower (and other heavy weapons), even with our 'bleed' attacks, the DoT isn't really much different than the other elite classes can accomplish. PLUS, our damage is to a random pool - not specifically targeted like pistol/carbine/rifle (health/action/mind). So you might lay on 3500 damage to the action pool on your opening special (IF IT HITS!) but then the burn DoT hits action, IIRC. Your next shot (15 sec later - 9 at master) will hit another random pool. I've had fights where I hit three different pools on three successive hits! So with a slow rate of fire, the high miss ratio, etc. it's often the continual burn that will bring down a big critter more often than successive hits.


The big plus is that you can one-shot some pretty big stuff - if you hit!


And I swear that i miss more the higher I go in this class. ;-)


I must say, though, that after feeling so utterly useless, I'm feeling pretty stoked now! Staying away from rocket laucher, HAR, and some of the other stuff for the time being and just enjoying the liquid fire, big booms, and adulation of my more mundanely (if just as effective over time) buds.


-Krin

Ecaterina
Tue Sep 09, 2003 3:19 pm
#21

some points I would like to make corrections.


flame special hit random ham but, but dot only does damage on the health bar like a bleed.


and with a special the refresh time is only 8 seconds, I'm using a 3.4 flame thrower.


and flame thrower can use Aim as one of the special do /aim /flamesingle or /aim /flamecone1




Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
intvsteve
Tue Sep 09, 2003 6:29 pm
#22

>>flame special hit random ham but, but dot only does damage on the health bar like a bleed.


yah, that's what I meant. D'oh! /blush


Refresh time: Frankly, I'm too busy running around to notice the actual time. Seems like forever! Is yours sliced?


Nice to know about the /aim special


Thanks for the info!

malkof
Tue Sep 09, 2003 6:55 pm
#23


Gahble wrote:
Hehe, don't be a commando, everyone and there mom's a commando~!!!!



Sir, that is a bold faced LIE!



































My mother plays a BH.



--------------------------------------------------------------------------------------
Sewshe Bar
ex-wook, because being a 7 foot tall one punch chump sucks
Ecaterina
Tue Sep 09, 2003 8:45 pm
#24






intvsteve wrote:

>>flame special hit random ham but, but dot only does damage on the health bar like a bleed.


yah, that's what I meant. D'oh! /blush


Refresh time: Frankly, I'm too busy running around to notice the actual time. Seems like forever! Is yours sliced?


Nice to know about the /aim special


Thanks for the info!







yes I think's flame special is somewhere around 4.5xdelay -flamethrower speed modifier that's why 3.4 second come out around 8 seconds, I perfer faster due to the fact that most damage are from dot, not from actually normal autoattack.


/aim is a must even at flame 4





Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
Riage
Tue Sep 09, 2003 9:03 pm
#25

For me,


Sliding into command is fun, currently i'm a Master pistoleer/slicer/ novic medic. and commando at 3/2/1/0


I've been using the launcher pistol aka the magnum lag pistol for a while now. with master pistoleer. its Awsome, With fan shot i can dish out 10k+ of damage in 10 seconds. I love the effects of the flame throwers. man every thing around me smells like burnt chicken. cept the occasional wookie hairs. (thats just plain ass nasty smelling)


Beam cannon's, The weopon I love to hate. any one that bitches about the beam cannon being to godly, really needs to drop the cash for a charged weopon and watch it miss more then it hits. But when it hits my average has been 5 to 9k of damage. with 3 god shots in the last week of 12k 11k and last night a 13k hit.(note this is after spending around 300k on beam cannons) out of a 30 use cannon i seem to hit less then half of the charges.)


Bad thing about being a commando. I screw the team i'm with out of XP from the kills. so i tend to solo alot with my Faction turky with guns.


only problem i have with a commando is i miss more then i hit. But thats most likely because of my level, I hope. but when i do hit omg it rocks.


Riage (aka A'ravan Chilistra)




May the Nerf be with you.
always.
Ecaterina
Tue Sep 09, 2003 9:50 pm
#26

try /aim before you fire those rocket launcher and particle beam cannon you hit more often.





Ecaterina Ki'Sera--Seeker of Prey/ the blue thingie told me to go Master Carbineer.
Major of the Imperial Army
Willing to fight for the following Causes.

---------------------------------------------------
Allowing Master Chef the usage of flamethrower.
Imperial Uniform need to fixed to fit female bodies.
---------------------------------------------------
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