Commando Archive

Thread: The Devs, Fanfest, and Publish 18

azpatch
Tue Jun 14, 2005 10:05 pm
#14

ahhhhh man well im going to hate publish 18 so bad if they are nerfing bh and commando because im a master in both!



In Game Names:
BCR-Pirate a lvl 90 bounty hunter
Brucel a lvl 22 jedi
Will kill for money
Sitorikku
Wed Jun 15, 2005 12:02 am
#15

The developers hold an obvious bias. They focus on what they want and let the rest
roll in its own foul decay. Its always been like this, but several months before the CURB is ceased. Hope had sprung up from what seemed an end of days where everyone was a swordsman/rifleman or a jedi. The very opposite happened. Never in the history of this game have I seen so many rifleman. Stacking is now promoted and the developers have clearly reawoken their bias. Im a carbineer/bh/smug which works wonders against krayts and brawlers- and commando. Several things that seem obvious to me even while working outside the profession- way too much sac if nothing else. I certainly dont think its overpowered, some of the weapons have built in roots or knockdowns, but hardly any damage. Plasma Throwers have too much ham cost and not enough range to compair to rifles or carbines.


As an ex-commando, having pationate hopes that they will fix the profession, its more than saddening to see that the profession is in a worst state then it was post curb.





Corinthia Rhomphaia
bikebum
Wed Jun 15, 2005 6:11 am
#16

Word is that elemental fix didnt make it in live pub 18... I will find out soon.... 8(
OsloisAwomaow
Wed Jun 15, 2005 8:20 am
#17

how often are publishes released? Another nerf for commando, why do i feel like im jumping on a sinking ship?



Icek Villawrov
-=Rebel Commando Since CU1=-
Crimson Fleet Alliance (CFA-55)
"It's the end of the world as we know it..
and i feel fine!"
"If someone says they have a great idea,
turn around and run the other way"

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