Commando Archive

Thread: What's next for commando's?

Waste93
Thu Sep 04, 2003 4:25 pm
#14

The nerf call has started


http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=24266




Colonel Waste - The Wookiee Crusader
Khannivore
Thu Sep 04, 2003 8:39 pm
#15

While I love Gatling guns in general (com'on, which Commando doesn't?), I'd have to say that they don't quite fit the Star Wars theme. Something that looked like the Colonial Marines' massive smart gun (with gyro-stabilised harness, to boot!) in Aliens might be more appropriate.


Aside from that, we need tobrace ourselvesfor an onslaught of anti-Commando nerf-callers wailing and gnashing their teeth. Gear up and roll out, Commandos!

Theedage
Fri Sep 05, 2003 12:10 am
#16

Yep, we're going to get the nerf calls very soon, at first when I was putting my new flamey on display everyone was wow'ed give it a few times of getting owned and we'll get the nerf calls.



*
Dizko Roota - Master Commando - Bria - Retired as of 04-07-04

Captain in the Imperial Navy

Bria's Official Jedi Wedding Assassin
Chino69
Fri Sep 05, 2003 12:16 am
#17

What helps is the timing of this patch. A lot of people are focused on the new delay action/posture change/knockdown timer nerf. So it'll be a bit before people get settled in with the new changes.


Also I know there are people that are crying because of the 1 hit incaps from the flamethrower in duels, but because of the diverse professions and different focuses of this game, I don't think it was really possible to balance dueling. I mean an artisan can't do much to take out a BH. Well, now people should be weary before dueling a commando. All I know is there'll be a lot of switching tags in this game, but that has been going on long before this patch.




Caligo, M.D.
Master Dabbler
Proud General of RISK
Surviving flaming since 1978!
HargElios
Fri Sep 05, 2003 12:21 am
#18

Commandos be ready, people are already crying for the LLC to be nerfed, they'll give you a week or two (about how long it'll take the BHs to get hit with the nerf bat again) before they turn their hounds on you guys.



Elios Harg
Bounty Hunter
The Corellian Mafia
Intrepid
Acacius
Fri Sep 05, 2003 12:31 am
#19

*wince* I sure called that one, didn't I? Somebody tell me again why I read the general board of MMORPGs I play? Ye gods, talk about a wretched hive...
Waste93
Fri Sep 05, 2003 12:36 am
#20

Yes you did. I don't think they are going to be to distracted by the knockdown / posture change timer. I think it will actually increase the calls for the nerf.


What they'll see is that they got nerfed while here come a whole host of new weapons giving out lots of damage. It will give them a scapegoate.




Colonel Waste - The Wookiee Crusader
Waste93
Fri Sep 05, 2003 5:07 am
#21






Crix1337 wrote:




replace it with a gatling gun maybe?





I'd have to disagree with the gatling gun idea. Seems every FPS has one as their BFG. No reason to continue the cliche in SWG. Make something unique.


Also thought about an assault rifle. But that is not properly a heavy weapon. It's a select fire rifle so should properly fall under rifleman.


So a maching gun type like the Alien smartgun would probably be best.




Colonel Waste - The Wookiee Crusader
Eleriel
Fri Sep 05, 2003 8:01 am
#22

the heavy repeater blaster from the dark forces/jedi knight series.

though several people have mentioned that one.



_____________
"No worries"
- Fool on a Hill.
Page 2 of 2