Commando Archive
Thread: Good news from TC on ETA for THE BIG PATCH
So all the new commando love...soon..very soon.
As for the bad. You knew there would be.
- Changed all "delay" moves to use a 30 second timer
No specifics if that's just panic shots or knockdown type moves also.
- Increased the minimum distance for destroy missions in small cities
Bah.
Yay for the good stuff!
and
Bah for the bad stuff.
and ..
over all, its about **edit** time. Been stuck as a novice commando for to long.
-Gandraco Darksun
1/2/1/1
Wanderhome
On the bright side people wont spam players with knockdown anymore and Anchorhead wont look like it's under seige.
I love you... I don't care if you are a Trandoshan. I've been waiting for this aloooong time... and for the bad stuff, I welcome it. I was getting fed up of people with pistols STILL being gods in PvP.
is this it ? commando fix ? delay time only ?
what about the ZERO RANGED `HEAVY` weapons ?
unity200 wrote:
what about the ZERO RANGED `HEAVY` weapons ?
Do you not read or are you just retarded? This is how they're meant to be, it's nota bug and it will never change.
neither i cant read, nor im retarded.
0 HW range is not a bug. it is WRONG.
no heavy weapon has 0 range. never did, never will.
`commando` is such an inappropriate word for what the class is now. the class must be corrected, or altogether deleted, or its name changed to combat engineer. the way it is now, defies the definition of commando concept.