Commando Archive

Thread: commandos VS Jedis-really why should we lose?

Lhargylflharfh
Fri May 13, 2005 10:26 pm
#14






Lersdi wrote:
"obi wan could not block jangos rocket laucher
and windus robe was burned to a crisp"

And Jango died. You left that part out.




He also killed several jedi before he died. You left that part out.



- NGE Doubleplusungood
Reydon
Sat May 14, 2005 6:53 pm
#15












exactly. How can a lightsaber block a wave of pure fire? It doesnt make sense. And before any jedi complains about "We use the force", drain half of your force every time you do that, because it has to take a lot of force power to stop a long wave of fire


"And Jango died. You left that part out"


Jango got close range. He died because he was stupid. Only reason.


"Windu was 2nd to Yoda and not some "post Clone Wars try his hardest to be Luke" Jedi."


To Yoda he was, but also, if you look more in depth, Dooku could beat WIndu with a saber as well.

"In almost every single game a jedi can use the force to direct the rockets direction."

Ok, every time you block, drain your force bar.


"YOUr average padawan can jump about 8m in the air. Now unless you have a f'ing nasty rocket there(and i doubt it'd be portable) your average jedi would easily be able to jump out of range."

Force jump it is? That takes force power to. Drain your force bar every time you dodge and evade if you like.


"That doesn't seem very disconnected? Keep in mind the sith were hidden for thousands of years."

Luke, 1 jedi. Obi-wan, 1 jedi. Yoda, 1 jedi. That is it in GCW. Obi-Wan disappeared, as did Yoda. Luke then has to train new ones. The point is, there should NOT be a jedi every corner you take. GCW is the time after Vader ferreted out and killed the jedi, almost totally.


"Wow, boba fett ALMOST got a shot in on a n00b jedi(and yes luke was pretty much a half trained padawan)"

Maybe it is just because I haven't seen the movies in so long, but isn't the first time Boba Fett and Luke fight at the Carkoon pit with Jabba etc? And by that time, Luke is a Jedi Master pretty much. Or at least a guardian. He was a half trainer padawan for an hour or so in Empire Strikes Back.


"boba was unlucky."

Maybe just me again, but Boba is also very resourceful. Boba Fett escaped the Sarlacc Pit because of his mandalorian armor. Unlucky, sure. But he survived.


"Not to mention jango fett couldn't even beat obi-wan and he had all his full gear plus a friggin space ship on his side and the advantage the obi-wan wanted him ALIVE and not dead, which is much harder than just killing him."

Yes, a parked ship will do well when fighting a jedi. Also, Jango could have won if he was more a commando (as mandalorians are suppost to be) instead of BH.

WoodenDummy
Sun May 15, 2005 5:57 am
#16

I dunno I think the comics showed his face. All Lucas did was take his story back.
nerfherder321
Sun May 15, 2005 10:01 am
#17







WoodenDummy wrote:

I dunno I think the comics showed his face. All Lucas did was take his story back.




fett was doing something when he was young, han solo has seen his face, he named himsellf Boba Fett after a famous bounty hunter


something like that, its too early to rememeber

Message Edited by nerfherder321 on 05-15-2005 08:02 AM




Cheat Fetto
Reydon
Sun May 15, 2005 10:18 am
#18

I've been told by about 20 people that Boba Fett was never shown gender/race and so on. If this is wrong, please give me page #, comic name, issue number so I can see.




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Skwall
Sun May 15, 2005 5:07 pm
#19

That's great, lets bring Star Wars into this game....


Theoretically, my Lightsaber should 1-hit everything in this game. I should theoretically block all of the blaster fire (as obi-wan, anakin, windu...etc) for my current lvl of jedi. I should be able to force push away fire and rockets. I should be able to crush your lungs, push you into walls, hell choke you if I wanted to. Wait, hold on a second, I shouldn't even be a jedi during this time period. At-Sts should level all of anchorhead and any rebel opposition. My Ithorian alt shouldn't even be an Imperial, hell not even a warrior due to cannon. A rifleman still shouldn't be able to solo a krayt dragon.


The list can go on and on, and on , and on.....


But in the end, this is a game.



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000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


Reydon
Sun May 15, 2005 5:12 pm
#20

Theoretically, my Lightsaber should 1-hit everything in this game. I should theoretically block all of the blaster fire (as obi-wan, anakin, windu...etc) for my current lvl of jedi. I should be able to force push away fire and rockets. I should be able to crush your lungs, push you into walls, hell choke you if I wanted to. Wait, hold on a second, I shouldn't even be a jedi during this time period.


