Commando Archive
Thread: FlameThrowers By Zippo
*pets his 1100 max dmg FT*
Oh btw guys, FT gets better at Flame Single II and Flame Cone II
I hit Storm commandos and troopers at over 11K.
Im a master weaponsmith and also a novice commando, so knowing the talk about how badly the FT's miss at novice. I made mine with a stock with the highest range modifier i could, i beleive it was +40 ideal on the stock. When i plugged that in the FT and expirement the range and damage 50/50, i got a FT that is around 430-837 4.7 (sliced) with +11 at point blank, -4 at ideal (base is -53 i beleive), and +0 at max. So, even though im at Flame I, along with aim, i hit with it about 85% of the time. I made another one later that is actually +3 at ideal (50m), but the speed is pretty awful ... 6.4 i think (unsliced). Damage is a little higher.
The stock also increases the move costs alot, but flamesingle I only takes -43 from me when i use it...
So if you dont mind a slower FT, get the WS to make a expirementated stock with all points into range..
Right now I use 2 Flamethrowers. 4XX-889, 3.1 speed. and 521-1104 ,4.6 speed. The speed sliced FT usualy wont 1 shot anyone, but the default attack is fast so I use it when Im on the move. I use the big hitter for Big game hunting and some PvP situations(indoors,tight spaces).
X
you really need FT III to hit consistently with the flamethrower. I have the FT II tree right now and using flamecone1, I'm hitting about 7/10 of the targets I shoot at while standing so it's not that bad really. works great in large battles where people clump up and you can get close enough to blow people up.
Pretty funny walking around with no signs of being a commando until you get in someone's face and pull a flamethrower out and whack them with it.