Commando Archive

Thread: Flammer or Acid First

Isegli_Reni
Fri Mar 12, 2004 12:29 pm
#1

I am goign to be giving Commando a try and with the Heavy Acid line fixs I am wondering what line to go up first.


My close mobs to me are Vunerable to Acid. So what should I do?



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The traveling Tailor
Isegli Reni Master Doctor and some Elete Compat
Come Visit my vender at 3579 -5483 In New Hope on Lok
KureJiBaka
Fri Mar 12, 2004 12:55 pm
#2

Acid Rifle is Borked. Go FT.



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Tsimhnori
Fri Mar 12, 2004 12:57 pm
#3

I'd carry one of each when just starting out... well... no... carry a Launcher Pistol until you get any flame skill...



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Skeptic666
Fri Mar 12, 2004 2:06 pm
#4

Ide stay with Flameeven when you get it to Level IV cuz you will get more exp for the HAR and heavy wep exp with it. As for the HAR it is getting some love in only the way that some of the mods that should have worked will. the so called enhancement is not in. So stick with the fire



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EX Combat Upgrade Sandbox Alpha Phase: Commando Team
ShakariPsy
Fri Mar 12, 2004 2:07 pm
#5

some doesn't keep uptodate with the upcomming publish fixes the HAR is getting fixed and the thread started said "with the acid rifle being fixed" so he knows its borked now



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Isegli_Reni
Sat Mar 13, 2004 1:38 am
#6

I read that with Pub 7 the Acid line will be fixed will it not? So then It will not be broken anymore.



Shot-Gun Willy Master Tailor, Master Merchent
The traveling Tailor
Isegli Reni Master Doctor and some Elete Compat
Come Visit my vender at 3579 -5483 In New Hope on Lok
mikeymonkey
Sat Mar 13, 2004 11:41 am
#7

Yeah, just to let everybody know, by the looks of it, "fixing" the acid rifle means screwing our flamethrower over to the point of being just as weak. Kreetles are light blue to me now. Even as a Novice that's retarded. I should have no trouble torching a bug that a brand new newbie can beat with his fists. I worked too hard for this class for something like that to happen.



Jedi since 7/17/04
JohboBocal
Sun Mar 14, 2004 1:07 am
#8


Keeping in line with the question asked . . .



Use the Flamethrower. First because it should deal more damage, and second it has a DoT (practically useless, but still a DoT). The other advantage to the Flamethrower is that in general it should be faster than the HAR, and/or deal more dmage. But also carry a HAR, because (/crosses fingers) it should come in handy when you come accross MOBs that have 100% heat resists. Since on Tuesday the HAR fixes should be implemented, usinga HAR may finally have some use.


On a side note: I'd buy a HAR now, because they will probably be relatively cheap, but if every commando starts buying up HARs then it might bring the price up. But I'm only speculating. (SWG does not always follow the supply and demand concept, lol.)






Message Edited by JohboBocal on 03-13-2004 12:10 PM




Jobo & Jobi

Vendor located at -2483 -5643
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Ingeborg
Sun Mar 14, 2004 11:38 am
#9

Even if the mob has 100% heat resist the FT is better, cos the flame DoT still stack! And u cant hit a **** with the HAR =(
Zamek
Sun Mar 14, 2004 12:41 pm
#10

Flamers all the way



Hi my Name is Zamek Runninger, i am always open to helping newbs.... thx for reading post =)
Isegli_Reni
Mon Mar 15, 2004 10:49 am
#11

Well I think I will be going with try the Acid Line first as the vuln to acid will make killing stuff fast and same the the AP 1 on the gun. It is still going to be a bit befire I get comando as I am grinding Pistal to get FanShot so faster xp with my LP when I get it. But will keep an eye on the boards to see if teh new fixes work.



Shot-Gun Willy Master Tailor, Master Merchent
The traveling Tailor
Isegli Reni Master Doctor and some Elete Compat
Come Visit my vender at 3579 -5483 In New Hope on Lok
JohboBocal
Mon Mar 15, 2004 11:57 am
#12

LOL!!!


EVERYONE said to use the Flamethrower, so your going to use the HAR?


Anyway, the HAR has APO, not AP1, and eventhough the new "fixes" will make me try out the HAR . . . From my understanding the Flamethrower will give more damage, and it has a DoT.


So if you ever do get to commando, you'll probably want to use the Flamethrower. Unless a miracle happens (/crosses fingers) and we acctually get an assult rifle, e-web, etc.








Jobo & Jobi

Vendor located at -2483 -5643
Mos Nova, Tatooine
Fluke_Starbucker
Mon Mar 15, 2004 12:59 pm
#13

I just got Flame 3 last night.
I used FT the whole way. The LP just does not do enough damage.
Flame 3 is AWESOME.
I was killing Fambaa's in about 5 shots last night.
Flame 3 is a huge difference from Flame 2.
Use the FT to level up Commando.
I don't even own an HAR yet.

I tried a RL once. Once. It curved away from the target so bad, I thought I was playing golf



Here lies Fluke_Starbucker 8/1/2003 to 5/27/2005
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You either loved him, Or hated him. Either way, he didn't care.
Please do some on his grave
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