Commando Archive
Thread: W00T! Good news for us Commandos!!!
http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=54311
Heavy Armor, like 80% resists...we're getting un-broken pretty soon...
I'm trying to figure out how AT-ATs will fix Commandos but I can't. All they will be is one more target for rebels (and if they don't make them immune to the flame DOT they will probably drop in 10 seconds instead of 5 like the AT-STs do.)
Kanehokuokalani wrote:
--- thinks back months ago when he lvled master commando with his 199 damage flamethrower.
lol, mine was 222. my launcher pistol was stronger!
prob part of that Imperial crackdown that is comming which means watch for bastine to have least one of those badboys. Not to mention the emperor's retreat
about time I say =)
Prob part of the Imperial crackdown commin I suggest watching one his bastine in the future.
Townnut wrote:
that blows, they better give us rebel master commandos alot better stuff if were expected to take that stuff down, i mean thats ridiculous. they already upped the strength of the atst and now this. i hope these are player controlled, if they r u need to be the highest imp rank and have like 100k fp
Why not group with a bunch of other commandos with, gasp, a few rocket launchers! 10% blast, hrm, so that's still a crap load of damage coming off of 10 rockets at once.
Woohoo! There makeing the GCW what it should be! Imperial crackdown and now AT ATs! Bout **edit** time.
Too bad this only means more rebel crying.
what's next? imps towing around their own deathstar?