Commando Archive

Thread: History of the Commando Profession

maddogs
Wed Jan 28, 2004 9:08 am
#14

yes gernade crafting did but we for a bout 1 1/2 months could craft gernad enhacers thees things were asom the lower ones added points of dameg you know like +50 dam but the higher ones add by % i think i got one i got one to 45% max dam or some thing like that i cant remaber but a wep smith would add thees in when he crafted them



i think the slots for adding them in are still there ... tho they cant be made any more



ps if we had thees things agen i belive it be esy to get a proton up to 6k dam





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Daniel' Judson-Leonheart

Skeptic666
Tue Apr 13, 2004 4:15 pm
#15

Good stuff. The only things that have realy changed was that you can now you use the HW and Grenades can now be used indoors. The LP still sucks, The Har is useless. And we still have expensive weps. And now the BLankets are out and the food and armor. With the lowerd Dots. So far we have started small, were the FOTM and wooped, and are now a small elite joke. It is far and few between master Commandos these days!



Member of Darkk
EX Combat Upgrade Sandbox Alpha Phase: Commando Team
StarNick
Tue Apr 13, 2004 4:58 pm
#16

Yeah the golden age was good



--Stern Synex-- --Master Commando-- --IDI Forces--
--Proud Commando of 42 Months-- --Last Commando Correspondent--

We fear no enemy...we are the few, the proud, and the brave. We are, Commando!

Pyro Games

TKA-MC
Wed Apr 21, 2004 12:23 am
#17

Why oh why didn't I join SWG at launch and go Commando. Hearing what it was and seeing what it is and is going to become makes me sad. I will always be a Master Commando for life. Please oh please DEV's dont forget about the COMMANDO's.


Dysinn Rahl (Gorath)





Dysinn Rahl (Gorath)
MasterCommando/TKM

"Quiquid latine dictum sit, altum viditur." ("Whatever is said in Latin sounds profound.")
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