Commando Archive

Thread: PvE: Commando or Pistoleer?

demosthenes810
Sun Mar 07, 2004 9:17 am
#1

I've got a smuggler char, been wondering...which is best for doing the high paying missions, faction missions, and hiting up the themeparks and the other nifty content in the game...a commando, or a pistoleer? Which handles the regular PvE aspect of the game? I'm not talking hitting up krayts all the time and things like that...I mean if I waltz into a gurk mission or something and want to wipe them out as fast as possible, commando or pistoleer? If I want to wipe out a set of rebel troopers to roll in some more faction, commando or pistoleer? If I wanna do the imp themeparks and the bigger quest type content, commando or pistoleer?


Deric/Geric
demosthenes810
Sun Mar 07, 2004 9:20 am
#2


I've got a smuggler char, been wondering...which is best for doing the high paying missions, faction missions, and hiting up the themeparks and the other nifty content in the game...a commando, or a pistoleer? Which handles the regular PvE aspect of the game? I'm not talking hitting up krayts all the time and things like that...I mean if I waltz into a gurk mission or something and want to wipe them out as fast as possible, commando or pistoleer? If I want to wipe out a set of rebel troopers to roll in some more faction, commando or pistoleer? If I wanna do the imp themeparks and the bigger quest type content, commando or pistoleer?


Deric/Geric
DeusManus
Sun Mar 07, 2004 9:21 am
#3

well, i only have novice pistoleer, so i couldnt speak for a master, but as a master commando, the imp theme park is cake. so easy. and not a bad bit of fp. in pve, i find myself stealing xp from people im grouped with (i get like 2k while they get 700....you lose alot of hunting buddies this way). as for pistoleer, im only helpful if someone else is tanking the damage. doing ~500 per shot to the health pool isnt much against a 10k ham creature. but im only novice, so *shrug*



Morauz
demosthenes810
Sun Mar 07, 2004 9:22 am
#4



I've got a smuggler char, been wondering...which is best for doing the high paying missions, faction missions, and hiting up the themeparks and the other nifty content in the game...a commando, or a pistoleer? Which handles the regular PvE aspect of the game? I'm not talking hitting up krayts all the time and things like that...I mean if I waltz into a gurk mission or something and want to wipe them out as fast as possible, commando or pistoleer? If I want to wipe out a set of rebel troopers to roll in some more faction, commando or pistoleer? If I wanna do the imp themeparks and the bigger quest type content, commando or pistoleer?

Shinobi1
Sun Mar 07, 2004 9:42 am
#5

Well friend, the best way i can tell you this is by example..you decide.


Fort Tusken , Tusken Warlord.


opened up with Low Blow ( range kd ), Panic Shot (range delay 10 secs ), Switch to my Flamethrower and hit him with Flame 1 with the result of 11k dmg= dead warlord under 5 secs.


Minoc

Valcyn Server



Sinanju Whitelotus
" Est Suralus oth Mithas "
My honor is my Life
ValAmon
Sun Mar 07, 2004 9:54 am
#6

I'm a master smuggler, pistoleer 0300, and commando 0040. Yes Im a holo grinder but to be honest, I love trying out the other professions. That's another story.


To your question, I honestly find that for the skill points spent I'd rather have some more tks and more pistoleer for the defenses than an FT that has no AP rating. Sure it pumps out damage like mad and I can kill stormies non stop all day loing while buffed but I'd do a lot better with some more defenses and a nice 500 dmg pistol using last ditch at the speed cap.


FT is noce, but as the rest of the class is effectively worthless (except for using grenades to max out combat xp fast), commando just isn't a long term option at this point for me.


Of course I said the same thing about pikeman and I really hated dropping that master.


Bottom line, smugglers use pistols. The LP is fun but sucks as far as I can tell, damage and accuracy mod wise. The FT, while hitting big (I see plenty ok 10k hits but hey, I do 4k with an RB and LD), is very slow, poor accuracy, dot nerfed and does not benefit from anything in the smuggler tree.






