Commando Archive

Thread: LLC or Flame Thrower

Neotrobe
Tue Feb 17, 2004 8:12 pm
#1

Okay now that the patch has gone through and our DOTs are basically worthless now and the damage done from DOTs does not give EXP anymore what do you say about the LLC. The only other reason I have Commando is for the Launcher Pistol to aid my guild in taking out IMP turrets. I like doing the CH/ Flamer but has anyone tried out CH/LLC? Also, is the speed/damage of the FT the same the LLC or is one generaly faster/better dmg than the other? Thanks for the info.




Cy'bane
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Quod Erat Demonstrandum
Kelton_Shiv
Wed Feb 18, 2004 9:10 am
#2

I have LLC 4 and a fairly average lightning cannon. Using lightning single 2 I hit for around 7000 -9000 ham maximum.


I've seen flame single 4 hit for 12000 since the last patch. Personally, I'd rather have a flame thrower, but the LLC does have AP1.


Even with the nerf to the DOT, asa BH I think the Flamer is probably superior.


My LLC has a damage range of 400 - 750 or so with a 4 second delay.



Shiv MBH - Eclipse
Nighthelm
Wed Feb 18, 2004 9:43 am
#3

LLC all the way. The specials are twice as fast, and people really underestimate the power of AP1 compared to AP0. In pvp, the llc can still be effective because it has light armor piercing. The flamethrower on the otherhand hits for about 350 in pvp on a fully armored opponent, and the delay is the equivalent of applying war cry on one's self. In the current game, the llc outclasses the flamethrower ten fold.



Jered Nighthelm of the Keepers of a New Hope
ArkanIrami
Wed Feb 18, 2004 12:58 pm
#4

Pre patch, I think the good DoT made the flamethrower about as good as the LLC, the difference is even pre patch the other 3 lines in commando were broken (not to say bounty hunter doesn't need work, both our professions are underpowered). The patch also effectively destroyed the fts dps against armored opponents, making the llc far superior in those situations.



Arkan Irami, Retired MSF Co-Leader
Barris
Wed Feb 18, 2004 2:58 pm
#5






LLCs are light armor piercing, I currently own one that does approx 1k dmg per shot that I bought right before I went commando. LLCs do overall more real damage than an FT and much faster. Just get BH pistols 4 and you have the combination of burn, speed, and damage. I'm thinking of going back to being a BH, even though it takes up more skill points, I think it is over all better now because of what this nerf did.


I'm wondering... Since a scatter pistol is light armor piercing, if I remember correctly, if you do a torso shot with it, does it do more real damage given it came from an armor piercing weapon? Which would do more damage with a burn, a FT with 0 armor piercing, or a scatter with light?


I'll have to check on my old scatters if they do pierce armor...
Wolfmann31
Thu Feb 19, 2004 5:27 am
#6

LLC.


With AP light, and no cooldown...LLC, just became the better weapon...What made our flamer on par with the LLC, was its burn. As our burn got the player down, like the AP light on the LLC did.


On a player, that means we get 50% less damage, due to Ap none.


Same on all mobs with AC light.


The scatter pistol is also AP light, making it a formidable pistol. And with the specials you get for it...And all the other pistols...Oh mama!


Too bad our SP, is not enough to let us have a AP light mainstay weapon...wich means all our damage gets cut in half on anything with AC light....


I changed from Mcommando to MBH for a little period, and went as long as possible before dropping Flame IV and eventually Novice Commando...And I would probably have stayed MBH, if I was not so tired of the darn starports and the invest line...And missing the fun of commando fireworks (Even if most are just for display, suicide or..coolness factor)







RK-31
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Kelton_Shiv
Thu Feb 19, 2004 10:59 am
#7

If you are talking PvP, the LLC has the same accuracy issues all the commando weapons do. The other thing to consider is the majority of composite armor has additional protection against lightning.


As a former MBH going through the commando grind, I'm liking the flame thrower more (The delay does really bite though) but I really miss the carbine and pistol trees. I'm thining about going back to BH honestly. We had problems, but the devs really did a number on you guys.



