Commando Archive
Thread: ok, here's my oppinion of the flamethrower
Sifer2 wrote:
Why is it unstarwarsy? Jango Fett nearly toasted Obi-Wan with a flamethrower. Of course he was a Bounty Hunter not a Commando. One has to wonder? Was Jango Fett a dabbler? hehe
A dabbler and exploiter too...maybe even a griefer...he was lucky he didn't get banned.
"conc rifle should be more of a rifleman gun wouldnt you think? action dot and wound to acid specials!!!!!"
No... this weapon has a distinctly... destructive personality! ![]()
Trust me... you don't want to get hit by this thing.
I totally agree with the original poster. When I first heard of the Commando profession in SWG, I was thinking that they would implament the classic weapons from other SW games like the Concussion Rifle, Rail Detonator, Sequencer Charges, Flichette Launcher, and the Heavy Repeater Rifle.
Personally, I think the Launcher Pistol, Acid Rifle, and Flame Thrower suck. I mean sucks in the sence that it's not very Star Warsy. I think the devs should completely redo the Commando profession. Give us the following...
Concussion Rifle- Shoots a high power energy shot that explodes on impact. The cloud of energy damages any attackable target in a 5m to 10m radius. The regular special would look like the primary shots from Jedi Academy. Another special could be the Secondary "Sharp Shot" from Dark Forces 2.
Rail Detonator - This weapon, from Dark Forces 2,Shoots a propelled "grenade like" shot at the target that explodes on impact.
Sequencer Charges - These mines from Dark Forces 2would be the "anti-vehicle" mines. Whenever an enemy vehicle comes within a 5m distance of the mine, it explodes and pretty much tears the vehicle appart, since most vehicles don't have armour ontheir bottom.
Flichette Launcher - This gun, from Jedi Knight 2, is pretty much like a shotgun. It blasts metal peices in a "cone like" blast.
As for replacing weapons... The T-21 should be taken out of the Riflemen profession, replaced with the Concussion Rifle. The Riflemen would get the Tenloss Disruptor Rifle (from Jedi Knight 2) which is a true Sniper weapon.
The Acid Rifle could be replaced by the Heavy Repeater (Imperial Repeater Rifle). The Flamethrower could be replaced by the Rail Detonator. The Sequencer Mines would be in Novice Commando, since there really isn't any skill to them... sort of like light and run. The Flichette Launcher could replace the Launcher Pistol, since the Launcher Pistol is only good for grinding your enemies framerate to a halt.
Of course I know there are people who don't like my ideas. This is just my envisionment of what the Commando profession should be. Too bad the devs never pay attention... a Class that should have access to some pretty badass weapons is totally getting screwed over... shame.