Commando Archive
Thread: OK DEVS HERE YOU GO READ THIS! WHY THE COMMANDO SHOULD NOT BE NERFED FROM OTHER COMAMNDOS
Regaurding a few things:
Combat Medic andthier poison and disease are as well BULL SH*T, screw trying ot nerf commando and BH nerf the dam CM's and there skills, the poion thing wouldnt bother me, if a DOT on it wasnt like 250-500 mind dmg. A CM is not supposed to be a combat class, but like a field medic, but they can compete with a commando and BH, come on think about that, we worked hard for our skills, they just had to stay in a hospital and heal ppl that the commando and BH class kills.
Also another thing, dont complain about me taken u down with one hit, if u would get ur self some decent armor and a personnel shield generator then u wouldnt be take out. I am a trandoshan (so i cant weara full set ofarmor) and have adv composite and always havea PSG equiped and get hit from rebels using Flamesingle2 all the time and it only deals 100-250 dmg, and i can heal the dmg DOT. But with CM's stuff i can not heal, and i am tired of getting my corpse diseased and posioned from some pansy azz rebel CM.
I've spent a lot of time and credits to reach my commando status and see no need to be nerfed. Commandos are suposed to be able to deal out huge damage in a single shot.
I thought that this was why we had such time penilties.
devs, "Lets see lets "F" them over some more and really piss them off." don't even do it devs.
COMMANDO's NEED TO BE NERFED-- we are wayyyy to overpowered compared to other professions-- just look at the stats-- its obvious........
But I still had fun in that 5 minutes of dieing 4 times.
Here is another good reason not to nerf.
Not one of the commando prerequisite mods transfer over to the elite weapons with the exception on the pistol ones that apply to the launcher pistol.
So essentially a commando has to start all over in terms of accuracy with their weapons and when they finally max out they are far lower than any other elite classes.
As for the pistol mods, sure the ones from the marksman tree carry over to the launcher pistol, but after that the commando doesn't get anything to add to it from his own trees. So he will never be better than a Master marksman with his pistol. (assuming that he doesn't pick up pistoleer, but then he's no longer just a commando anymore)
Doesn't seem as bad till you consider a BH can stack his pistol mods onto his marksman pistol mods and the same with carbine.
RashReflexn wrote:
COMMANDO's NEED TO BE NERFED-- we are wayyyy to overpowered compared to other professions-- just look at the stats-- its obvious........
Another person looking at single numbers. BHs do the same or even more dammage IN TOTAL then a commando (eye shot foe ex, fires about every second for 250-500 DMG), take 8-15 seconds of the combat tab, look at the commando's dammage in one specal, then look at what the BH (or alot of other classes for that matter) do to the commando during that time. Also once they fix the bug where HWs are considered melee weapons people using a rifle won't get 2.5 times the dammage to them.
We ARE overpowered and I'm not singling us out either. Our specials along with BH's, CH's, and pet's from CM's need to be tweaked to even allow PvP to somewhat more of a challenge. I don't feelproud knocking people down (especially the unprepared people) in one hit. Bah you guysareway to obsessed with your overpowered toys to even let it soak through your thick @ss'd skulls.
I am a commando
I am a disgrace... Whatever... I don't speak for the npc's and creatures. They like our Flamethrowers just fine!
it takes more fighting xp to get commando than any other proffession.. we should be able to kill everything and anyone... we dont always tho.. i get killed all the time by pc's.. bh's kill me all the time...tka's kill me once in a while.. and gunfighters do a lot too... doran.. you shouldnt be a commando if you hate it so much
liZaRdTrIx wrote:
im pretty much a master commando on chilastra.. WE DONT NEED A NERF.. we're not much better than a bh.. sure we hit for big numbers on SOME stuff.. theres some animals that my flamethrower does almost no damage to... its the dot that kills them.. also.. for all you complainers that think we should get nerfed because we can 1 hit incap... get some armor.. i hit someone with a nice set of composite for 150... oh and for all the commandos out there.. you guys should try out some rocket launchers.. i pretty much solod a rancor the other day with them.. one of them took out about 1/3 of its health
I wear a full set of 42 to 55% composite and a 79% composite helmet here,
Yes a flamethrower won't kill me in a single hit but even if I incap the commando that did shoot at me I still will be incapped by the fire within a few seconds of incapping him...
So all the guy had to do was to hit me once and I am out of the equation so it is still 1 hit incap and as a doctor I walk around with 2.5k ham bars on top of the composite...
And if the said commando wear armor too I can just forget it and sit at his feet because there is just nothing I can do to him...
And yes you are much better than a BH because my armor actually offers me valuable protection against BH and allow me to last longer in a fight with him...
PS : and I know there is a smart ass that will tell me to run to water so pls tell me where is the closest spot of water from Bespine...
liZaRdTrIx wrote:
it takes more fighting xp to get commando than any other proffession.. we should be able to kill everything and anyone... we dont always tho.. i get killed all the time by pc's.. bh's kill me all the time...tka's kill me once in a while.. and gunfighters do a lot too... doran.. you shouldnt be a commando if you hate it so much
And how much easier is that fighting xp to get when you can one hit white and yellow mobs ?
*breaks nerf bat* *hands repair hammer*
iam not a commando but i see it as you are where you should be maybe a little tweaking here and there i think other professons need to be fixed befor they swing the bat at ANYONE again