Commando Archive

Thread: Proton Rifle...

StarNick
Thu May 26, 2005 5:48 pm
#14

And its a random drop loot from Necrosis, to boot.

Plus it doesn't fire due to a resurfaced CU Beta bug.

So many things...it doesn't seem to be true and that we're all exaggerating, but dammit you can't make this stuff up.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Draycan
Sat May 28, 2005 1:30 am
#15

He's in one of the caves on Kas...need at least 2 Jedi to go down there with you. Had a group of 8 (no jedi) go down there and we got womped



Draycan, Zadok Thickskull, Vylla VonBek
Master Commando Since August 2003
-| Wraith Squadron : Wraith Leader |-
In brightest day, in blackest night, no enemy shall escape my sight
Let those who worship evil's might, beware my Flame Thrower...Commando's Might! - Commando's Creed
Knightcrest
Sat May 28, 2005 9:35 am
#16






ZyrisX wrote:

hrmmm so it incaps jedi in one hit....but sucks DPS wise?






There was all kinds of sarcasm in myslightly intoxicated (due to servers being down and beer + forum trolling= bad) post. There is no way to onehit incap any CL80 prof with any weapon I have seen. Last Ditch isn't a one hit incap (as some of our glowstick friends like to think) because it does fail about half of the time and you have to be just about dead to get any damage out of it. I could feasibly see that weapon laying a 4-6k hit out with Last Ditch IF you did not incap youself first.


Speaking of DPS. I am starting to feel that modified DPS isn't all it appears to be. That is another topic though. Wasn't meaning any bit about the mitichlorians/neurons/protons post... just was being a goofball smart arse.






Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
StarNick
Sat May 28, 2005 11:31 am
#17

Necrosis is one hit incap Ill tell you that hehe...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Raptor2k1
Sat May 28, 2005 1:41 pm
#18

Yeah, I know what you mean on the modded DPS thing. Since you run out of action, being able to spam damaging shots isn't actually that great, since you'll be tired and have to rest several rounds. It's useful, but not as good as some might think.

Base DPS on the other hand...



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Hedd
Sat May 28, 2005 8:33 pm
#19

ACtually I was down there all last night. Hell I tanked it on occasion. he still hits for 1500 + on occasion but I didn't find all that much of a problem with him....it was more with the wierd array of weaponry we looted off him.



CLAN NEL
Woof'f Ewise'Nel, Mandalorian Bothan Firebat
Spook'k Ewise'Nel, Bothan Spynet Ops
Ghost-, Bothan Templar

Hotkey religions and Ancient Jundaks are no match for a good blaster macro, kid

Knightcrest
Sun May 29, 2005 12:31 am
#20







StarNick wrote:
Necrosis is one hit incap Ill tell you that hehe...





You ain't kidding either... Need an Avoid Incapjunkie with a Holocron fetishjust to get a commando weapon


Oh and that Katarn doesn't hit too weak either. Was getting hit for 532 a pop wearing 8.1k kinetic assault armor and 230 melee defense... Took myself and a TK/Smuggler to chain root it while I burnt the thing to a crisp with Proton Nades, Flamer, and LBC.


With 290 melee defense and Master Defender/MLS with Healer 4/4/0/0 a friend of mine was getting tagged for 1.4k a pop by N-K. Sounds like he is still a little overpowered.


Message Edited by Knightcrest on 05-28-2005 02:45 PM



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
Knightcrest
Sun May 29, 2005 1:07 am
#21







Hedd wrote:

ACtually I was down there all last night. Hell I tanked it on occasion. he still hits for 1500 + on occasion but I didn't find all that much of a problem with him....it was more with the wierd array of weaponry we looted off him.





I was down there tonight as well. He is not hitting as hard but he cleared 3 Knights in a matter of seconds that got cocky. One defender tanked him as myself and another mate chain rooted him. He was hitting me for 532 a pop... much better than in the past, but at that damage rate.... ouch.Tanking him is not possible as you put it. Stalled/Delayed/Sacraficial lamb I will go with. 10 hits max, buffed and jacked up on spice with a belly full was all I could hold while our defender used a Holocron to maintain Avoid Incap. Yes I was wearing quad layered ubese with 8.1k energy resistance as well throwing on 345 melee defense (with Improved Duelist running).Without jedi or a lot of luck for the roots to all hit and not be resisted, this is not something that is all that possible for the average player or the Commando without a Jedi. That should not be the case to achieve a master weapon that a prof depends on for their only non-AoE weapon.

Edit: I challange anyone to take him down without a Jedi (read:master defender) often enough to get that one drop of a Proton Rifle with a death ratio of better than 2:1 for your group and see if you get lucky enough on a lottery loot to get it for all the work and death the group put in. Easy enough to cut through the brain spiders or else chase a MDef with AI running to get past them. Fighting this battle is above that 10 fold.

