Commando Archive

Thread: Interesting thing I found out about Flamethrowers...

Aldyn
Thu Jan 29, 2004 7:49 am
#14

Ok, everyone is crying for realism. I agreed that a flame dot should hurt an ATST. But should the flame dot (as the consense seems to believe is current day napalm) burn wires or warp metal to the same degree as burning flesh ? I havea hard time deluding myself into believing I can take a shot of napalm better than a tank.


With that being said lets examine history and find out thatflamethrowers were almost never used in anti-tank warfare (let's agree that an ATST is most comparableto a modern day tank for the sake of comparison.) Thermite, an extremely exothermic (that means hot) substance was used in WW2 against tanks. Basically they ran up to a tank and slapped a thermite pack on it and ran. The thermite was ignited with a magnesium strip which lead to the extreme exothermic reaction and the armor plating became like hot butter. The cabin crew was literally cooked alive before they could reach a hatch.


Modern day tanks are made of alloys that are extremely heat resistant to prevent such a ploy from working again. The best way currently to defeat a tank is with a rocket orlandmine, just asSWG is trying to implement.


By the way all info was gathered from my old physics teacher who worked in the army developing different weapons. He conducted an experiment were a small amount of thermite was ignited over an old engine block. It literally ate through it like acid and dropped into a sand bed underneath. And an engine block does have some (very limited) protection from heat due to thickness and heat transfer.



Aldyn
Thu Jan 29, 2004 8:10 am
#15

Doh, wish there was a way to edit...


There are too many comparisons being made when we really don't have the information to even hazard a guess. What's the strength of the material of an ATST in regards to heat ? Exactly what is being shot out of a SWG flamethrower ? Whats the viscosity oftheflamethrowerliquid (if it is a liquid) ? Does it run like water or is it thick like honey ? At what temperature does it burn ?


Alot of assumptions are being made to compare it to Napalm. Ok, if we give it those characteristics then wouldn't it make sense to upgrade a tank to the same level of technology historically ? Hence heat resistant metal ?


A few people have said they could spray the liquid in through the port holes... Ok, but check the movies. The portholes had blast plates that could be lowered (which would block almost all of it from a direct shot.) If shot above the ATST and let drip down ? Aye, more damage, but alot of "napalm" would have to be used to coat the ATST and hope a bit of it seeps into the cabin. Heat damage to the crew ? Maybe if said liquid could get inside. Keep in mind that ATSTs were used by a space faring people to scout out hostile environments. I could hope it comes with some sort of climate control.... (and no, not an AC unit )

In summary, should an ATST take damage from a flame DOT ?Yes. Should it burn as harshly as it does on flesh ? No.


Maybe they should take 10% normal flame DOT damage to simulate the small percentage that might leak in (if it can leak in...)

Aldyn
Thu Jan 29, 2004 8:17 am
#16






maddogs wrote:

Modern day tanks are made of alloys that are extremely heat resistant to prevent such a ploy from working again. The best way currently to defeat a tank is with a rocket orlandmine, just asSWG is trying to implement.

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plzs tell me were there trying to implant this

as it stands now

a RL is a pices of crap i can do more dameg with my fist to a atst then are RL


and as for landmines i love to be abel to lay thees things but as it stands now we have faction mine filds that suck !!! and have 600 max dam this dont hardly even dent a atst and the anti vehiclur mines suck even wors with stats ranging aron 400 -500 max dam tell me how the heck is this going to kill a 55k ham thing maby if he stood on it all day leting it hit him over and over


come on iv ben crying for a majer boost to the RL dam for a long time but evrey time imps like you shoot it down becou you dont wana loos your atst even if its a haf desint way of loosing it







Ack... I thought I was tired and incoherent...


IfI understand you correctly (and that is in doubt) then you wish an upgrade to rocketlaunchers. Aye. As far as landmines... I hope you aren't talking about the POS that the recruiters give for faction perks... You might want to check out a weaponsmith and get some decent landmines... I've also heard rumor of a powerup for landmines but I haven't personally used it. Not sure if it has to be placed on each landmine or just on the field. Anyway... my pillow is calling. Good night.

maddogs
Thu Jan 29, 2004 9:10 am
#17


aldyn lol and GN you going to bed late really late lol


and no im talking about player build ones there stast are usly 600 max dam depanding on what sever your on and when they hit you usly do about 1k dam but they can only be put in faction mine fields and faction minde feilds are extremly way to ovious

and yes i want to have the blasted pices of crap Rl put way up in dam like 10k more now you say im asking way to much but lets look ta this



1 RL take the most recourses in game to make thus they should out dam any wep


2 RL take the most factory componits ever need for a wep thous they should have a highr dps then any othere wep


3 RL is the only wep you actuly have to put in other weps 8 proton gernads ech do about 4k dam thees should stack but they dont and you rarely see a RL over 4k dam thous thees gernades alon should make the dam about 32k dam (now thats a litel steep but heck atlest make it 15k dam )


4 they are comsumabel weps limeted shot usly about 30 shots and there gone this makes evrey singel shot cost alot thous this is the most expansive wep to use in game wich meens it should be worth useing but as it stands it ant


5 there are many more resons but I think you get my point





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A few people have said they could spray the liquid in through the port holes... Ok, but check the movies. The portholes had blast plates that could be lowered (which would block almost all of it from a direct shot.)

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um wach the movie (i just wached it last night ) agen thees are the looking holes sure they can close them but they be runing around blind as a bat and its not like there eye open and close like ares there is now way in the world they could clouse them evre time i try and throw a gernade threw the hach or spray a tone of hot buring liquied in



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Daniel' Judson-Leonheart

zenixoda
Thu Jan 29, 2004 10:06 am
#18

we need a leg spot special to take out a atst i mean look at it thats it weak spot a rl bam its down


"One client - a 21-year-old college student - stopped going to class within eight weeks after he started playing EverQuest his senior year....
.....After playing the game for 36 hours straight, he had a psychotic break because of sleep deprivation.."


lol





***********************************************************************************************
George Carlin "Think for a moment about flamethrowers. The fact that we have them at all. What it indicates to me is that at some point, some person said to himself, "Look at all those people across the road. What i wouldn't give to set them on fire. But i'm much to far away. If only there was some device that would shoot flames on them"
Jeren_Sehn
Thu Jan 29, 2004 11:58 am
#19

Aldyn:


I agree that the damage an AT-ST takes from the Flame DoT should be limited by its Heat Resistance, for what it's worth. I've always assumed getting the full strength of the DoT on 100% heat resistant creatures was a Dev oversight.






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Raanan
Thu Jan 29, 2004 1:15 pm
#20

I've never really understood why people think fire doesn't hurt large metallic vehicles either...




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