Commando Archive
Thread: HELP!!! Commando defenses....
Tripping Billies
Aladine wrote:
The problem with the whole TKM/commando argument is that after a while you will find yourself not using your commando stuff any more. You can killan enraged rancorin much less time with unarmedhit3 then it takes touse flamesingle2 twice. Heck, you might be able to take down 2 of them in that ammount of time. This is why I gave up on TK, I wanted to be a commando again, and it made me sad that my FT was collecting dust.
100% Agree...that's how I feel with my live server template of Master Commando/TKM...I find that in most actual PvE battles, I use my FT to do initial damage and add the DoT, but mostly go unarmed with KD and unarmed attacks...Many times I'll start a fight with a KD/Dizzy...apply the Flame DoT/Damage...then go right back to unarmed attacks...
That's why I'm testing out a different sort of template on TC...one that focuses on the keeping my Commando Weapons equiped, whether it be the FT or the LP...
It's going pretty well...it's hard to judge just how well the defense is working (haven't completely finished the template yet) thanks to the melee/ranged 2 hit bonus making ranged players get hit more often when fighting melee opponents...
I've taken a couple of days off from fencer/pistoleer grinding (for their defenses and pistol benefits) to gain looted defense skill mods...I'm attempting to get +25 total of Def. Vs. Dizzy, KD, Stun (which is easy thanks to bio-clothing), and Posture Change (down)...I'm also trying to get +25 of Ranged Def and Melee Def (it will take me over +125 which is the cap, but doesn't hurt to have)...
For those who are interested in where I'm getting these mods from, I'm working in a few places...First is the Aakuan Cave or Aakuan missions on Talus...Occasionally you can loot from them a ring that gives you +5 Ranged Def, and you can wear 2 rings at the same time...it's nice getting the +10 ranged defense without using any sockets in your armor or clothing (and it only decays when you die)...As for the other skill mods I'm working a few different areas...Nightsisters andForce Cave mainly...I hear if you kill enough Meatlumps (on Coronet) you occasionally can get like a +3 or so...If you are going to go after NS or Dark Jedi, make sure to buff up!!!
Another good place that I have been told for mod drops is the new Corvette...apparently some people have been getting good looted mods from that...
I hope to finish my template (at least the grinding part) this weekend...Then I'll really be able to run some tests...