Commando Archive

Thread: Commandos are worthless in PVP

NisraB
Sun Feb 29, 2004 7:35 am
#1

I know im preaching to the choir, but we are really horrible in PVP. I am 3442 at this point and we had a huge base defense battle last night. I finally had the opportunity to blast a large group of opponents with flamecone1 (2 times beforeI dropped)which seemed like the ideal situation. Worthless! After the battle, I dueled one of our doctors to test out the effectiveness of many of our weapons -

1. Launcher - without specials, worthless

2. Flamethrower - i hit him 3 times with flamesingle2. He commented on how bad we got nerfed.....

3. Rocket Launcher - fired 6 times. Granted im not a master yet, but the target had 0 ranged defense. All misses.


I didnt try any of the other limited charge weapons, but I expect similar results to the rocked launcher. We are great at PvE, but Im gonna start acting as a healer in combat at this point. This test was performed against an armored and buffed mid-level doc/carbineer. I was also armored and buffed. He did not use any doctor abilities during the duel.


I thought Commando would have some use in PVP. After seeing THs comments on this profession, I salute those of you who will stick with it. May you get some dev love soon.




Nisra Bluesand (Silent Holo Slave)
Mastered List - Artisan, Weaponsmith, Smuggler, Merchant, Architect (holo 1), Entertainer (holo 2), Musician, Dancer, ID, Scout, Ranger, CH, Pistoleer, Brawler, Marksman, Medic, Commando, CM, Doc, TKA, Chef, Tailor, DE, Armorsmith
Current Profs: Doctor, Armorsmith
DeusManus
Sun Feb 29, 2004 7:41 am
#2

carbineer does have some def mods, right? i never really looked at the tree, so i dont know. but that may be why you missed all the rockets. plus, if you werent kneeling, well, you would probably miss evenif you were fighting a novice artisan. *shrug* the love is coming, very slowly, but pub 7 looks promising. hopfully, more will come.



Morauz
TechnoHic
Sun Feb 29, 2004 8:18 am
#3






DeusManus wrote:
carbineer does have some def mods, right? i never really looked at the tree, so i dont know. but that may be why you missed all the rockets. plus, if you werent kneeling, well, you would probably miss evenif you were fighting a novice artisan. *shrug* the love is coming, very slowly, but pub 7 looks promising. hopfully, more will come.






Carbineers have lousy defense mods.



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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
DeusManus
Sun Feb 29, 2004 8:24 am
#4

meh, like i said, ive never really looked at the tree (my trip thru marksman carbines was enough to completely scare me away from that one), so i dont know these things.



Morauz
TechnoHic
Sun Feb 29, 2004 8:28 am
#5

Lol, understandable. I cant take the HAM cost myself but best they do I think is counterattack and like 25 KD defense and 15 intimidate defense. I noticed those only in my own calculations for defenses. Looking for those status effect defenses and pistoleer is the obvious choice for us.


On a side note, dodge, block and counter is supposed to be capped at 125. Im wondering if thats the same for melee/ranged defense.





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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
DeusManus
Sun Feb 29, 2004 8:30 am
#6

yeah, that carbineer KD thing rocks. i love hunting with my carbineer guildmates. i just cant stop laughing.



Morauz
Akieo
Sun Feb 29, 2004 8:12 pm
#7

not to talk like a noob but i've been playing since late july
i am now a master doctor / master fencer;
I was pvping earlier and I come across a Master Commando with a tef, so being the person I am i go up and dizzy KD him(dizzy and lunge) he prevents almost every move I do, so he does some flame moves on me and before you know it, im down running for my life.(I was fully buffed, with 2 brandys and a muon ate) and he had buffs and armor.
so they arne't to bad in pvp.... happend to me twice this past weekend.



Akieo

SWG Vet since July 2003
Jedi since September 2004
Retired August 2005


Akieo
Sun Feb 29, 2004 8:24 pm
#8

and god if your not a medic and your 1v1'g it with a master commando, your just **edit** out of luck, I got 600+ mind wounds put on me in less then a minute.



Akieo

SWG Vet since July 2003
Jedi since September 2004
Retired August 2005


TechnoHic
Sun Feb 29, 2004 8:27 pm
#9






Akieo wrote:
not to talk like a noob but i've been playing since late july
i am now a master doctor / master fencer;
I was pvping earlier and I come across a Master Commando with a tef, so being the person I am i go up and dizzy KD him(dizzy and lunge) he prevents almost every move I do, so he does some flame moves on me and before you know it, im down running for my life.(I was fully buffed, with 2 brandys and a muon ate) and he had buffs and armor.
so they arne't to bad in pvp.... happend to me twice this past weekend.