Val'Amon
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Meh-C
Sun Mar 07, 2004 10:05 am
#7

lol, Commando.



knights.of.abomination.knights   Meh-c
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demosthenes810
Sun Mar 07, 2004 10:11 am
#8

So you're advocating Commando, but use pistol for the specials, or...?


Deric/Geric
Koonta
Sun Mar 07, 2004 10:34 am
#9

I have mastered both...


comando+very low ham costs,high damage,up toi 14k sometimes 15k...

comando- slow and 14-17m max range...very slow


Pistoleer+ good range,fast,get rogue and be even better...with last ditch expect a max of 4500 damage with aNON tissue pistol...

pistoleer- at master you best have a 1k+ action and some tatooine sunburn or something to that effect,have alot of it


I say go pistoleer and try to get some rogue shots



Groator Elder Jedi
Groator- Commando (Ex BH,260+ PvP Missions Killed)
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Shinobi1
Sun Mar 07, 2004 10:50 am
#10

well as for mastering pistoolers you have the advantage of speed and accuracy that will benifit your smuggling skills..for both PVE and PVP... it can go both ways, it all defends if you like the heavy weaponry of the commando or just straight speed/accuracy of master pistooler. In ways its falls upon your taste. I took master smuggler/master commando combo due to pvp and plus that combo is not by dime a dozen. But having the firepower of a commando , well that's just bonus, I'm all about smuggling. Selling Factions and Bases in millions of credits and holding your fight in pvp makes this combo a very nice trait.


Minoc

Valcyn Server



Sinanju Whitelotus
" Est Suralus oth Mithas "
My honor is my Life
TechBoss
Sun Mar 07, 2004 11:04 am
#11

As a master pistoleer, I must say that pistoleer is not big on damage out put. When spamming fanshot, highest DPS in my opinion, you can hit for 1000 fairly consistantly every second. Problem with pistoleer is you need the dirty fighting line of smuggler or bounty hunter pistols to make pistoleer really effective. Smuggler gives the best specials, while bounty hunter gives some good specials and insane speed. Pistoleer does have a large number of defenses, but due to game mechanics, this can be useless on the higher end stuff.


Commando lacks defense but brings on some serious firepower. With the fix of the HAR, well partial fix, commando should be pretty good if you don't mind not being able to hit the speed cap.


It really depends on your play style as to which to pick up. If you want a pure combat template, you could go master commando and pistoleer or tka. Pistoleer gives more weapon options and good speed with the launcher pistol. TKA gives melee defenses and one additional damage type.



-----------------------------------------------------------------
"List?..... Where is this "list" you speak of. Writing something on toilet paper and then wiping your ass with that same paper doesn't constitute as a list." from BH forums in regards to combat balance list of issues.
MonGiovanni
Sun Mar 07, 2004 11:14 am
#12

I personally find a commando with a knockdown to be deadly in PvE. I would, as a Commando, either get TK's knockdown1 or Pistoleers PMD1 if you're looking for a low sp cost knock down. I run up to the mob, kd andflamesingle2 (which does 12k-20k dmg when they're kd'ed) it. If it's an especially hard hitting critter, I kd and warcry it, such that when I get it down, it stays down for 10 seconds (or if you have Master Brawler, 20 seconds). That keeps you from getting beaten to death during your flame delay.


So the short answer is: I'd pick Commando over Pistoleer anyday.



-----------
Ique - Bria - Bounty Hunter, Pistoleer
Iryu - Starsider - Master Architect, Master Artisan, Master Merchant
Shi_Dira
Sun Mar 07, 2004 11:52 am
#13

I went the pistoleer route and have no problems solo hunting. Very fast shots, pretty good damage (made a last ditch for 4600+ using a post-patch FWG5, nice mix of damage types, and no problems with Tuskan Warlords or rancors either



Shi Dira - Starsider - RSF Ace Pilot/Ex-Elder Jedi

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