Commando Archive
Thread: PvP and nades...
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RagNoRock5x
Tue Feb 01, 2005 11:25 pm
#14
However i like having the mods just incase they become usefull in the future and thus get rather expensive 
aeuralis
Wed Feb 02, 2005 1:24 am
#15
FS ranged acccuray and speed mod are broken and have been so they were introduced. The only ones that work are melee speed and accuracy.
Ackehece
Wed Feb 02, 2005 1:28 am
#16
aeuralis wrote:
FS ranged acccuray and speed mod are broken and have been so they were introduced. The only ones that work are melee speed and accuracy.
Hmm the rifleman community is split on the ranged accuracy being broken. Speed is most definitely borked but under many tests accuracy has worked...
non cert'd weapons hit way more often (30% or more vs low level creatures) but once we get to master we don't notice the difference .
Message Edited by Ackehece on 02-01-2005 01:29 PM
bhtm29
Wed Feb 02, 2005 3:23 pm
#18
i might agree on the accuracy part but i dont believe glops have ap where c22's dont...lol its been so long since i made glops i cant remeber exactly but im pretty sure they dont. Any way I feel for you guysi love making all the heavy weapons for my commando customers but i hate to see them dissapointed when they dont have the sucess they should,
BloodMonk
Wed Feb 02, 2005 5:41 pm
#19
glops just have the highest max damage, are ap0 and have a small radius....which means you won't hurt your tanking matetoo much
WolfGuy
Thu Feb 03, 2005 2:45 am
#20
As a Master Commando I tossed several stacks of several types of grenades at a Jedi friend of mine as a test. When I did hit him I did around 30 damage. I was at ideal range and these where 12pt WS grenades. It is fairly safe to say the grenades in general are broken and more dangerous to the user than anyone else.
I hit a Jedi with a damage sliced Rocket once though... that was hilarious.
I hit a Jedi with a damage sliced Rocket once though... that was hilarious.
Kehtal
Thu Feb 03, 2005 7:24 am
#21
Lol the stories on this thread make me want to go commando soooo bad..
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