Almost all of that means you drain your force power really fast. Pushing away a wave of fire is no easy task, expecially when it doesnt end for a few.. And no, you cant block it all. You can reflect most, but never all. Obi wan etc blocked only a few shots at a time. 50 shots at once = only some




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Skwall
Sun May 15, 2005 5:30 pm
#21


...but even so...in regards to the movies....marksman or any ranged profession in this game should not be able to hit the broadside of a barn, especially while standing/moving. So, I would block all 2/50 shots directed at me. And as far as I know jedi don't have force bars, they're just in tune to the force at a certain level, some moreso than others. In games you add force bars for balance purposes, but I believe its all about focus to the force. Some abilities "such as lightning or choke" require more focus to execute and maintain.


In regards to the thread, Jedi should at least be 1.5xs stronger than any profession period. I'd even say even more due to the time invested, but thats just me. This CU, has done little in terms of balance.



011010001010000010011001
000100111111110101000110
110011010010001111101010
010011100100111111010111
:Skwall|Blight:
Crimson
Kn|ghts


Cpl_Fisher
Sun May 15, 2005 5:50 pm
#22






Skwall wrote:


...but even so...in regards to the movies....marksman or any ranged profession in this game should not be able to hit the broadside of a barn, especially while standing/moving. So, I would block all 2/50 shots directed at me. And as far as I know jedi don't have force bars, they're just in tune to the force at a certain level, some moreso than others. In games you add force bars for balance purposes, but I believe its all about focus to the force. Some abilities "such as lightning or choke" require more focus to execute and maintain.


In regards to the thread, Jedi should at least be 1.5xs stronger than any profession period. I'd even say even more due to the time invested, but thats just me. This CU, has done little in terms of balance.





those were storm troopers, not nessesarily trained in marksmanship, but more so in discipline. hell I can hit a running rabbit at 20 yards with a .22 most of the time with the first shot.



Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Phantom465
Sun May 15, 2005 8:42 pm
#23


JIJA wrote:
but simple fact you can not block rockets or fire with a lightsaber.




From what we know based on movies and other sources, Jedi can block blasters because the Force "guides" them. Let's assume that the energy travels at the speed of light, just like a laser. You'd really need to use the Force to block that.


But as for the flamethrower, it can only shoot flame as fast as the gun can pump the fuel (or whatever it uses). It would have to travel much slower than a blaster bolt. A top Jedi wouldn't even need a lightsaber. He should be able to deflect that with a wave of his hand. In this case, he'd use the Force more to re-direct the flame, rather than guide his hand.


And the rocket launcher, If it is even close to the kind used by the military today, then the rockets can't be going more than Mach 2 or 3... much slower than the speed of light. So Jedi should be able to block rockets. But in all fairness, I think even if they block it, they should still take some damage because the rocket would detonate an arm's length away.




- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Reydon
Mon May 16, 2005 1:14 am
#24



We all know the Stormtroopers in the movies just suck, even though Obi-Wan says that they are more neat. 2/50 shots would hit? Sure. But then again, when would you ever fight just a marksman? They should have force bars, that way they can get drained and die because they suck (I really hate jedi). It does take more force to maintain a use in the force, that is why if you get a flamethrower special, you better be able to maintain a blocking of force flame.


Ok, you want jedi, something that shouldnt be here, be 1.5x stronger? How about we add in Mandalorians? Im sure a Mandalorian will be a good match for a Jedi Knight. Elite Warrior vs Elite Mystic. Ohhh, how about Bounty Hunters get their flamethrower arm device, and a rocket from their backpack. oh, and also, they can shoot you with darts that kill you instantly, or put you to sleep. This is all fair right? I mean, they can do this is the movies? Bounty Hunters should also be able to dual wield and fly while shooting (on their jetpack), to avoid most melee damage. Hey, afterall, this is everything a Bounty Hunter is able to do. A bounty hunter should also be able to take down a creature as big as a Bol in 1 shot (Jango did it, Episode 2, Dirt Genosian Arena). This still keeping the game balanced? Lets see what else. Bounty Hunters should also be able to carry heavy repeaters (Jango does it in the game "Bounty Hunter"). Bounty Hunters should be able to get bounties for random kills. (Does it in the same game). Are we still keeping this semi-fair?


You want to make Jedi stronger then the overpowered things already are, you make all the BH changes above, then you work out the rest of the professions. Fix everything so it is fair and accurate, and see how balanced it is. Jedi are overpowered, and I laugh when I light one ablaze and burn them to death.



