Commando Archive
Thread: Commando strategies against AT-ST's
Seriously, it's not something you solo against. You need a group, with someone able to heal you while you fire off attacks at the cheese weapon.
AT the cheese weapon?
AT THE CHEESE WEAPON?!?!?!
What the hell are oyu holding in your hand then??? You're the **edit**ing **edit** using a damned exploit to your advantage flamers being counted as melee and one DoT being able to kill an entire army!
**edit** you and your ignorance!!!
This is how to Solo ATSTs as a commando
Run up to it.
FlameCone 2.
Burst run off.
You have a one in five chance of surviving at this point.
Keep running till the flames wear off.
Run back and flame it again.
You have maybe a 1 in 20 chance overall of surviving. If that.
A more practical way?
Flamecone 2. Die. Run back. Flamecone 2 burst run off.
Tkes your chances up to one in five. You'll get a good feeling for having soloed the ST but will get 3-7 faction points and like almost no XP.
But the ATST will be gone.
When coming across an Imperial Pet ATST just cone it a lot. They'll kill you but they can't heal the fire wounds on their vehicle.
(Hey, since Imps get vehicle pets and there are no vehicles... when vehicles come out can rebels have capitol ship pets that can bombard from space? Turn about is fair play,right?)
Tank it with your own AT-ST, then spam bodyshot2 with your LP ![]()
That's how I took out the one in the Warren. Otherwise, either Master CH or a huge group is required to take them out.
Hmm, I hope I dont sound bad with this, but AT-STs are kinda easy to solo if you have the right setup.
Id have to admit that a tank pet is needed for this method, but even a Graul Mauler will suffice (light armor, 25% energy resist), preferrable would be a Rancor or one of my "ATST tanker" pets.
Get a 250+ 2.1 or so LP, sliced for speed or damage, add 30%max/15%min powerup. Yes this is a Krayt LP, yes it will cost you some cash (about 80-100k).
Send pet in (wether yours or a group mate's), wait for agro to set.
Move in, Flamesingle2, then Flamesingle1.
Switch to LP and Bodyshot2 until dead (Mauler when soloing will be around 5-10% health left if you've got good equip, health loss on Rancor is minimal).
Using this method Ive downed 10 of them in a day (granted I was just spawning big base missions just looking for ATSTs heh).
No this wouldnt be very fun in PvP, as (with a mauler at least) time is essential as the mauler will last about 30 seconds before going down (and yes my kill times are under 30 seconds).
Very Fast Flamethower
Flame clone 2
Fiamesingle 2
FeignDeath
AT-ST is solo
all Imperial slept
--------------------------------
First make sure you are covert without TEF.Unequip your weapon. Walk up to17m away from your target AT-ST. Start attack however since your are out of melee range, the AT-ST will stupidly stand there. on your Knee and perpare to feign Death. After few second when feign Death is ready, switch to your Flamethower and do your Flame special and let the DOT stack.
Hope FeignDeath Kick inand no Imperial come to DByou.
usually ATST dead before I get up ![]()
Solo'ed one today. 18 Fp lmao.
Send in Graul Mauler. While mauler is getting owned: flame single 1, flame single 2. Switch to Launcher pistol(dont forget the only At-St vulnerability). spam the crap out of fan shot.
Of course I'm guessing most commandos don't have fan shot, but I would think it would still be do-able. just peace and heal your pet while it dies.
Those things should give a LOT more than 18 FP.
Some of the FP reward was "given" to your mauler, don't forget, and DOT doesn't count toward the % total damage YOU do to it.
That is, if you kill a 10000 HAM ATST, and you do 7000 burn dot to it, then the computer thinks its only 3000 HAM when calculating exp. And if you do 1000 dmg to it, and your mauler does 2000 dmg, then you only get 1/3 of the kill. Alas.
Athein
"and they do roughly between 500-1600dmg per shot" Ok, first off, atst's dont do 1600 damage a shot. Its like 1100or so as listed damage(they changed it recently so I cant remember exactly, thats very close however), andits extremelyrare when they hit for more than 1200, it almost never happens.
"you can talk when you have experienced both sides" Ah, good, this means you wont be talking anymore then.
Because obviously you would have known the damage on an atst if you had used one? But of course you havent, your just a whining rebel who's uses exploits. Ooops, did I say exploit? Yes, rebels, I did. Because using flamespecials on atst's IS AN EXPLOIT. Feel free to read that again. See the clear, descriptive nature of the sentence? Notice that I didnt stutter. Armor doesnt calculate flame specials correctly, so flame specials do max damage regardless of of what your armor resistances are. Its a game bug, which means by using it, YOU ARE EXPLOITING. Jackass.
"Whos the ignorant person now man". Well, that would be you. I cant wait till they fix the flame exploit so I can let the thunder of my atst's loose once more. And ill laugh even harder if its you under the gun.
To all you guys using tanks to assist with the ST's, you should try the HPB, RL, etc heavy weapons, they are actually faster then a FT at killing them IMO. Really good in battlefield situations when getting within flame range is difficult
Just my two cents.
and to Drace.
I've killed AT-STs with everyweapon from the commando line,so I'm not sure what you are talking about. My point is that even eliminating the DOT effect isn't going to save your little toys.