Commando Archive

Thread: Commando stuff for you to look at

Ozzymydus
Fri Aug 15, 2003 5:42 am
#157

Neomoderate I guess you missed this:


We implemented it all yesterday.


Our goal is to try to work through all the correspondent issues over the next week.


-Raph Koster, Creative Director


W00T! Commando's fixed in a week or so! W00T!




Guess who's back? Back again
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Member of the Intrepid Posting Squad
HaploRamirez
Fri Aug 15, 2003 5:50 am
#158

Yes he did, obviously he feels the need to post it on every single post made by someone else. I for one have been waiting a long time like the rest of you guys. The fact I know that something is being done and the weapons are getting looked at for a start is enough for me....for now. I dread to think what he would be like if nothing at all was happening.


MrCreed
Fri Aug 15, 2003 6:11 am
#159

I wish I read this yesterday. I played a few minutes last night but logged out very early due to lack of motivation to advance in our worthless skill tree. Perhaps now I have some motivation. However this just puts our class at the minimum level of where we should have been at release. Even after these changes there will still be MANY issues which need addressing such as AR0 weapons, specials, etc. But hey, Im glad to see something.






Ozzymydus wrote:



W00T! Commando's fixed in a week or so! W00T!




It will be a month or longer based on their policy. Remember when we complain about why they couldnt have just change launcher pistol xp to hvy weapon xp with a quick fix? Well they dont do those kinds of quick fixes for changes like that. It has to be a major exploit or showstopper for a quick fix. And given the amount of changes, this wont be no quick fix. Get ready for a 4 - 6 week wait.



Evel (Kauri Server)
Master Commando / Master Pistoleer


Uninformed
Fri Aug 15, 2003 6:16 am
#160

I can wait another month, personally if all of the changes are put in place. In addition to the fixes on the skills for the weapons, we have to have AR/AP fixed at the same time. Quite frankly we need to know what the Devs intend the AP to be on the weapons. IMHO they should be at least AP 2 for LPs, 3 for the Rocket Launcher and heavy rifles. This would put Commando on par with Pistoleer and Rifleman (once they fix all the certs). Remember that a T21 is supposed to be a AP 3 weapon. And it looks like a cannon.



General Jheball Sag/Dark Lord Malegant
Leader and Founder of the STORM Brigade
BullittBoy
Fri Aug 15, 2003 7:17 am
#161

All I can say is Thank You Holocron for acknowledging the "issues" with Commando. Now I know that this is only the first step at making the Commando viable and that changing too many things mayresult in an imbalance. I am willing to deal with moderate changes until Commando is fixed.


Thanks again.




DraconisGrey Shylo - Master Bounty Hunter/ Rifleman
Ma'at - Master Doctor, Master BE

Vendor Located in the Emporium in Beautiful Insurgo, Naboo
Kensar
Fri Aug 15, 2003 7:21 am
#162

!!!!! (speechless)



THEY LISTENED!!!



/faithrestored




Kensar Apaki - Bloodfin
DakarCM
Fri Aug 15, 2003 7:46 am
#163

Drat!


I guess this means we Chefs can longer own you...





Congraduations...!! Nice to see they are trying to fix you..!



'Tim


Jedi Chef-in-Training




" The Yeast is Strong With This One..."
Didious
Fri Aug 15, 2003 7:55 am
#164

Awwww Man!!! I came here to flame the living *explitive* outta the SoE team and now I have to be thankful...what's up with that?


I guess now I have to take down my website which had screenshots of my tamed Veermoks (look like monkeys) with names like QDev and HoloDev and Raaaaalph which were standing along side my probot named GimpCommando!


LOL


THANK YOU! You just saved a customer

Didious
Fri Aug 15, 2003 8:11 am
#165

Oh ya I forgot, as a few others stated above, please add an Armor Rating (piercing) to heavy weapons at your discretion. I believe...call me crazy that explosive tipped ammunition and rockets and heavy rifles and anything called a "Cannon" should be able to pierce through armor. To what degree is up to balance issues.



I take back all the mean things I said about the development team.

Willgamte
Fri Aug 15, 2003 8:15 am
#166

Great news...thx



--------------------------------------------

My name is my name
huntedbyall
Fri Aug 15, 2003 8:19 am
#167

I think i speak for everyone when i say......



YAY!



*watches toon do stupid emote and falls out of chair laughing*




aPiocory // Sheol // Jymtarra
Because Pink is Pimp
After Two and a Half years, Pio has finally been
canceled. Thanks for the memories Eclipse.
[email protected]



ShinigamiGeki
Fri Aug 15, 2003 8:41 am
#168

Yay!!! I love u guys!!!


I won't suck anymore!!!!




The Peaceful Wookiee on Lowca
Geki loves MiniGeki
Oruedin
Fri Aug 15, 2003 9:45 am
#169

Call me cynical, call me jaded, call me skeptical.


But, I'll believe it when I see it. Just because it's promised, don't mean it'll be actually worth it.


At least we'll see more of our weapons without the 20k price tag anymore. And I was really annoyed by the mission terminal nerf. Cause, it meant getting that rifle meant I had to spend all day earning the cash to get it. Lol.


Well, thanks Devs for listening. But, we'll see how far it goes. Until then, kudos.

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