"those were storm troopers, not nessesarily trained in marksmanship, but more so in discipline. hell I can hit a running rabbit at 20 yards with a .22 most of the time with the first shot. "


With a bow, I can hit a target 40 ft. away 3/4ths of the time without a scoping aid. (pretty good for a starter and such a distance)


1- Wave of his hand? Impliment a Force Bar, that when drained, makes them lose all abilities to use the force. So they will be weaker with a lightsaber, slower, and just a normal person. And, for arguments sake, lets say the flamethrower wave stands for 2 seconds, that should take a lot of force power to redirect fire. Also, since the flamethrower now has a radius, that means that if the person doesnt use enough forcepower to redirect the flame 6m away from them, he is still getting burned. More force power.


If they block a rocket launcher, they have it detonated. You can redirect it, yes. But stopping it with a lightsaber = BOOM. You would get knocked down.

Message Edited by Reydon on 05-16-2005 04:22 AM




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
Cpl_Fisher
Mon May 16, 2005 5:09 pm
#25






Reydon wrote:



We all know the Stormtroopers in the movies just suck, even though Obi-Wan says that they are more neat. 2/50 shots would hit? Sure. But then again, when would you ever fight just a marksman? They should have force bars, that way they can get drained and die because they suck (I really hate jedi). It does take more force to maintain a use in the force, that is why if you get a flamethrower special, you better be able to maintain a blocking of force flame.


Ok, you want jedi, something that shouldnt be here, be 1.5x stronger? How about we add in Mandalorians? Im sure a Mandalorian will be a good match for a Jedi Knight. Elite Warrior vs Elite Mystic. Ohhh, how about Bounty Hunters get their flamethrower arm device, and a rocket from their backpack. oh, and also, they can shoot you with darts that kill you instantly, or put you to sleep. This is all fair right? I mean, they can do this is the movies? Bounty Hunters should also be able to dual wield and fly while shooting (on their jetpack), to avoid most melee damage. Hey, afterall, this is everything a Bounty Hunter is able to do. A bounty hunter should also be able to take down a creature as big as a Bol in 1 shot (Jango did it, Episode 2, Dirt Genosian Arena). This still keeping the game balanced? Lets see what else. Bounty Hunters should also be able to carry heavy repeaters (Jango does it in the game "Bounty Hunter"). Bounty Hunters should be able to get bounties for random kills. (Does it in the same game). Are we still keeping this semi-fair?


You want to make Jedi stronger then the overpowered things already are, you make all the BH changes above, then you work out the rest of the professions. Fix everything so it is fair and accurate, and see how balanced it is. Jedi are overpowered, and I laugh when I light one ablaze and burn them to death.



"those were storm troopers, not nessesarily trained in marksmanship, but more so in discipline. hell I can hit a running rabbit at 20 yards with a .22 most of the time with the first shot. "


With a bow, I can hit a target 40 ft. away 3/4ths of the time without a scoping aid. (pretty good for a starter and such a distance)


1- Wave of his hand? Impliment a Force Bar, that when drained, makes them lose all abilities to use the force. So they will be weaker with a lightsaber, slower, and just a normal person. And, for arguments sake, lets say the flamethrower wave stands for 2 seconds, that should take a lot of force power to redirect fire. Also, since the flamethrower now has a radius, that means that if the person doesnt use enough forcepower to redirect the flame 6m away from them, he is still getting burned. More force power.


If they block a rocket launcher, they have it detonated. You can redirect it, yes. But stopping it with a lightsaber = BOOM. You would get knocked down.


Message Edited by Reydon on 05-16-2005 04:22 AM



a moving target that's about 2 inches square? damn that's good. /tiphat.




Member of the Rock alliance.
CO of DD 214
Member of EC-p8r militia
"Have faith in God, but believe in antimatter"
Bounty Hunters kill for credits, Commando's kill for the hell of it!
Reydon
Wed May 18, 2005 12:44 am
#26


a moving target that's about 2 inches square? damn that's good. /tiphat.


Nah, Not while I am moving, or the target, but I am just saying A bow is hard to aim without a scope. Just adding in my bit about my range use. The Stormtroopers were too inaccurate in the movie. Even more, Obi Wan says, at the burning jawa pile "These shots are too well marked to be sand people...". So, assuming a stormtrooper is stationary, if a new archer can hit a target 40 ft away without a scope 3/4 times, a stormtrooper should be able to...

Message Edited by Reydon on 05-17-2005 03:46 PM




Cyrus' Ludarin
Proud Mercenary Commando of 731 Days of 12/21/05
"SoE has murdered my hopes for a good game and a fun time by destroying what defines a commando. How about you?."
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