Commando Archive

Thread: Heartbreak...

RankorCity
Tue Mar 08, 2005 8:39 pm
#14






RagNoRock5x wrote:

May 19, 2005 is Revenge of the Sith







I always thought they released on a Tuesday for some reason...Thats a Thursday....


Sooooo....


CU hitting live May 20?




Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
StarNick
Tue Mar 08, 2005 8:56 pm
#15

As for continuity...


In the EU, 20 years after the fact of ANH, there were quite a number of items still in use from the GCW timeframe...


Look at corvettes in this timeframe too, they're suppoused to be already old and outdated. It makes sense seeing stuff still in use from 20 years back (the clone stuff and Episode III). Like now, we still have quite a lot of stuff developed and sill used from the 1980's. Just because a generation has passed, doesn't mean everything is different


Its EU continuity, not movie continuity granted...but if it was solely based on the movies and nothing else, SWG would be worse than it could be considered already!



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

RankorCity
Tue Mar 08, 2005 9:02 pm
#16

Too many Jedi running around for it to even be CLOSE to any sort of continuity....



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
StarNick
Tue Mar 08, 2005 9:05 pm
#17

In the aspect of having Episode 1-3 stuff in an Episode IV era, yes it is continuity...


Tho, the "Jedi problem" is a big..and unfortunately immersion breaking breach in continuity


I personally think tiggs should "fix" all those jedi...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Warmaker01
Tue Mar 08, 2005 9:06 pm
#18






RankorCity wrote:

Too many Jedi running around for it to even be CLOSE to any sort of continuity....







Hey, you're more pessimistic than me!


I thought I was the Resident Cynic for the GCW & Commando Forums.


Novock
Tue Mar 08, 2005 9:08 pm
#19






Warmaker01 wrote:





RankorCity wrote:

Too many Jedi running around for it to even be CLOSE to any sort of continuity....







Hey, you're more pessimistic than me!


I thought I was the Resident Cynic for the GCW & Commando Forums.






No i got dibs on that position



Novock
Cr|mson Kn|ghtsCo-Leader of <-CK->
Tim-bo
Cr|mson Kn|ghts- Architect/Droid Engineer/Merchant

StarNick
Tue Mar 08, 2005 9:15 pm
#20

Aye he does.


I speak on what I see and what I make out of it, but Im still optimistic that post-CU the devs will give the correspondents and alphatesters a special gift...


A five use Nerf bat, only useueable on those damned FS grinders and Jedi Jerks. Oh, the glee in running rampant, swinging one of those. Ahh, almost brings a tear to my eye!


Btw, Im predicting this:


72 more days for CU/RoW development. 42 days of which are testing, 30 days of "free time". I would think they would want to get this stuff in prior to May 18th or may 18th itself (release of RoTS).


And I think we may very well have seen the devsswitched the light at the end of that long dark tunnel, back on...through reading between the lines, we may very well see a deadline! Now if they miss this one, we should riot...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Warmaker01
Tue Mar 08, 2005 9:17 pm
#21






StarNick wrote:

In the aspect of having Episode 1-3 stuff in an Episode IV era, yes it is continuity...


Tho, the "Jedi problem" is a big..and unfortunately immersion breaking breach in continuity


I personally think tiggs should "fix" all those jedi...







I'm afraid of steering this way off topic, but...


Having more Prequel stuff, is generally bad still, IMO.


I forsee more people flying a Jedi Starfighter (I guarantee that the devssell out and add this)than TIE Interceptors or TIE Fighters.


If the Corellian Corvette is indeed a relic of the late Republic, it is fine. Why? Because it is seen in the Original Trilogy, the first starship we see in Star Wars (next the Star Destroyer).


It may be safe to add the Droidekas & SBDs from the prequels into SWG, as leftovers from the Clone Wars. But it is still a slap to Lady Continuity. As I already said, I can readily find these Droids from a long lost war effort than an AT-AT, one of the very icons of the Original Trilogy.


I can find Republic Blasters in wider use than all these Original Trilogy iconic weaponry put together: Scout Blasters, DL44s, CDEF (Leia did use it in ANH), DH17 Carbines, and the E11s (Carbine & Rifle).


Heck, we still don't have those Rifles that the Rebels used in ESB (those modified MP44s) but I think we'll see way more Republic-era equipment soon.


StarNick
Tue Mar 08, 2005 9:21 pm
#22

With the weapons...you all wont like this response, but that's being addressed in the CU....(dont hurt me!!!)


With the SBDs/BDs, I think there should be a greater degree of graphics used with these....its very star wars to have battle droids, but they shouldn't be all TF ones! Or seperatist ones for that matter.


With the jedi starfighter, I do agree wholeheartedly. It better be a hard to get item such as a firespray...


