Commando Archive

Thread: Cybernetic range arms not working with heavy weapons is....

JeffIncredible
Thu May 26, 2005 7:22 pm
#14






Real1StarNinja wrote:
My only issue with the range extending arms is that it allows people to take down turrets with no risk. I personally would love to get a couple because I could extend the range of my heavy weapons (apperently not) to make my PFT, Acid weapons, Lightning weapons, etc. a little more viable. Nothing scarier for me than running towards a pack of Jedi so I can get in range, which is just beyond their range... account for lag and I usually get rooted by them at 25m for me which slides into 5m for them... damn sliding!





God forbid people actually have to defend their bases.



I USED TO take Defense Stacker 2....do you?

Ex-Triple Threat |o|o|o|O
Real1StarNinja
Thu May 26, 2005 7:40 pm
#15



JeffIncredible wrote:


Real1StarNinja wrote:
My only issue with the range extending arms is that it allows people to take down turrets with no risk. I personally would love to get a couple because I could extend the range of my heavy weapons (apperently not) to make my PFT, Acid weapons, Lightning weapons, etc. a little more viable. Nothing scarier for me than running towards a pack of Jedi so I can get in range, which is just beyond their range... account for lag and I usually get rooted by them at 25m for me which slides into 5m for them... damn sliding!


God forbid people actually have to defend their bases.





What defense is there against a covert rifleman sitting at 84m with two cybernetic arms wasting your turrets?

Please let me know and I will use it ASAP.



WolfGuy - Putting foot to ass for the Rebellion
WolfGirl - Crafting fine armours and space wares
Ackehece
Thu May 26, 2005 9:30 pm
#16



*edit*

Message Edited by Ackehece on 05-26-2005 10:33 PM



"And these blast points, too accurate for Sandpeople. Only
Imperial Stormtroopers are so precise"
Rifleman Correspondent | Galactic Senator from Naboo
Ackehece - Eclipse | Tife - TestCenter




[--Riflewoman are all about sex drugs and rock and roll --]
Encoded as per Garva




Raptor2k1
Fri May 27, 2005 2:10 pm
#17

Let's try to leave the GCW issues in the GCW forum shall we? I dont' want to see that flame-fest of a forum to spread here. Using ranged arms to blast turrets is not a commando issue.

Though I must say... how the heck would robot arms make you shoot farther?



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Warmaker01
Fri May 27, 2005 2:14 pm
#18

/shrug

I would understand robotic arms giving an accuracy increase, but longer range? That's should be dependent on the weapons & ammunition.

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