Commando Archive

Thread: W00T! Good news for us Commandos!!!

Evelas
Thu Jan 08, 2004 5:54 pm
#1

Try an AT-AT. Spotted by our Test Center correspondent...

http://forums.station.sony.com/swg/board/message?board.id=TestCenter&message.id=54311


Heavy Armor, like 80% resists...we're getting un-broken pretty soon...




Evelas - Jedi, Magnan - template pending
"I'm just dying for them to give Jedi that neat power that allows them to yank weapons out of your hand, so I can pull out a Grenade just as he's doing it." -Merc93
Korgull
Thu Jan 08, 2004 6:34 pm
#2

I'm trying to figure out how AT-ATs will fix Commandos but I can't. All they will be is one more target for rebels (and if they don't make them immune to the flame DOT they will probably drop in 10 seconds instead of 5 like the AT-STs do.)






BIOHAZARD
maddogs
Thu Jan 08, 2004 8:37 pm
#3

same here how this fix commando if any thing it will prove how brok they are becous there sapos to be the ones that kill this typ of mobs but we wont be abel to do jack **edit** agenst them



===============================================================


Daniel' Judson-Leonheart

NobodyHasThisHandle
Thu Jan 08, 2004 9:43 pm
#4

I think Evelas is implying that if the devs finally made this metal monstrosity available in the wilderness, they would have had to have created a way for players to STOP them, thus commando stuff actually working. Not likely though. Consider this as one of the last pieces of the "Creature Balance" + "Imperial Perks" changes - More players will be imp for the sole purpose of NOT being slaughtered by these things, and they'll be too difficult to kill until the "combat profession" changes come into the fray.



___________________________________________________________
I am not just text to be read, I'm a voice to be heard!

To the Devs: Less nerfs.
To the Devs: More fixes.
To the Players: Less complaining.
Kanehokuokalani
Fri Jan 09, 2004 9:42 am
#5

--- thinks back months ago when he lvled master commando with his 199 damage flamethrower.

shutout
Fri Jan 09, 2004 12:56 pm
#6






Kanehokuokalani wrote:
--- thinks back months ago when he lvled master commando with his 199 damage flamethrower.




lol, mine was 222. my launcher pistol was stronger!



--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
Bloodborn
Fri Jan 09, 2004 2:23 pm
#7

prob part of that Imperial crackdown that is comming which means watch for bastine to have least one of those badboys. Not to mention the emperor's retreat



about time I say =)


Bloodborn
Fri Jan 09, 2004 2:24 pm
#8

Prob part of the Imperial crackdown commin I suggest watching one his bastine in the future.



Townnut
Fri Jan 09, 2004 5:00 pm
#9

that blows, they better give us rebel master commandos alot better stuff if were expected to take that stuff down, i mean thats ridiculous. they already upped the strength of the atst and now this. i hope these are player controlled, if they r u need to be the highest imp rank and have like 100k fp





SGT Xyio Quen
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Quen Shop - Tatooine (-4660, -6780)
500m NE of Wayfar
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Pinski
Fri Jan 09, 2004 7:53 pm
#10



Townnut wrote:
that blows, they better give us rebel master commandos alot better stuff if were expected to take that stuff down, i mean thats ridiculous. they already upped the strength of the atst and now this. i hope these are player controlled, if they r u need to be the highest imp rank and have like 100k fp




Why not group with a bunch of other commandos with, gasp, a few rocket launchers! 10% blast, hrm, so that's still a crap load of damage coming off of 10 rockets at once.
nightwolf180
Sat Jan 10, 2004 9:01 am
#11

Woohoo! There makeing the GCW what it should be! Imperial crackdown and now AT ATs! Bout **edit** time.


Too bad this only means more rebel crying.




----------------------------------------------------------------------------------------------------
You guys keep reading the post written by the long winded guy you think is an idiot.

The long winded idiot is going to play the game now. Enjoy.

Alex Kel'Jaro: Master Marksman Master Pistoleer Master Commando (working on it)
tacwraith
Sat Jan 10, 2004 9:31 am
#12

pinsky it takes around 15 rockets to bring down a single atst. so you propose we get like...50 commandos just to shoot down the pet of ONE player?

what's next? imps towing around their own deathstar?




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HumanATAT
Sat Jan 10, 2004 9:52 am
#13

Dantooine is too remote for effective demonstration...



"Every night you'll look over your sholder wondering if I'm there and then one night...I will be" Jimmy Stewart
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