Commando Archive

Thread: From this bounty hunter to you commandos...

TempestSquad01
Sat Aug 30, 2003 1:07 am
#14

You guys are getting off topic here. I for one would like to say thank you to evarr. As for the moron that posted above me about nerfing At-St's because a group of elite imperial players got together...well that is possibly the stupidest reason I have ever heard of to nerf a faction. Yes I am on bloodfin too, and rebels out number us imperials.
Sithlord777
Sat Aug 30, 2003 4:36 am
#15

CommanDOH as a rebel scum you dont have the faintest idea what it takes for a player to get an atst...sure humans can get the fairly easy...9400 FP i think.. but any other Race lol, i will probably not see one for a long time due to its 18500fp cost to a Zabrak. Flame away.
-Sadi-
Sat Aug 30, 2003 1:33 pm
#16

Im sorry for having an opinon. This moron well never speak again because ur better than me.
Hawkeye247
Sat Aug 30, 2003 2:40 pm
#17

As an imp, I do think for humans the AT-STs are too hard to get... I dont have any atm, but my commando friend managed to get 3... I don't think they should be nerfed they just need to set a rank restrictment on them or something. But to be on the subject I'm glad you commandos finally are getting your weapons fixed, I just hope they fix my poor LLC soon.



Come on people, these tuskens arn't gonna kill themselves!

-Relilgrin Prista Bounty Hunter/Medic Eclipse
Palad
Sat Aug 30, 2003 4:59 pm
#18

Ohh but for all of you banking on commandos vs at-st, but what happens when the commandos are on the side of the at-st!



choper dave-"UHHHH OHHHHHHHHH!" (explodes)




An empire of one!
S0ulblihtr
Sun Aug 31, 2003 8:09 am
#19

Thanks for the love...

on to the stuff about AT-ST's. The ATST is a recruiting device for the Imps. There is no way in hell that imps are outnumbered with all the bandwagoner and fanboys out there wanting to get the thing thats helping them to kick arse. On Bloodfin its about even... but throw in the AT-ST and Imps are the Major Power... as it should be. Just give us Commando's the Power to fight back. Then everything will be ok. Sure... everyone will learn Nov Commando now... but hell, half of them won't even hit the thing on the first shot, because of the lack of accuracy mods. SO everyone stop whining about the AT-ST's getting their arse's whooped when they fix us. Give us Commando's what we deserve and let us Shine where we specialize... and thats kicking the (bleep) outta any mechanized enemy in our path.

On another note... to keep things kosher, they need to give us commando's who are dedicated to the profession more mod points to the accuracy and speed of each tree, so that by the time we hit our mastery lvls. We WON'T miss our target, and that will keep all the people that are wagon jumpers from just learning Nov Commando and forcing them to put some time and effort into learning the other stuff.



- Jasodorius Blight

"Fear is the mind killer"
Vandayanaa
Sun Aug 31, 2003 8:43 am
#20

My guild can't wait to see me in action with the flamer and do some real decent damage. Has a Commando, I have gotten 3 rebel destroy missions, where I had to kill an AT-ST in my mission ... it took 20 of us, 5 tries to finally beat this AT-ST. He slaughtered all of us 5 times, and we always made a run back. It was a solid accomplishement, but I was amazed that I had gotten a stupid AT-ST because I had my flame thrower equipped.



Can wait to see us work properly!




~Iragael Vandayanaa,
Master Marksman, Teras Kasis Artist, Commando,

Knight, Order of the Shield, Baron-GM of the Sacred Silver Blades,
SWG-Bria.
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