And finally, having new stuff from the old movies is good...only if you balance it with the classic trilogy stuff, so I agree with ya on that. We really need to see far more AT-ATs!


Maybe the Hoth Expansion? LOL



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

RankorCity
Tue Mar 08, 2005 9:26 pm
#23






StarNick wrote:

In the aspect of having Episode 1-3 stuff in an Episode IV era, yes it is continuity...


Tho, the "Jedi problem" is a big..and unfortunately immersion breaking breach in continuity


I personally think tiggs should "fix" all those jedi...







Jedi, in of itself, break the game now....Not just in continuity reasons...But purely from a combat perspective...


It severely unbalances combat because it is such a strong profession. So strong, that everyone wants one. So what happens when all the FS monkeys get Jedi? PvP will be nothing but sabers. Even more than it is now. I dunno how it is on Chilastra, but on Ahazi, there are already too many Jedi.


There just is NO way for SOE/CU testers/whomever to solve the Jedi > ranged > melee > Jedi conundrum...


Other than, of course, to remove them from the game. Which isnt going to happen. The prospect of Jed sells too many accounts.




Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
StarNick
Tue Mar 08, 2005 9:48 pm
#24

There are ways to balance them out...hopefully the devs found a system that works on the CU. Ill really hate to see a whole bunch of jedi out and about still...and sooner or later most ppl will get to be one. I agree with ya on that...


And that also makes me wish that they were taken out of the GCW...fortunately and unfortunately thats not planned atm, fortunately I say as they're focusing attention at core combat, rather than devoting even more publishes to solely jedi. Unfortunately as the jedi problem is a concern for your normal player...


And btw, when I mentioned that tiggs should "fix" them...I ment, "fix" as in...what you do with your pets. They seem to breed like bunnies...!



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

RankorCity
Tue Mar 08, 2005 9:54 pm
#25






StarNick wrote:

There are ways to balance them out...hopefully the devs found a system that works on the CU. Ill really hate to see a whole bunch of jedi out and about still...and sooner or later most ppl will get to be one. I agree with ya on that...


And that also makes me wish that they were taken out of the GCW...fortunately and unfortunately thats not planned atm, fortunately I say as they're focusing attention at core combat, rather than devoting even more publishes to solely jedi. Unfortunately as the jedi problem is a concern for your normal player...


And btw, when I mentioned that tiggs should "fix" them...I ment, "fix" as in...what you do with your pets. They seem to breed like bunnies...!






The issue with Jedi is this:


As long as Jed > any other combat prof, then the majority will focus on obtaining Jedi. Especially if you want to be viable in combat. With ranged professions being "strengthened" post CU, Jedi will still reign king of the PvP battlefield.


Even if the Jedi > ranged > melee > Jedi problem were solved, people will still gravitate towards the best profession that will afford them the best chance of winning in PvP. Its the same thing now with melee stackers being dominant in PvP, with the exception of Jedi.


Simply put, with Jedi in the game, combat will NEVER be balanced. But this is a discussion for another thread, and another forum.



Anxiously awaiting the Firefly MMO
Discuss it at www.firefly-mmo.com
OLD0311
Wed Mar 09, 2005 4:38 am
#26



Starnick Wrote





As for continuity...


In the EU, 20 years after the fact of ANH, there were quite a number of items still in use from the GCW timeframe...


Look at corvettes in this timeframe too, they're suppoused to be already old and outdated. It makes sense seeing stuff still in use from 20 years back (the clone stuff and Episode III). Like now, we still have quite a lot of stuff developed and sill used from the 1980's. Just because a generation has passed, doesn't mean everything is different


Its EU continuity, not movie continuity granted...but if it was solely based on the movies and nothing else, SWG would be worse than it could be considered already!






I agree with Starnick. I got an email several months ago supposedly from a independent survey company asking what I thought of SWG, I got a free JTL out of it, I told them I thought we needed more episode I, II and III content. Why not.


Our military still uses Vietnam era fighters for ground support and electronics jamming. The Marines still used a Vietnam era tank until Desert Storm when they got the Abrams M-1 and the M-1A3 was out. We have carriers over 40 years old. You can still find a lot of WWII Jeeps in Europe.


Granted these things don't work as well as the replacements. F4 Phantom II was the best in Vietnam but couldn't hold a candle to the F-18 SuperHornet or F-22 coming soon to a base near you. Should the ships from Episode III heck no. But I still think we should be able to find them even if they do fly like a Z-95. Clone armor might be the worst armor out there.


As for not finding an AT- AT how many have seen the M-16A4 or used one. They are out there. Just using our planet as an example.


For those not into weapons an Extreme edition P-4 is pretty hard to find sometimes too. So some of the analogies being used don't quite work when you think about supply and demand IRL. The Jedi well that is something different I think there should be force sensitivity but few Jedi.



I am excited to see what the new content will be and thankyou for your support.

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