Shiv MBH - Eclipse
Wooppa
Sun Feb 22, 2004 8:01 pm
#8

Im a master ch with lvl 4 pistols and lvl 3 llc, its a good combo but im currently switching over to the commando line for pve purposes. I mainly want to see first hand for myself which of these proffesions goes better with ch for pve purposes since im to much of a solo player





NWooppa FiwouUSidney' LosstarotN
OBounty Hunter ExtraordinareO
"Shoot to Thrill...Paid to Kill"


Tepic_Sand
Mon Feb 23, 2004 5:52 am
#9

This cant really be answered until you tell us what you intend to use it for. I have both a master commando/TKM and a BH char and they are both awesome to fight with, but in their own way. The bounty hunter is a profession designed for tracking and killing people, and being dangerously efficient at it. My commando, im sorry to say it, really does suck at pvp but then the skill was never designed for pvp. His specialities lie with destroyingthings like turrets and walkers, hence the big damage but slow firing speed.


So your question has 2 answers:


1) In terms of PvP the LLC wins out right because its specials are a hell of a lot faster andthe flamer misses far too much to be effective against a heavily armoured target with multiple defence skill mods.


2) In terms of PvE and base defences then the flamer is better, because none of these things have such high defence mods, or in the case of turrets, they dont move around so it is unlikely that you will miss. The nerf has severely crippled us this much is true but we still reign supreme in PvE battles because of our damage output.



@@@@@@@@@@@@@@@@@@@@@@@@@ COLONEL TEPIC
@@@@@@@@@@@@@@@@@@@@@@@@@ OE
@@@@@@@@@@@@@@@@@@@@@@@@@
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@@@@@@@@@@@@@@@@@@@@@@@@@ MASTER WEAPONSMITH
@@@@@@@@@@@@@@@@@@@@@@@@@ SMUGGLER'S ALLIANCE PILOT
@@@@@@@@@@@@@@@@@@@@@@@@@ REBEL SOLDIER

Bigjimmy1
Mon Feb 23, 2004 12:48 pm
#10

Well since the patch they did up the Base special dmg from the flamethrower by 50% or more. Burn sucks now but they did up the Base damage per special. I do on average about 6k AVERAGE now since patch with the flamethrower single2. And i shoot every 6 seconds being master commando with a 3.3 speed flamethrower. I think ourflame burn is about 1/10 of the base dmg i think. Dont know what the llc is on specials. To a none armored npc or critter i magin the flamethrower singles would out dmg the llc by little or allot, dont know though. I thought llc did about 3000 dmg average per 4 seconds you said. Thats about 3750 dmg on non ap target every 4 seconds vs flamethrower single 6000 dmg plus the 600 dmg burn every 9 seconds or so. Not for shure on this stuff, id like to test it out, this is all non scientific guessing though so take it however you like. M commando also gets 110 accuracy vs bh 60 or 75 Im not defending or flameing anyone just puting down my guess.



Everyones a hero of there own story!
ElrohirSoR
Mon Feb 23, 2004 1:23 pm
#11

What commandos really need is for the Heavy Acid Rifle to start acting like the LLC. Close range specials, heavy dmg and SHORTER delays.



Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
ElrohirSoR
Mon Feb 23, 2004 1:24 pm
#12

opps anyways back on the subject, yeah LLC is a better weapon now IMO. It does nearly as much dmg and fires off it's special 3 times as quick as a flamethrower.



Elrohir
Master Rifleman/TKM / Marksman 4004/Brawler 4300/Nove medi and scout

GTSimmo
Master Swordsman/Master Doctor
Previously: Master Fencer, TKM, Brawler, Carbineer, Marksman, RIfleman, Armorsmith, Artisan, Combat Medic, Entertainer, ID, and Scout
brokenglass
Wed Feb 25, 2004 3:11 am
#13

The question though is if you plan on dropping commando due to pvp issues, would you want to go BH? No offense to the BHs whatsoever but they don't seem to have it any easier in pvp than we do.

The only thing I can think of is the image. The fact that you still want to use what is considered a heavy weapon and/or you think the LLC looks more cool than a T21 or otherwise (and I agree about the latter, the T21 is just too enormous to not look silly). I was thinking about this too but the thing is, if the issue here is effectiveness in pvp then you might not want to go after the LLC and if it's about the image, why did you become a commando in the first place and why do you care to drop it now?

Message Edited by brokenglass on 02-25-2004 02:15 AM

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