Commando Archive
Thread: Master comando and master teras kasi??
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Kurodesant
Fri Feb 27, 2004 5:06 am
#2
It is.
Commando: 77+63+29
Commando: 77+63+29
TKA: 63
You: 232
You even got enough for novice scout heh.
Darkul
Fri Feb 27, 2004 5:23 am
#3
and what about learning master teras kasi, master commando and a few knowledges of medic to use stimpacks??:S whats better, commando with master teras kasi or commando with creature handler??dont know what to choose L
Tepic_Sand
Fri Feb 27, 2004 6:12 am
#4
Yes it is possible to have some skill in medicine, my template is;
Master Commando
Master Teras Kasi
First Aid 1 (just means my stim B's do a little bit more healing)
Frenzi
Fri Feb 27, 2004 7:35 am
#6
Tepic...are you 100% on this?
I checked the profession calculator yesterday on this and was2 points short of getting First Aid 1.
Im tempted to go down the same route as I have heard the resistances from TKM are pretty good, but what does 'melee defence' and 'ranged defence' actually mean? ![]()
Eppyon_MM
Fri Feb 27, 2004 7:49 am
#7
IM goin for master commando/master rifleman/medic can i get any comments I know rifles are gonna be nerfed next patch but i enjoyed playin it when i was master a few weeks back? IS that combo decent, i know its know tkm but hey
Wamphyrii
Fri Feb 27, 2004 9:40 am
#9
"hi its possible to be master teras kasi and master commando??Thx"
You have got to be kidding that is possible the best combo in the game.
Keep the knucker armed at all times. Then make macro hot keys for Arming
your flamer doing a special after knock downs and woohoo you have and
insta kill. Oh but wait you said they are resistant to flame WOW! eh hem Is
that an HAR in your pocket or are you just happy to see me. So remember kids
for an insta kill KD/DIZZY Followed by WAR CRY(delay for 10 secs) and the
icing on the cake use that lovely macro to Switch to flamer/acid and do your worst.
This was brought to you by a tera's kazi Commando, Where flamers really aren't Gay.
garvin
Fri Feb 27, 2004 9:43 am
#10
It most definitely is...And mastering both leaves you wtih 18 pts left over I believe...enough for a bit more sharpening...whether you go with Medic for a bit more defense (the ability to heal in battle) or grab some Offensive ranged skills...something like Smuggler Dirty Fighting Tree (for LP specials), or Pistoleer (LP specials), etc...
StarNick
Fri Feb 27, 2004 5:56 pm
#12
"Most definately a viable and fun combo. "
Also the combo that generally gives commandos bad names (being uber; overpowered), and nearly a forced one in most cases [TKMs..were rare...Commandos..were not...if every commando was a TKM...that would destroy the meaning of being TKA in sw] Plus also aside from that "perfect" template..its pretty dang powerful..and perhaps even as far to being very unbalanced...
Still..its one of the most powerful combos in the game..until the combat changes of course 
Darigon
Fri Feb 27, 2004 5:58 pm
#13
aye im working on my TKA skills now. unfortunately i spent the last couple of days finishing out the HAR tree under the misconception that we could really take the devs at their word this time and that it would be fixed. oh well at least we have fancy new titles.
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