Message Edited by Knightcrest on 05-29-2005 03:12 AM



Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
Hedd
Sun May 29, 2005 4:35 am
#22

<<I was down there tonight as well. He is not hitting as hard but he cleared 3 Knights in a matter of seconds that got cocky. One defender tanked him as myself and another mate chain rooted him. He was hitting me for 532 a pop... much better than in the past, but at that damage rate.... ouch.Tanking him is not possible as you put it. Stalled/Delayed/Sacraficial lamb I will go with. 10 hits max, buffed and jacked up on spice with a belly full was all I could hold while our defender used a Holocron to maintain Avoid Incap. Yes I was wearing quad layered ubese with 8.1k energy resistance as well throwing on 345 melee defense (with Improved Duelist running).Without jedi or a lot of luck for the roots to all hit and not be resisted, this is not something that is all that possible for the average player or the Commando without a Jedi. That should not be the case to achieve a master weapon that a prof depends on for their only non-AoE weapon.

Edit: I challange anyone to take him down without a Jedi (read:master defender) often enough to get that one drop of a Proton Rifle with a death ratio of better than 2:1 for your group and see if you get lucky enough on a lottery loot to get it for all the work and death the group put in. Easy enough to cut through the brain spiders or else chase a MDef with AI running to get past them. Fighting this battle is above that 10 fold.>>




Well first of all, Necro does kinetic damage oddly enough. Theres your first tank problem bein in recon armor and all (I wear 6800 Kinetic Assault). Secondly Duelist stance only works with ranged (not sure if it was a bug or intended). I agree with the hits part as he can and does dish out some damage if you let him stay on you too long though with a competant healer it makes it a bit easier. There also seems to be a strange bug with armor in general where a hole developes or a piece is bypassed for some reason (He hit me tonight for 2500 using this very bug). We did it once without a Mdefender, was challenging but was done. Much easier with a MDef tanking though.



As an entertaining sidenote I have been rather entertained by this mob in t he fact in the many many times we ran this NK didn't drop the same weapon very often. Made it like Christmas.




CLAN NEL
Woof'f Ewise'Nel, Mandalorian Bothan Firebat
Spook'k Ewise'Nel, Bothan Spynet Ops
Ghost-, Bothan Templar

Hotkey religions and Ancient Jundaks are no match for a good blaster macro, kid

Knightcrest
Sun May 29, 2005 9:15 am
#23






Hedd wrote:


Well first of all, Necro does kinetic damage oddly enough. Theres your first tank problem bein in recon armor and all (I wear 6800 Kinetic Assault). Secondly Duelist stance only works with ranged (not sure if it was a bug or intended). I agree with the hits part as he can and does dish out some damage if you let him stay on you too long though with a competant healer it makes it a bit easier. There also seems to be a strange bug with armor in general where a hole developes or a piece is bypassed for some reason (He hit me tonight for 2500 using this very bug). We did it once without a Mdefender, was challenging but was done. Much easier with a MDef tanking though.



As an entertaining sidenote I have been rather entertained by this mob in t he fact in the many many times we ran this NK didn't drop the same weapon very often. Made it like Christmas.





No kidding there on the making it like Christmas part Hmm I'll throw on some quad layered assault then next time. Teah me to assume that he does energy damage because of the LS. Thanks for that clarification.




Colonel Valdan Nightwind
Captain of the Wrath of Night
Elder Smuggler/Master Pilot
Kylin Nightwind - Jedi/Alliance Ace & Tyrin Nightwind - TnT Engineering 3781, 4123 outside Doaba Guerfel, Corellia
SmithingWeapons
Sun May 29, 2005 11:49 am
#24

Starnick any word on when it is going to be fixed. Would love a chance to use mine as a Master smuggler/Commando.



Jenner Arwan
Guild Leader SWP/Mayor of Pride
Master Weaponsmith (12pt)/ Master Artisan (13pt)
Master Shipwright
Weaponsystems (17pt) / Engines (17pt) / Chassis (11pt)
Nym is only renting Lok from me!

Darkmatt
Sun May 29, 2005 12:07 pm
#25

I got one of the proton rifles and if it will work it will be awsome a heavy weapon with 65m range and it says radius 6
OldManDog
Sun May 29, 2005 6:46 pm
#26


ReSurfaced, Im gonna remember than line


I feel sorry for any/everyone who was waiting inline to get their P-Rifle, only to find out that it's bugged again. You set yourselfs up to be disapointed with expectations of things "to go right", which for myself, I threw such expectations out the window, so many months ago and for good reason. Otherwise I'd still be waiting on publish 18 to "REVAMP" thesmuggler profession. Im sure alot of you see where I am going with this, granted they only bring expectations up with PublishNotes that are often vague and or confusing, though that's what we ask for, them to communicate more, and to be more Open. Then we take what we're told, precieve it, and then are disapointed when our preception wasn't quite right.




PS anyone who thinks NK-Necrosis is impossible without Jedi, obviously hasn't killed a Level500 Jedi sentinal, guarding the enclaves. Who inflicts between 20k-180k points of dmg per hit (181322 was the highest I'd seen before they nerfed it, no reason to go back now.)




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