Commando Archive
Thread: No Commando Love Again :(
Latenighter wrote:
Thunderheart wrote:
Worfire wrote:
I don't mean to whine (well, maybe I do), but take a look at this:
1. Skill buffs
- Carbine accuracy
- Carbine speed
- Mask scent
- One hand melee accuracy
- One hand melee speed
- Pistol accuracy
- Pistol speed
- Polearm accuracy
- Polearm speed
- Rifle accuracy
- Rifle speed
- Two hand melee accuracy
- Two hand melee speed
- Unarmed accuracy
- Unarmed speed
No Commando love. I mean, we know that the heavy mods don't work, but how about some thrown weapon accuracy at least?
So I spoke with Todd (who coincidentally is our Wednesday night AD&D GM
) and Accuracy and Speed buffs for Heavy Weapons are going in!
Three cheers for Todd!
WHOOT!!!! Thanks Todd and TH!!!
Something ACTUALLY going to be fixed for Commandos!!! They actually HEARD us!!!
Way to go Garvin!
Message Edited by Latenighter on 11-04-2004 05:24 PM
Apparently TH didn't appreciate my inference that they were ignoring Commandos...![]()
Seriously though, when I first read TH's initial post, I knew there had to be more to it...TH and the rest of the SWG Devs/Programmers wouldn't purposefully leave us out of something this big unless they had a reason and they've been really good about sharing that type of stuff with me and the other Correspondents lately...
I just wanted to make sure to get a response to our concern quickly so that it didn't turn into a Flame/Rant thread over here...
- Carbine accuracy
- Carbine speed
- Mask scent
- One hand melee accuracy
- One hand melee speed
- Pistol accuracy
- Pistol speed
- Polearm accuracy
- Polearm speed
- Rifle accuracy
- Rifle speed
- Two hand melee accuracy
- Two hand melee speed
- Unarmed accuracy
- Unarmed speed
No commando love. I mean, I know that our heavy accuracy and speed don't work, but what about thrown weapon accuracy?
Garvin, can you get up on your soap box and start shouting in the Correspondent forums that once again, the Commando community is left out of the skill enhancement lineup? We have no working clothing or armor attachments, Force Sensitive ranged mods that don't help our weapons, and now lootable enhancements that exclude us.
I'm sure the devs will appreciate you walking in and throwing around some high explosives over this oversight.
Thanks
RIEN - Master Commando
Corbantis