Commando Archive

Thread: TKA or Commando

Corri
Fri Nov 28, 2003 12:35 am
#14

Well I don't know Commando too much, but I'd advise dropping TKA if you want to keep CH. The two just don't complement each other very well, while ranged attacks really do work. I don't, as a TKM, work well with CHs unless I've got a lot of healers hanging around near me, and even then it's not all that nice.


-Corri Agir; Sunrunner

Amenran
Fri Nov 28, 2003 2:44 am
#15

Hi, i am a master tk in the game.....it is awesome.....I have taken down master commandos in less than 5 seconds....We also have the ability to heal our own wounds and buff our own ham just by meditating. We can also meditate away our bleeding, poison, and desease. As a master TKA, i walked into to a city and took down 17 declared members of the oposite faction in three minutes! That was every declared person in that city...And that was by myself with no pets! TKA is the most powerful profession in the game..We are the quickest, and once we knock you down once, it is all over..hehe....Anyway,,, i have a couple commando friends and after seeing a lot of the stuff i have done,,,,they wish they were tka...But yes,,, it is very difficult to get master and takes a long time....Getting unarmed I through IV takes a very long time and getting Novice takes the longest, but once you get the vibroknuckles certification at novice, the xp will come a lot faster. Do pickets as they give the most and easiest xp for unarmed fighting. And if you haven't got novice tk yet, use the vibroknuckles anyway without the certification as you will still get better xp...I hope i helped ya out.



-Amenran Omega / Believe -
KindredUK
Fri Nov 28, 2003 3:18 am
#16

I can't stress enough how good an idea it is to equip vibroknuckles, even before novice TK. It'll moan you can't use them and damage will be reduced, but it increases your fighting speed immensely, so you hit more often.

I'm working my way thorough Unarmed IV, and wow what a bitch.






Kindred
Unlocked 2004-05-12
Xavier2064
Fri Nov 28, 2003 4:46 am
#17

only Dabblers will see the effects there not removing anything from the profession just rearanging the modifiers and he's a Master so won't make a diff





Xavier' - Yes there's a ' at the end of my name!
TKM - Medic 1-2-4-0 - CH 3-2-1-3 - Scout 4-0-4-0
"I understand load issues, but is SOE using Access for their database?" - DarrenBlackhawk
LinuxVeelium
Fri Nov 28, 2003 4:57 am
#18

Well I am a Commando myself. As you know, flamesingle2 is one of the most powerful moves in the Commando line. I can do maybe 8k damage, but with the delay being so high, it takes about... 7-9 seconds to use it again, leaving you vulnerable for attack. My friend, being a TKM, can use knockdown and do the same amount of damage without taking any hits in about 3 seconds. The downside to this is it is not ranged, so if you PvP much, then I'd assume there are some people who would just run and shoot at you with you being unable to reach them. This is just an assumption, and if its wrong, someone please correct me. Considering the damage, meditation ability, buff ability, and that the commando tree is 75% broken, I'd go with TKM. Thats just my view. Do whatever you have the most fun with. That is, of course the whole point to the game, even though most seem to forget that...



Welcome to Gat-land. Please leave your pants at the boarder.
IxussFlamethrowerSpeciali
Fri Nov 28, 2003 8:34 am
#19

Again thanks for all the help everyone


Just wanted to say one thing, im not really sure that they are "neutering" or really nerfing CH in the upcoming patch, im pretty sure they are just making it much harder to level, with some new restrictions, as well as reorganizing the CH tree.So if your already a master it seems to work in your favor, with new commands to tell your pet to do special attacks and things like that. If im wrong let me know, itll help me make my decision whether to drop it or not.


One more question: In PvP, is it really as hard as it seems to fight someone who is running, as many people hae said. This is the one thing that worries me, never being able to hit someone if they stay out of range. I guess my question is, is this true? and if it is is there a way around it?





