Commando Archive

Thread: Petition to fix Commandos NOW...

Jacen_Solo
Tue Jul 22, 2003 10:24 am
#14

Signed.



Fusion White
Commando/Scout/Medic
CtrlFrk
Tue Jul 22, 2003 10:31 am
#15

Signed


Smuggler and 3500 Combat XP from Commando




Master Marksman, Novice Brawler, Novice Commando, Novice Pistoleer, Novice Smuggler
Novice Artisan, Novice Merchant

"BUGS, Mr. Rico! Zillions of 'em!"
Aalamyen
Tue Jul 22, 2003 10:33 am
#16

I am taking my prerequisites VERY slow....trying to avoid dissapointment by taking extra long to get to commando...I play about 2 hours a day now...getting dangerously close to commando. PLEASE fix, in addition to those bugs I 've heard that commando weapons say they do around 250 but they really do around 20 and miss 80% of the time, plus melee attacks do 3 times as much damage no matter what armor you have. The list goes on. PLEASE fix, the people who have already made it to commando are just sitting around wasting money, AND guys, I suggest you post this petition on the main boards. No body ever looks at these little forums.




albino wookies > devs
Caelum23
Tue Jul 22, 2003 10:34 am
#17

signed...



Caelum - Novice Commando with a scout blaster


Chilastra Server

Drudged
Tue Jul 22, 2003 10:48 am
#18

The only problem with flamethrowers is the speed and damage. For accuracy just kneel at 40 meters away, My accuracy is -5 or so when I do that, making it easy to hit. I hardly miss, dont know what you guys are talking about.
HiyaEiseiKaishi
Tue Jul 22, 2003 11:10 am
#19

<signs on the dotted line>


also, go here for a good idea on HOW to fix it up... http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=1370 (or go to the post called The Commando Wars: A New Hope if the link dosen't work).



Hiya Eisei Kai'shi Clan Kryshi


Commando in Training


"Know thine self and know thine enemy, and you hold the key to victory"

Neomoderate
Tue Jul 22, 2003 11:32 am
#20

SIGNED


FIX ME I PAID TO PLAY TOO !!


Read some of my other threads on commandos.. I have been one for 7 days now and IM PISSED!!! I ust love not being able to play!

Azhreal
Tue Jul 22, 2003 11:33 am
#21

/sign


0.0 ideal flamethrower range, grenades do crap for damage as an expendable weapon, launcher pistol gives pistol xp.




-starsider
-who loves kitty?
EanesxMiles
Tue Jul 22, 2003 11:49 am
#22

Signed.



----------------------
Expert Commando
Novice Teras Kasi Artist
Master Scout
Nez_Lutin
Tue Jul 22, 2003 11:51 am
#23

Sign.


You've left out a few other issues, such as not being able to throw grenades if your current weapon is out of range (Real annoying when you're using melee), the delay on grenades is so long and the accuracy is so bad they're not much use on anything above newbie critters, the game thinks the flamethrower is a melee weapon, the heavy acid rifle certification is broken, and I believe the general weakness of all of our weapons has been mentioned. Also I think that the ability to craft flamethrowers, heavy acid rifles, and rocket launchers should be brought down from Master Weaponsmith to rank four of firearm crafting. Oh, I nearly forgot, this is the part where I whine about being given a pistol that is useless to me since it does nothing to advance the Commando tree. Let me know if I've left anything out.




Norm
Commando/Carbineer
Gorath server
Hatematron
Tue Jul 22, 2003 1:15 pm
#24

please read this forum devs..... and do most of what he says great suggestions..


http://forums.station.sony.com/swg/board/message?board.id=commando&message.id=68



/signed /stamped /approved /notorized


name is Grims

Drist
Tue Jul 22, 2003 1:16 pm
#25

::Signed::


After all that work to achieve Commando ithas to be one of the most disappointing things to find out that your profession is bugged and gimp .

Carillius
Tue Jul 22, 2003 1:19 pm
#26

Signed. Now lets hope they give a rats ass!
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