Commando Archive
Thread: New loot skill enchancements on the Friday Feature....but no Heavy Weapons enhancements!?!?
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Cpl_Fisher
Fri Nov 26, 2004 12:17 pm
#3
Predictability: All NPC's should have loot and players should have a rough idea of what loot is available from which NPC and to some degree the lewt should be phat.
I copied and pasted from the Friday feature, Garvin, please tell the writer of this weeks friday feature, to learn how to f$cking spell.
It pisses me off when I see some 12 year old talk like this, pisses me off enough that my cheap butt is willing to open up the wallet to pay for some English teacher who cares. Now the guy who wrote this, supposedly has at least graduated High school, and probably said he has graduated college, can't even spell, or use halfway decent grammer? How do you one star a Friday feature, not for content, but for insulting me by using l33t speak, or an attempt at it.
Message Edited by Cpl_Fisher on 11-26-2004 12:20 PM
Latenighter
Fri Nov 26, 2004 2:05 pm
#4
Mostlikely wrote:They told us about this months ago... even if we had buffs that raised our heavy weapons stats, they'd be useless just like the attachments since they won't work till the CU.Btw.. I think the thrown stat buff is certainlly a commando gesture.
That's right. In the Combat RUB the dev's should be reinstating the generic "Heavy Weapons" skill. I had suggested as a short term fix that a bump to FT/HAR speed be given in Master Commando box just until the RUB is implemented, so Commandos get some modest benefit.
Also, I would HOPE that the thrown weapon speed skill buff loot will mean that the bug with the 9 second minimum grenade throw time will be fixed before the RUB. That would make the loot usable at least!
garvin
Fri Nov 26, 2004 2:19 pm
#5
Agree with poster above...These were only what's included in the FIRST loot pass...we may see Heavy Weapon enhancements in the next one...there were a lot of groups left out of this loot pass besides our Heavy Weapons...
Besides...I still haven't seen anything that says the old Skill Enhancements are going away...and if they don't, remember in the CU we are going back to generic skill mods for our Heavy Weapons which will make our currently broken lootable mods start working again...
Hellshot
Fri Nov 26, 2004 10:22 pm
#7
Always remember, if theres a bright spot to the forums, you're posting in the section farthest from it
.
worpete
Sat Nov 27, 2004 1:05 am
#9
its a preview of *some* as in not all new loot drops
MadDog36 wrote:
ARGH! I hope they fix that!
Mostlikely
Sat Nov 27, 2004 1:22 am
#10
They told us about this months ago... even if we had buffs that raised our heavy weapons stats, they'd be useless just like the attachments since they won't work till the CU.
Btw.. I think the thrown stat buff is certainlly a commando gesture.
BrerLapin
Sat Nov 27, 2004 4:29 am
#11
By bright he means dark & centre he means gravity well.
Explaining alot tbh.
StarNick
Sat Nov 27, 2004 6:14 pm
#13
Nah Id say the Jedi/BH forums...heard of some nasty stuff over there yonder...
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