I feel as one of those comandos that use this I should point this out as to not give the commandos themselves a wrong portrayal. The reason your KD/dizzy didnt work is probably (maybe they had it a diferent way) like me, or where Im heading to. I got Master commando, TKA 0-3-0-4, pistoleer 0-0-4-0, and fencer 2-0-0-0 as my goal for a template. That gives 136 melee defense, 132 ranged, 75 defense to KD, only 45 defense to dizzy and 50 defense to posture change down, hardly any of it comes from commando, I think we got like 2 things with 5 defense to status.


As for the flame hurting, it does hurt even buffed if your not wearing good armor, but most PvP players that are any good are wearing comp. I know some people dont like to because of HAM, but you almost have to and buffs are also almost a must. The FT is AP0 so armor goes a long way even if you just wear some freakin mabari and a PSG (Mabari is very light and protects against heat)


I hope that clears things up. Heck, I just told you how to combat everything really. The reason I took all these status defenses is because all these people that rely on just dizzy/KD to do everything for them. If that commando is like me, Im sure he took great pride in you looking at him funny when you didnt KD/dizzy him. lol





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Elder Commando
Carnage' - Master Munitions Trader
Nobunoga Oda - Bounty Hunter >
Darigon
Sun Feb 29, 2004 8:49 pm
#10

Ive had somewhat decent results in pvp. I got bored one day last week and decided to destroy all imperials i found at the Imp Outpost on dantooine. so i shuttle in overt *grins* and start flaming the hell out of every storm trooper i see, and start a running battle throughout the base with them. it was kickass fun well of course i had a TEF and immeadiatly came under fire from various Imp players. I was a one man wrecking crew. I was buffed, brandyed and mauned and in advanced comp armor. now im certain that the players i fought werent buffed as i dropped three of them with one shot from flamesingle2. but it was hellacious fun taking on that many players and npcs at once. i was tossing grenades with reckless abandon and flaming player and npc alike without a care in the world. after several minuets though it became apparant that i was outgunned (duh ), so i took shelter in the cloning center where i cloned so i could continue the carnage should i be taken out. a lone tka strode in to drop me, however i oneshotted his imperial ass with flamesingle2 , healed, and decided to give one final charge (my maun timer was about up at this point and the downer was immenent) i broke cover and came under fire immeadiatly. i was able to toss a couple grenades and drop several stormtroopers who were the victims of my FT a bit earlier. it was then i noticed that i was taking eyeshots from an imperial BH. well at that point my downer hit and it wasnt long after before i was at the cloning center all in all though it was alot of fun and i continued my assault for about an hour on the troopers and players who joined in the fun. in one on one situations with a char prepared for pvp, we are more then likely not going to win. i try to stay away from duels as i know its certain death, but ive found decent success in group assaults.



~Darigon - Human Master Brawler, Master Swordsman, Master TKA, Fencer 3440

~Behold, a Pale Horse, and the Man who rode on It was Death, and Hell followed with Him.

~Ask not for whom the Bell tolls.... it tolls for Thee...
Raptor2k1
Sun Feb 29, 2004 11:12 pm
#11

"and god if your not a medic and your 1v1'g it with a master commando, your just **edit** out of luck, I got 600+ mind wounds put on me in less then a minute."


I'd just like to take this time to point out that commandos can't create mind wounds. My best guess would be that your oponent had a rather formidable profession in addition to commando by the sounds of that. Rifleman or TKA perhaps?



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


Brikker-Sunrunner
Sun Feb 29, 2004 11:43 pm
#12

"i was able to toss a couple grenades and drop several stormtroopers"


That line alone makes me think you're lying.



------------------------------------------
Medic, Combat Medic, Doctor
Krayvex
Mon Mar 01, 2004 9:26 am
#13

I must be better at pvp than you. I was able to drop a guy with my pb cannon last night. Range was good. I was kneeling. Sliced cannon. 2 other guys shooting him. Only took 13 shots, but I did get him.



Slaag Lazerbait


Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is tell them they are being attacked, and denounce the peacemakers for lack of patriotism and exposing the country to danger. It works the same in any country. - Hermann Goering



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