Commando Archive

Thread: Master Marksman should NOT be a prerequisite to unlock Commando!!!

RazerWolf
Mon May 17, 2004 4:00 pm
#14

The argument is a moot point anyway, the devs can't change the pre-reqs now the game is released, as you'd have people suddenly not having the pre-reqs for their profession and lots and lots of bugs.



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Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
kenrw24
Mon May 17, 2004 8:46 pm
#15

Pre-reqs set in stone? That's a shame, because I'd like us to have MORE pre-reqs! Well, I would if it meant we were proportionately stronger. In which way did the developers indicate they would never change the pre-reqs? Was it, 'we'll never change them in any way' or was it more, 'we'll never make them more lenient, but we may make it more difficult'?

But, all in all, if the pre-reqs can't change, so be it. I do hope the Smugglers successfuly get their 'dirty fighting' and I believe I read something about that on this site somewhere. I'm pretty sure it was a bit of official info also, like in a state of the game letter or something like that. That would bode well for our heroes...

And Garvin I agree, the hand2hand type of fighting for commando would be much better.
RazerWolf
Tue May 18, 2004 2:25 am
#16

They said that they can't change them. They are absolutely 100% set in stone.

After all, what if the increased the reqs for a profession you were a master of? Would you still be a master? Would your skills be deleted and you drop to the highest box you can get with your current skills? Would you keep your skillboxes but all your mods be bugged? Would you have to drop something else and have to get the new pre-reqs, even if they were something you didn't want?



_________________________________________________________
Artoc Lero, Soldier - Starsider - Master Rifleman, Master Doctor - On Hiatus

Brynneth - WoW, Argent Dawn
TBC - WoW, Tichondrius
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