Commando Archive

Thread: What is a commando? (Please Read,Message to all commandos/commando correspondant)

Kraftomatic
Sat Apr 17, 2004 5:59 am
#14

anyway with your little template example, placing skillpoints in commando alone is a waste compared to the other specials / defenses / weapons you can get with other professions. How about 4004 Rifleman witha Jawa Ion rifle? I know I could beat a commando with that added. But I've said what I wanted to say...the commando part of the template in your exampleis only usefull for PvE anyway. I'm talking like a PvP-every skillpoint-counts template - and obviously commando doesn't belong in a template like that.
AlufNull
Sat Apr 17, 2004 7:18 am
#15

"I was comparing myself previously as a master commando alone, and myself now with my abilities. Keep this is context please."


Exactly, and that is not fair.


You can't compare your 169pt Master Commando to your 250pt PvP template and use that to show why commando is broken. That is not comparing apples to apples.


You would have a much stronger argument detailing how much stronger a Master Rifleman is to a Master Commando, especialy since a MR only spends 92 skill pts where the Commando is at 169, Not only is the MR stronger in both PvE and PvP, but they also have 77 more extra skill pts to flesh out their template.





"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
Kraftomatic
Sat Apr 17, 2004 3:39 pm
#16

Oh I get it, you must be one of those dessidients which hope for commando nerfs.
AlufNull
Sat Apr 17, 2004 5:25 pm
#17

"Oh I get it, you must be one of those dessidients which hope for commando nerfs."


Kindly point out where I am asking for a Commando nerf.




"Stop thinking with your flame thrower!" - Bobbi Sox (Master Dabbler), Tarquinas
Tira-Misu Master Gunfighter / Master Bio Engineer (Retired)
TechnoHic
Sat Apr 17, 2004 5:35 pm
#18

I know what hes talking about as I spent all mt points in combat when I was a master commando and heres the problem.


MCommando + Defenses = You take some TKA or what ever for defenses but yet you have no ranged attack worth anything so you get kited, unless you go rifleman with it but then you find you have no use for commando.


MCommando with pistoleer/ranged class= You got specials for LP if you go pistoleer but little to no defenses and the LP IMHO isnt as good as my pistols I got now. Carbineer no defenses, rifleman, once again you find yourself never using commando.


Master commando master TKA= 2 weapons both got to be in melee rangeyou can only usae 1 at a time. when master TKA VK is much better in PvP as with the FT if you miss once or twice, and thats highly likely, you die in the delay time. The only hope for the FT is to kill a target instantly and that does not happen in PvP anymore unless your playing a newb.


In summary, no matter what you take with commando as far as combat, you find that commando (the highest investment) is the least valuable.


Let me talk DPS. Ok, when I would kil instantly with the FT there is no comparison but if not, I do much better with master fencer, (heres where I dropped commando). Grinding fencer on savage quenkers when nearing master I noticecd that I would kill all 6 and destroy the nest in 30 seconds so I pulled out the FT as an experiment. First quenker gone instantly. 10 second delay. Next quenker gone instantly. 10 sec delay. Hit nest. Quenker gone instantly. 10 sec delay Quenker gone instantly. 10 sec delay. Single nest. 10 sec delay. Quenker gone instantly. 10 sec delay. Quenker gone instantly. 10 sec delay. Single nest..done.


OK, to do the math, it took 70 seconds to finish the savage quenker mission with my FT. While that sounds good, it took only 30 seconds with my fencer skill. How? I just beat on the nest and make em come to me so I dont chase em and if I got 4 to spawn I used spin attak. Flame cone is inefective as its area doesnt cover far enough around to hit em unless they are right on top of each other.


Aslo note savage quenkers are more resist to kinetic than heat and I used a Gaffi 3 speed 261 max damage. Throw an Ackly stun baton in there and you make a mess. FT was a krait 4 speed 1200 max damage. Defences were applyed for both weapons.






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