GarVa wrote to Bloodfin: "Wow, serious do you guys on this server have to degrade every thread?"

-Matrona Fortis-FIGHT Club-Lomarx Razordace-

Unless otherwise noted, this post does not represent the views of FIGHT Club or its leadership.

KindredUK
Fri Nov 28, 2003 8:58 am
#20

Where are the patch notes for this upcoming nerf/tweak?

I'm novice CH at the moment so if its better to level up now than later i'll direct my attention to my pets for a while

I'm also stuck on the whole TKA or Commando deal - i'm currently:

Marksman 3-4-4-4
Scout 4-0-4-1
Medic 2-2-3-4
Pistoleer 0-0-0-0
CH 1-0-0-0
Brawler 3-0-0-0

So you can see i've picked up quite a few tricks on the path to master marksman and master unarmed. I've got about 40 points left too, which will let me master two of the TKA trees if I carry on, or two of the Commando trees. Or 1 of each?

I couldn't do without Medic, its a life saver. Scout I need as is, and pistoleer is perfect for the distance shots before moving in with TKA.

CHOICES CHOICES!!!!






Kindred
Unlocked 2004-05-12
KnightHawk420
Fri Nov 28, 2003 10:13 am
#21

the changed affect everyone.



redistributed, dabbler unfriendly CH tree, all pets nerfed. graul mauler for instance... no armor 45% resist to kinetic.... extinct AR2 pets also got retronerfed. Going to be hard as heck to level CH after the patch.




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
TupacShakur
Tue Dec 23, 2003 6:10 pm
#22

Some friends have told me that TKA is great but others say that Commando is also great, so i have a problem deciding which i should go, i like PvP alot but how else will i make money, also i am 1-1-1-0 in Doc aiming for master.




Thx

TheinGrumm
Tue Dec 23, 2003 6:25 pm
#23

Both are nice, I'm master commando and I'm heading towards master TK as well. Both TKA and Commando have some of the same drawbacks though, particularly with regard to PvP. If you are a big-time PvPer, I would actually recommend devising a template that doesn't center around TK or Commando. Because both professions are limited to melee range to do any significant damage, I think you will find that you are going to get kited all over the place, and generally you'll have a tough time in PvP. The good news is that with either profession, you shouldn't have a rough time making money at all. Missions are, generally speaking, a piece of cake whether I do them using TK skills or Commando skills.


In your case, because you are looking to master doctor, I would probably suggest TK though, if you are set on becoming either a Commando or a TKA and you don't want to explore alternative builds. At master TK you still have enough skill points to have master doctor, and for purposes of PvE: Master TKA + Master Doc+ a case of muon gold = PvE godliness. As a matter of fact, at Master Doctor, you won't even have enough skill points to have novice commando. So, I guess the only option would be Master TKA + Master Doc.


Hopefully that helps shed some light on the situation for you. Whatever path you choose to take, I wish you the best of luck, both TKA and Commando are extremely fun professions (at least in my opinion) and so far I've been very satisfied with each of them.




Thein Grumm - Master Commando - Scylla
TupacShakur
Tue Dec 23, 2003 6:30 pm
#24

Thx alot for your help i realy appreciate your advice. Thx
Dash_Rendar1943
Tue Dec 23, 2003 11:38 pm
#25

Tough TKA or Commando is nice if you are looking for a great PvP Profession I suggest Doctor/Heavy Swordsman. For I have seen that combination be a fearsome match in Player vs Player only way to stop them is to warcryII them but they are unstopable with a set of great buffs and a lot of mind buffs (foods,spices) and a good set of armor of course.




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YSylkieY
Fo' Shizzle my Nizzle
[-Rifleshim|-|-Pyschiatrist-]
maddogs
Wed Dec 24, 2003 12:39 am
#26

actuly i say tk becous voth are limeited to sort rang but one can pumb out alot more dam and thats tk



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Daniel' Judson-Leonheart

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