Commando Archive

Thread: XP from Launcher Pistol

Mikaal
Sat Oct 04, 2003 5:37 pm
#1

This question started on another thread - I apologize if it has been covered before.


I have just startedas a Novice Commando and keep getting Pistol XP off of the Launcher Pistol instead of Heavy Weapons XP.


I also have Smuggler and Pistoleer (I know I can't keep all ) has any else encountered this problem?


Thanks

Jeren_Sehn
Sat Oct 04, 2003 6:58 pm
#2

There are a few random moves that make the LP give Pistol XP (namely Pistol Mellee Defense and Suppression Fire (from Ranged weapon support). For me all the other pistol moves give Heavy Weapons XP.




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Mikaal
Sat Oct 04, 2003 8:35 pm
#3

Thanks for the response Jeren.


I tried using NO specials (didn't that take forever) and am still getting Pistol XP.



Anybody else got an idea?

Zechs_Merquise
Sat Oct 04, 2003 10:45 pm
#4

This might sound crazy but it might be a bug.



Zebacca - Intrepid
Mikaal
Sat Oct 04, 2003 11:16 pm
#5

I'm thinking that too


I put in a report early on.


Was just checking to see if anyone else had probs.

Tamrael
Sun Oct 05, 2003 10:40 am
#6

The change had nothing to do with the weapons themselves. It only changed what XP type the weapon class was referenced to give.



--Tamrael Megassi
Commando, Flurry Server
"I shall kill you..... with DEATH!" --Supervillian Rictus
shutout
Sun Oct 05, 2003 10:50 am
#7

i have a very old LP and a new one. both give me hw xp unless i use suppression fire. i wish that bug would work for me. i'm capped on hw xp, and working on getting some more pistol skills .



--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
Mikaal
Sun Oct 05, 2003 11:38 am
#8

Soull- try getting HW XP when you can't hit the broad side of a barn with a Flamethrower
Jeren_Sehn
Sun Oct 05, 2003 12:26 pm
#9

I'm wondering...could that be a very OLD LP? LPs used to give Pistol XP, but (back in the bad old days when there were NO Heavy Weapons of any kind) the devs switched it to HWXP so that there was SOME was of advancing.


That change may not have been retroactive to existing LPs...





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Mister_Bones
Sun Oct 05, 2003 4:39 pm
#10

I wish the LP gave me pistol xp.


Think about it, the weapon uses pistol skills and specials, yet if we use it we get xp for things like the flamethrower and the like. If I use the LP alot I want to get better at using the LP not all my other weapons.


The reason the LP was changed to HWXP was because all the other HW sucked at the time and there was no way to get HWXP without the LP giving it, that has changed now, and pistol XP needs to be given for the LP again.




_________________________________________
Nook Thomas

Is Back and Black ... Oh yeah!


shutout
Sun Oct 05, 2003 4:48 pm
#11

not really. i have a krayt fwg5 that's almost as powerful and faster than my krayt launcher pistol. so if i really want pistol xp, i'll use that. however, i'm one of the few that actually like that oversized blowdryer. i think the graphics are cool and sounds sweet. that's just me though.


and mikaal, i did get hw xp when i couldn't hit the broad side of a barn with a flamer. i got master before the big patch for us all. it got a lot easier once the LP did give hw xp. but before that, i was stuck doing healthshot 1 and 2, then kiting the slow mobs with my flamer for the xp.




--
Soull Halcyon: Master Sharpshooter-Teras Kasi Master

Havik Halcyon: Master Pikeman-Master Heavy Swordsman
Mikaal
Sun Oct 05, 2003 7:12 pm
#12

Good to know it can be done, Soull


I convinced my hunting buddy to let me take down all the lairs on our trip to Yavin, that helps considerably.


And I even occasionally take out a nasty with it

PigeonToedRancor
Sun Oct 05, 2003 7:51 pm
#13

On top of sucking terribly, my theme park LP gives pistol xp, and this is well after the fix on crafted LPs. Only instance i've had outside of using supression fire to slow down those stormtroopers running away from rebel NPCs.

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