Commando Archive
Thread: My suggestion to make the Flamethrower better.
Curse lack of edit... or make it 3.5, (slicable of course), since by default it shouldn't be better than a Launcher Pistol... coming from the Devs point of view that is.
It'd be funny to burn the hair off a Wookie and have a furless Wookie
Ji-Ne
Ahazi
And yes, BHs are the current gods of pvp, eyeshot is brutal.
I just got my flamethrower today...granted it's off the bazaar and it only has 14-154 damage unsliced, but it was only 3k so I had to try it. It's so pathetic it's funny. If I could redo the Flamer this it what I would do:
make it short to mid-short range (10m-15m - point blank is just retarded), make the normal attack a stream of fire(say 100dpstill they go prone and put the fire out), have the specials be sweep attacks or ground attacks(multiple targets), and FFS give it some kinda stun or intimidate effect, don't know about you but my first thought if I was hit with a stream of fire would be to put the fire out, not keep charging at someone and shooting at them. make it like a real flamethrower, not this wussy crap it is now.
I'm still training to be Commando (almost to Novice) so i dont know about all the weapons. I think they should Toss Acid Rifle into the Flamethrower Branch becuase they are basically the same thing. We need a Ranged Rocket or Artillery branch. It would be sweet if someone could give you Coords (Max of 100m away) and you can Aim a mortar and luanch it to that position. Or....be able to fire a Heat seeking Rocket at a huge rancor from a nice distance away and see it explode.