Commando Archive

Thread: NERF COMMANDO!!!

JavaAz
Wed Feb 18, 2004 10:26 pm
#14

No, I watched the rancor burn ... but once he got within range (no cheeZball pets for me, thanks) the HAR did quite well.



No I didn't speelcheck.

Jesters Do It Till Ya Smile ©
Lifylos
Wed Feb 18, 2004 10:32 pm
#15






Mountaineer1978 wrote:

1) How'd you do your Signature?
2) The new commando nerf, In my opinion being a Master Commando - Commando is better. IRL if you burnt someone and caught them on fire all over, then shot them again Would they burn more or just get more initial damage?

They'd get more Initial Damage - but hten the Flames would stay the same







Common misconception here. Flamethrowers do not actually throw flame, they launch highly presurized Napalm. Napalm is a liquid, gelatin type thing, that is hotter than liquid magma...much hotter...



And yes If I shot someone, and covered half of their torso in napalam, and then shot again and covered the other half, the napalm after the second shot would be doing more damage, because there would bemore of it, burning hotter.



there is actually no flame involved in the flamethrower...




Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Raptor2k1
Wed Feb 18, 2004 10:43 pm
#16

Well whatever the case, something immune to heat wouldn't really be effected by one, regardless of whether or not it's fire.


And I still say we need more real commando guns, this focus on the FT is silly - it should be more of a situational weapon.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


JavaAz
Wed Feb 18, 2004 10:51 pm
#17

Well, perhaps I was mistaken, but I will try again another time. However, I hear a lot of whining about HAR, but I seem to be getting good results ... am I unique, or expecting too little?



No I didn't speelcheck.

Jesters Do It Till Ya Smile ©
Lifylos
Wed Feb 18, 2004 10:53 pm
#18






JavaAz wrote:

Well, perhaps I was mistaken, but I will try again another time. However, I hear a lot of whining about HAR, but I seem to be getting good results ... am I unique, or expecting too little?






You are experiencing too little. The HAR is an excellent weapon...but its skill mods dont stack, which means you dont get any better with it ever until master, and then you only get slightly better. you get 30 accuracy, and 15 speed. And thats it. That is our gripe(Aside from it being the FT lite)



Seishenoru Verin...gone on Febuary 22, Cyas guys...

Dont mind me, just trolling on my last day...
Devir92
Wed Feb 18, 2004 11:00 pm
#19






JavaAz wrote:

Well, perhaps I was mistaken, but I will try again another time. However, I hear a lot of whining about HAR, but I seem to be getting good results ... am I unique, or expecting too little?






The main problem with the HAR is that i's a watered down FT, with broken accuracy mods. It's ideal ranges are gigged, and it takes up a full tree. Itsuffers from the exactsame limitations as the FT and does nothing special with it's specials. No DoT, nothing to represent the corrosive properties of acid....waste of a tree, basically.



-Colonel Furio Elu'iste, Imperial Special Forces

PFFT, Eclipse
Master Rifleman
Master Bounty Hunter
Imperial Inquistion Ace
Bal-renco
Wed Feb 18, 2004 11:20 pm
#20



Barris wrote:
As one of these commandos put it, would you rather $100 up front, or $20 per month for life?
I prefer DoT over inital damage.





Looking at it the way a Commando should, since you're probably only going to live a month anyways, better get it all up front.



Colonel Lek'karion Darktoil
Rebel Master Rifleman "I'm not just a Rebel, I'm an Imperial Popluation Control Specialist."
Chilastra Server: The Crescent Order

God made man, Sam Colt made all men equal.
Raptor2k1
Thu Feb 19, 2004 12:12 am
#21

We're trying to fix that.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Raptor2k1
Thu Feb 19, 2004 12:13 am
#22

Err, and by that, I mean the dying really fast part.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Raanan
Thu Feb 19, 2004 12:14 am
#23

wait, did they finally fix the har mods so they stack correctly? I haven't been able to log on really since my isp drops me every 10-15 minutes




*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
Raptor2k1
Thu Feb 19, 2004 12:21 am
#24

Nope.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Raanan
Thu Feb 19, 2004 12:23 am
#25

damn


Got my hopes up for a second there.






*******************************************************
Explorer 80% - Socializer 53% - Killer 40% - Achiever 26%
Player type

Raanan Soulfire - Bloodfin MSmuggler/MCommando
Breytei E'kre - Starsider Commando/Bounty Hunter
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