Commando Archive

Thread: *Quick Test Pub24 Live before shutdown*

cyrom
Wed Oct 19, 2005 1:26 pm
#14

You can't have a bug free MMORPG and every game is not perfect. and before you all think everyone on warcraft is happy read theirforums, it is the same old song and dance.



---Cyron fireblood---
---Master commando---
---Master pistols---
---combat medic 4-0-0-0---
DrakkoFett
Wed Oct 19, 2005 4:57 pm
#15






Tyyylowyspetily wrote:
The specials still need some work, but let's not forget this isn't the effort of SOE's entire design staff, this is Helios kickin some butt and takin names on our behalf. One developer can only do so much at once, which leaves less than ideal conditions to get a balance on these right out of the gate. I'm hopeful that the theory that Helios is operating under while working on these specials, is that it will be better received by the player baseto go back and make them more powerful as needed, rather than nerf them a week after the first specials we've had post CU are released. Unless there remains no answer on this issue to StarNick's inquiries, let's give Helios the benefit of the doubt. He's done some nice things so far for us, and unlike so many before him, has shown some follow through on the promise to lend us a hand.





QFE


Sasher Redo


Message Edited by DrakkoFett on 10-19-2005 07:58 PM

Melvic
Wed Oct 19, 2005 5:37 pm
#16

Here is some of my testing from live using a lightning beam cannon with 406-791 + 149, 43% splash, on level 46 mobs. The second attack in each set is splash damage. However they are supposed to work, splash is being increased. Overkill and Demolition do not seem to cause any splash damage. I had more numbers but realised I got intimidated after the ones I have here. Another note is that when I equipped my pistol, the commando specials were marked as non-usable (as melee specials would be). I also removed the weapon from the spam.

Kalek attacks a Kunga hunter with Overkill Shot and hits for 1013 points.

Kalek attacks a Kunga hunter with Ranged Shot and hits for 713 points.
Kalek attacks a Kunga hunter with Ranged Shot and hits for 376 points.

Kalek Darsian has caused a Kunga hunter to take 317 points of fire damage.

Kalek attacks a Kunga hunter with Improved Body Shot and hits for 1013 points.
Kalek attacks a Kunga hunter with Improved Body Shot and hits for 506 points.

Kalek Darsian has caused a Kunga hunter to take 290 points of fire damage.
Kalek Darsian has caused a Kunga hunter to take 353 points of fire damage.

Kalek attacks a Kunga hunter with Deadbang Shot and hits for 833 points.
Kalek attacks a Kunga hunter with Deadbang Shot and hits for 428 points.
StarNick
Wed Oct 19, 2005 5:42 pm
#17

Maybe they have a "base" rate for AoE damage that isn't directly modified by the special, but is a seperate AoE rate for the specials? Don't know, only know what they tell me at the moment heh.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Melvic
Wed Oct 19, 2005 5:59 pm
#18

I believe you, in no way should anyone take this as disputing what has been said, but I know some of us are going to see numbers that dont reflect that and I don't want anyone else doubting their santiy
StarNick
Wed Oct 19, 2005 6:04 pm
#19

We'll have to conduct further tests, but it's *suppoused* to be intended that we aren't going to get 64% AoE if we're shooting 2.5k damage with overkill shot.

Maybe, just maybe...thats the root of the problem with our damage specials and why folks are thinking the AoE also gets enhanced? Maybe, a bug is in the code where they're not properly modifying the damages and rather, the AoE secondary damage is dictating what the primary damage should be in order for the AoE damage to be true.

So if with overkill, it must be 500 AoE damage...then the special would have to produce 1500 damage, even if at the advanced level it should produce twice that but still have 500 AoE damage?

Or simply, the specials are so low-damage that we're not seeing the whole picture at the moment.

One thing's for certain, things are still screwy as both deadbang and focus fire don't do what they're suppoused to do with the AoE (shortening range, narrowing cone respectively) in the first place...



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

cyrom
Thu Oct 20, 2005 12:06 am
#20






Gunga000 wrote:
Glad i stopped in here first. I was thinking of using my respec token to switch my smuggler to commando instead of pistoleer , but not now lol. What a nightmare. I'm sorry for commandos everywhere. Could be worse, you could be a smuggler still waiting.





LOL i bet the race you like best is a troll in WOW right? i hope sumggler don't get fix becuase of this ass hat.



---Cyron fireblood---
---Master commando---
---Master pistols---
---combat medic 4-0-0-0---
Tyyylowyspetily
Thu Oct 20, 2005 12:25 am
#21






cyrom wrote:


LOL i bet the race you like best is a troll in WOW right? i hope sumggler don't get fix becuase of this ass hat.







Actually, he's one of the few eaponsmiths on my server that keeps enhanced versions of commmando weapons stocked on his vendors, so give him a break, huh?

Hey Gunga000, you mix Smuggler with Commando, you get a death cocktail for your enemies, make no mistake. It's one of the few working combinations with Commando right now. Come on man, you know you want to play with some of those shiny Commando toys you make.



Tyyy LowYspetily:
_______\^/_______
~ Wookiee at LarGe ~

Tyyylowyspetily
Thu Oct 20, 2005 12:28 am
#22






StarNick wrote:
Wasn't just one...the specials were the work of not only Helios, but also Keldarin and Jfreeman.

Ironically, those are the three of my favorite developers too...




Whoops. Didn't mean to slight anyone else that is colaborating on this, but Helios has certianly been the most visible developer pushing this forward. Hopefully the three of them (sorry Keldarin and Jfreeman) had more in mind for us than 2 clones of overchargeshot and a 15 second criticalshot.



Tyyy LowYspetily:
_______\^/_______
~ Wookiee at LarGe ~

Leyv
Thu Oct 20, 2005 12:31 am
#23

is it just me or can anyone else belive they actually wasted the time to clear space on my toolbars for these worthless new commands....?


all that testing and planning and this is what we get?...


do more damage using novice pistoleer body shot than any of these advanced attacks....

ack sorry about the rant just really annoyed about it....



Leyv Arris Elder jedi
Imperial Colonel Treias Arris (SCom) Master engineer
Trearn Arris Shipwright

StarNick
Thu Oct 20, 2005 12:32 am
#24



all that testing and planning and this is what we get?...



We tested & gave feedback. We were told that the specials would get some tweaks in the next patch 11 days ago on TC2...theres most likely more to come, it's just now out yet...much to our dismay.



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

Leyv
Thu Oct 20, 2005 12:34 am
#25

kind of a relief but still.....damn......


thanks nick





Leyv Arris Elder jedi
Imperial Colonel Treias Arris (SCom) Master engineer
Trearn Arris Shipwright

cyrom
Thu Oct 20, 2005 12:44 am
#26




But for a note the attack that do more damage to driods and building i can see a diffence, but with only by 300 damage to level 53 siver bars. but a AOE is ****ing off the hook. I'm commando/pistols 2-0-0-0 CM and the rest in FS and i was fighting 2 level 82 imps. their was some cloes calls but once i killed the first one the secend guy was a little below half health. the DOTs work better and even if it only 64% it is still a huge help.


EDIT: and sorry about what i said about the crafter, i didn't know he sopport commando with weapions on that sever. all i saw was sumggler and i know from the past their a liltle jaded.


Message Edited by cyrom on 10-19-2005 12:47 PM

Message Edited by cyrom on 10-19-2005 12:50 PM



---Cyron fireblood---
---Master commando---
---Master pistols---
---combat medic 4-0-0-0---
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