Commando Archive

Thread: Commandos dont wanna be uber...but shudnt we be stronger than pistoleer/riflemen/carbineers?

Ivoni
Fri Aug 08, 2003 8:08 am
#14

Personally to me it's a matter of freedom.

If you want to be a master Bounty Hunter you will have 33 skill points left. This means they have no freedom other than their class. They should be great.

If you want to be a master Commando you will have 77 skill points left. This is enough that you have a few other options like master medic.

But if you go the generic destruction route - TKA / Pistoleer etc, you have 152 free skill points. That's a LOT of freedom.

My point is this, if you choose the exclusively combat professions you should be **edit** good at them, better than the generic because of the price you pay.



Ivoni the Bunny Slayer
1st Master Commando on Intrepid (retired for jedi hunt)
1st Holocron - Master Ranger (done)
2nd Holocron - Master Squad Leader (done)
3rd Holocron - SILENT (100k wasted)
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